Cube

Fit to be square

Watchdog parents will be happy to know that Cube is not a hyper-violent vanity project from reformed gangsta Ice Cube, but rather a deep little puzzler with only the bare minimum of bullets.

The name of the game says it all: You play as a rolling tilt-a-box that must navigate its way through of series of grid-like mazes containing bombs, spikes balls, and a bevy of other inanimate objects that wish you ill. But while an overwhelming number of in-game things harbor harmful intentions, you’ll find just as many doo -dads that will aid to your progress.

You’ll be hittinswitches like the aforementioned rapper/awful actor, as well as diverting explosive charges, activating elevators and - sorry severely conservative right-wingers - even cloning yourself.

Even though Cube forms from a very simple idea, there’s plenty of depth to be had amid the 135 levels of square-based brain busting - even if it does resemble a Nintendo 64 launch game. But given the bang you get for your buck in terms of quantity, Cube isn’t without its issues.

At first we were captivated by the design, but as we progressed we were left feeling incredibly disoriented. Most of this is derived from the constantly rotating game board  on top of a constantly rotating background. It's enough to make those with weak stomachs reach for the Dramamine. 

 
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The Knowledge

Cube

6 DECENT
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Fit to be square
PSP Review  -  Jun 22, 2007