Pokemon Conquest review

The strategy genre fits so well, we can’t believe this didn’t happen sooner

GamesRadar+ Verdict

Pros

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    Addictive tactical gameplay

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    Complex strategy outside of battles

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    Despite cute characters

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    embraces deeper aspects of genre

Cons

  • -

    Hours spent explaining all its eccentricities

  • -

    Too obligated to Nobunaga series standards and practices

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    Sadly it couldnt be a 3DS game

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Much like the Pokémon themselves, Pokémon Conquest is a strange beast. After more than a decade of spin-offs in nearly every other genre, the world-conquering franchise has at last spread to the strategy genre, the more complicated brother of the RPG. Since Pokémon was born as an RPG, the genre fits it quite well, but things get complicated by crossing over Pokémon with a complex series largely forgotten by the English-speaking world. Though the Feudal Japan aesthetic enhances the already addictive turn-based battles, it sporadically overcomplicates a rewarding-but-dense game.

Pokémon Conquest is set in the world of Ransei, a Pokémon-rich land relatively similar to Japan in the 1500s. Unlike in the main Poké games, select citizens of Ransei connect with Pokémon and work beside them instead of catching them in balls. Many regions in Ransei are battling for dominance and each is kingdom is based on a specific Pokémon type. All 17 types (fire, psychic, dragon, etc.) are represented and are ultimately out to defend themselves against would-be conqueror Nobunaga. It’s up to your newly appointed leader and their Eevee to defend the region from his burning desire to awaken a legendary Pokémon.

More info

GenreStrategy
DescriptionPokemon travel to ancient Japan to meet up with warlord on the battlefield. A great tactical RPG with a pocket monsters twist.
Franchise namePokemon
UK franchise namePokemon
Platform"DS"
US censor rating"Everyone"
UK censor rating""
Alternative names"Pokemon + Nobunaga's Ambition"
Release date1 January 1970 (US), 1 January 1970 (UK)
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Henry Gilbert

Henry Gilbert is a former GamesRadar+ Editor, having spent seven years at the site helping to navigate our readers through the PS3 and Xbox 360 generation. Henry is now following another passion of his besides video games, working as the producer and podcast cohost of the popular Talking Simpsons and What a Cartoon podcasts.