A pirate%26rsquo;s life for me? Not if it involves this much brainless scavenging. Cruise 2 is hardly a standalone adventure, but the second half of a bigger game simply hacked off in the name of money-making. Cruise 1 abruptly ended and Cruise 2 abruptly begins, dropping you in to flee a boss you technically fought two months ago.
God help you if you didn%26rsquo;t play the original. Actually, God help you if you did, as in you%26rsquo;re in for a pixel-by-pixel repeat of the same adventure. Sanji the cook even says, %26ldquo;You mean we have to go and do all those first islands again?%26rdquo; Take it up with Ganbarion, Sanji. Boot it up with a completed Cruise 1 save file and the Straw Hat Pirates appear in their upgraded glory %26ndash; technically, this gives returning fans less to do second time round.
The bulk of the quest treats old hands and newbies alike: collect arbitrary sacks of bark and moss, activate cutscene, fight boss, repeat. There%26rsquo;s plenty that fans will recognise %26ndash; from well-written dialogue to a parade of classic villain boss fights %26ndash; but little to connect with. GameCube%26rsquo;s Grand Battle proved Ganbarion can make One Piece games. Until they rediscover that gold, X doesn%26rsquo;t mark the spot, it stands for %26lsquo;keep away.%26rsquo;
Sep 24, 2009