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MySims Party review

Mediocre
AT A GLANCE
  • Tons of minigames
  • Can customize your Sim and house
  • In-game socializing!
  • Reliant on annoyingly precise motion controls
  • Barely feels like an authentic Sim game
  • Minigames are basic, brief and uninspired

So this is what happens when you have too much time on your hands. MySims, a bunch of aimless, loveable slackers – and stars of two excellent games – have decided to liven up their little town, INSERT NAME HERE, with 12 festivals. Twelve. Talk about biting off more than you can chew. Each consists of a series of four-player minigames (or you can play solo against the computer), the idea being to accrue the most points and ‘win’ the festival, which will usually unlock some new teammates or a novelty hat.

Minigames are a bit too reliant on annoyingly precise motion controls. There are around 50 of them, but they’re basic, brief and uninspired. Festivals can be incredibly frustrating, as there’s too much loading and too many cutscenes between events – events that are often only 30 seconds long.

The Sim element is practically non-existent. You can customize your MySim and house, and build new structures around town, with ‘monuments’ unlocked by achieving high scores in festivals. But that’s it. You can run around and talk to people too, but what’s the point? They’re only yakking about minigames. Wait till the MySims tire of competing with each other and get back to what they do best: absolutely nothing.

Jun 3, 2009

More Info

Release date: Mar 10 2009 - Wii, DS (US)
Mar 13 2009 - Wii, DS (UK)
Available Platforms: Wii, DS
Genre: Other Games/Compilations
Published by: Electronic Arts
Developed by: The Sims Studio
Franchise: The Sims
ESRB Rating:
Everyone: Cartoon Violence
PEGI Rating:
3+

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1 comment

  • GaMeRGuY1oh4 - June 11, 2009 4:56 p.m.

    Exactly. The Sims are supposed to do nothing. That's the whole point of the game. And my first FIRST! YAY!

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