So this is what happens when you have too much time on your hands. MySims, a bunch of aimless, loveable slackers %26ndash; and stars of two excellent games %26ndash; have decided to liven up their little town, INSERT NAME HERE, with 12 festivals. Twelve. Talk about biting off more than you can chew. Each consists of a series of four-player minigames (or you can play solo against the computer), the idea being to accrue the most points and %26lsquo;win%26rsquo; the festival, which will usually unlock some new teammates or a novelty hat.
Minigames are a bit too reliant on annoyingly precise motion controls. There are around 50 of them, but they%26rsquo;re basic, brief and uninspired. Festivals can be incredibly frustrating, as there%26rsquo;s too much loading and too many cutscenes between events %26ndash; events that are often only 30 seconds long.
The Sim element is practically non-existent. You can customize your MySim and house, and build new structures around town, with %26lsquo;monuments%26rsquo; unlocked by achieving high scores in festivals. But that%26rsquo;s it. You can run around and talk to people too, but what%26rsquo;s the point? They%26rsquo;re only yakking about minigames. Wait till the MySims tire of competing with each other and get back to what they do best: absolutely nothing.
Jun 3, 2009