For sale: One deserted island. Fixer-upper with miles of private, sandy beach. Ample food, water, and space to explore. Bring backpack, zippo, sleeping bag. Gun big enough to drop a gorilla from close range and every episode of Crocodile Hunter on DVD also advised.
Lost in Blue 2 %26ndash; whose logo also includes a small bird that we can%26rsquo;t find the symbol for anywhere on our keyboard %26ndash; is a strange sort of game. It%26rsquo;s the story of two young people shipwrecked on a jungle island, faced not only with typical video game enemies like wolves, tigers, and crocodiles, but with subtler, more dangerous foes: hunger, thirst, exhaustion, and despair at the realization that there is exactly one person to get jiggy with, and there isn%26rsquo;t a bottle of mouthwash anywhere in sight.
Think of The Sims, paired with the TV show Survivor or the movie The Castaway, and you%26rsquo;ll have the basic idea. In fact, The Sims is an especially good comparison because both games suffer from the same handicap: they%26rsquo;re most difficult right at the beginning.