If lame combat isn’t enough to dissuade you from playing the game, frustrating platforming should be. With its floating pieces of ground and giant rotating boxes, the game appears to be going for Mario 64-esque hop-and-bop without having learned any lessons about how to make a more modern 3D game. The camera especially feels like a PlayStation-era relic, unreliable and usually working against you just as much as the legion of robot enemies.
The biggest problem with Acme Arsenal is that it doesn’t contain an inkling of the depth on display in the classic cartoons its levels attempt to emulate. We’re not talking Shakespeare here, but beyond the first couple of levels, the developers obviously lost interest in bringing the cartoons to life, opting for buggy design causing players to fall through the level, openly unfinished levels, and foggy backgrounds ala bad N64 games. Not even a couple of uninspired multiplayer modes could save this awful attempt to waste parents’ money.