After months of nothing but a few teaser shots and an E3 trailer, we finally had a chance to sink our fangs into the dragon-combat sim Lair. Due out sometime next year, it casts players as an armored, dragon-riding knight charged with defending his kingdom against an army that uses plenty of its own monsters as weapons.
Our time with the game started out with a brief tutorial, and we had a little time to marvel at the beautifully detailed scenery and leathery wings of our dragon as we flew through giant, floating stone rings. Like in Warhawk, the dragon is controlled almost entirely with the controller's tilt sensors; just pretend the controller is your dragon, and tilt it however you want said dragon to move. It's pretty neat at first, but frustration sets in once you realize that absently, say, lowering your controller will cause your dragon to pitch dramatically downward. Still, it worked OK when we didn't forget about it.
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