are high when it comes to Kingdoms of Amalur: Reckoning, especially when you’re
boasting an impressive team that includes Ken Rolston the lead designer of The
Elder Scrolls III and IV, Todd McFarlane the creator of Spawn, and best-selling
author fantasy author R.A. Salvatore. We’ve had multiple opportunities to look
at this game in the past year but now that the release day is approaching, we
were able to sit down and play through several quests, including some parts of
the main storyline and finally confront the hulking Balor that we’ve only seen
haven’t had a chance to see Reckoning in action, we suggest taking a tour with
the video above. We were placed two thirds of the way into the game with a well-equipped
level 22 Warlock, which was described to us as a caster/rogue hybrid class.
Reckoning’s fast-paced combat is exciting, and there’s no shortage of abilities
that you can call upon either. Tapping the X and Y buttons on the Xbox 360 let
us string a chain of combos and by holding the right trigger, another four
abilities were at our disposal. Summoning a skeletal warrior to distract
enemies proved useful, and laying down traps ahead of time also gave us an edge
when faced with a large number of enemies.
given the freedom to pick and choose the kinds of quests we wanted to
undertake, but the main quest seemed the most enticing, as we were given the
opportunity to help free the city of Mel Senshir from the Tuatha raiders. Without
going into too much of the story details, our job was to help fight against the
enemy and ultimately take down the Niskaru Lord Balor, a gargantuan beast with
Jabba the Hut’s figure and arms of a crustacean. It also shoots a deadly laser
from its one eye. It was an impressive creature for sure, and we were eager to
get down to business.
about this quest is that if you agree to help the people of Mel Senshir (you
could choose not to) you are treated with a cut scene to show you just how
massive this battle is going to be. A scene that’s reminiscent of a large-scale
battle you’d find in Lord of the Rings, you genuinely feel like you’ve been
thrust into their plight. Even though you’re weaving your way through the elven
fortress, trying to fend off the Tuatha, when you do get a glimpse of the
raging battle going on outside, you can see the sea of men and women fighting
desperately on the battlefield. You’re also accompanied by several guards to
hold the city so you’ll never feel alone. There’s also an element of choice, so
by helping these people, you’ll eventually be able to freely explore the surrounding
region. And if not, we could only guess.
flowed well and while you could button-mash your way through everything,
carefully chaining and timing your skills will take you further. When your fate
energy bar is full, you can unleash Reckoning mode, which slows down time for
all your opponents, allowing you to run around and deal damage to everyone. If
your timing is right, button prompts will appear to allow you to gain
additional experience before you close in on a flashy, instant kill.
There’s a lot
of freedom when it comes to building your character as well, and not just in
terms of physical appearances. Destines are the game’s version of classes,
where you can change at a fate weaver try out multiple destinies to see which
one you like best. As you level you choose where you assign your points, so you
can dump them into beefing up your sorcery skills or assign a few to finesse.
New destinies will unlock (there are 40 in the game) and you can go down a
different path if you don’t like the role that you’ve been playing. We were
quite happy with our Warlock though, with his teleportation powers that let us
poison enemies as we passed through them. It was satisfying to get up close,
poison them, follow up with our dual-blade melee strikes and maybe throw our
chakrams if they got too far.
what we’ve played we’re excited to see more of what Kingdoms of Amalur:
Reckoning has to offer with its God of War-style combat and beautiful open
world. Look for our review when the game ships on February 7 2012.