It's a crying shame that the new Pirates of the Caribbean game has been cancelled. Seriously

Pirates of the Caribbean: Armada of the Damned has been cancelled. Disney Interactive Studios has restructured the game's developer Propaganda Games, which has also been working on Tron Evolution. 100 staff have been laid off and the Pirates game has been cancelled. Boo! Hiss! OK, I accept you probably don't care... but take a look at the last trailer for the game and then I'll tell you why it's going to be missed.

I can't pretend the last game At World's End was amazing, particularly as I gave it 6/10 on PS3 and 7/10 on 360 (the 360 version looks way better), but that game, while flawed, got a lot of things right, which gave any sequel massive potential.


The game world was beautiful

The graphics in At World's End were, at times, superlative. Port Royal, in particular, looked the absolute business. It may have been a reasonably restricted area in terms of exploration, but simple tasks like pulling down wanted posters from poles on the jetty in that gorgeous sunshine was a joy. It was just a nice place to be. The new game looked to turn up the special effects still further - look at the view midway through this gameplay footage:


It felt like part of the movie series 

The license itself was used brilliantly, with characters that looked almost exactly like their silver screen counterparts. I can't think of any other game this generation that has embraced its movie-themed subject material with as much style, detail or affection. While the new game was to be set before the events of the movie trilogy, the attention to character detail would no doubt have been just as apparent. And who knows what it would have added to the plot?

Above: Orlando Bloom, Johnny Depp and Keira Knightley looked just as they should in At World's End



There's no scientific way to quantify this - pirates are awesome. And At World's End gave you loads of them. Descending from the rigging of a beautifully-rendered pirate galleon while the decks below fair sparkled with the swords of some fifty pirates locked in combat was superb. Adding in undead pirates was just the icing on the cake. You could also switch between different pirates mid-game, keeping a team of three alive during big fights. That's a lot of pirates.

Above: Scenes like this were reason enough to play the original game, even if the combat was poor


So... why should I care again?

Bottom line is this: While the combat itself was deeply flawed and the actual gameplay experience was often bland, predictable and somewhat unfulfilling, the sequel was a chance to fix all of the minor things and expand on the good ideas. And early impressions were good - when the game was shown at E3, people made appreciative noises.

To me, it makes no sense to completely abandon work on a game that's clearly not that far off completion. The Pirates of the Caribbean games have always sold well because of the license. Surely it can't be so bad that Disney has to cancel it completely to cut its losses? Some 100 staff are a lot to pay salaries to, but with zero chance of recouping any money from the game now, wouldn't it have been better to offer it for sale to another dev to finish, Duke Nukem style?

It's made me feel sad. How about you? Or did you just see At World's Ends as a mediocre movie cash-in that looked quite nice at the time? Speak your mind (in a piratey voice if possible) in the comments. Yarr.

15 Oct, 2010

Source: Gamerzines


  • stealthboy3001 - October 17, 2010 1:28 p.m.

    this is just wrong. this very promising game gets canned but Tron comes through?! I was truly looking forward to this game. What a pile of Horse S***!
  • Aeshir - October 16, 2010 3:49 p.m.

    I remember the interview Chris did for the TalkRaider a while ago, that made it sound really cool. 'Tis a shame, indeed. Captcha: "stabson accord." Apt!
  • SincualaS - October 16, 2010 7:57 a.m.

    I caught a part of the second movie on USA the other day (seems like they're always playing on USA) and I was wondering why we hadn't heard any updates on this. Now I know, and I'm saddened by this
  • Bobbety - October 16, 2010 1:39 a.m.

    This game looked like a piratey Fable to me. YAR!
  • JayBeat - October 15, 2010 11:14 p.m.

    I too got excited for this after it was featured on Talkradar :(
  • Gameguy94 - October 15, 2010 10:34 p.m.

    That's actually really disappointing, even though i forgot about this game a few times it still looked good.
  • ThatGuyFromTV - October 15, 2010 10:06 p.m.

    Am I the only one who was reminded of Fable's art style while looking at these?
  • ProfessorBonk - October 15, 2010 9:41 p.m.

    Rightly pisses me off. I was looking forward to this one, and now those bastards went and abandoned a great idea. They need to do more with the IP, and this was the perfect start. Now a great opportunity is missed. See you in Davy Jones' locker, you helluva good idea.
  • ricono - October 15, 2010 9:20 p.m.

    nooo i thought this game looked amazing
  • killerhi5 - October 15, 2010 8:20 p.m.

    AHHHHHHH after hearing this at E3 i really wanted it but now i camnt get it GOD DAMNIT
  • Crypto140 - October 15, 2010 7:52 p.m.

    Pirates vs. Tron. A game set in the Pirates of the Caribbean movie universe, but not an actual Pirates of the Caribbean movie tie-in, Vs. a Tron movie game-tie in. Looks the guy who canceled this will get a few letter bombs in his mailbox.
  • JohnnyMaverik - October 15, 2010 6:49 p.m.

    Eh, damn, I was looking forward to this a fair bit....
  • foxyexplosion - October 15, 2010 5:23 p.m.

    This is sad, it did look to be quite pretty. the anchor chain combat was a bit gimicky though, unless youre jackie chan most chain+whatever weapons are kinda unweildly. Did anything happen to the Tron games? that would be sad too
  • Slayer11496 - October 15, 2010 5:19 p.m.

    This is truly a shame. I think this was going to be a solid game.
  • bigdirtygreek - October 15, 2010 5:17 p.m.

    it kind of looks like fable with pirates
  • Shamanix - October 15, 2010 5:02 p.m.

  • Mooshon - October 15, 2010 4:39 p.m.

    edit - ...of a good product cancellation
  • CaptainTrotski - October 15, 2010 4:39 p.m.

    What a big bag of shit. All the good games get the boot while stupid rehash rip off games like Call of Duty get to strive. Garbage.
  • Mooshon - October 15, 2010 4:35 p.m.

    I've worked on ad campaigns where the fake threat of a good product is enough to draw great viral and sales when it still releases later on. If not though, imagine how gutted you'd be if you were one of the devs! You've been murked...
  • cj12297 - October 15, 2010 4:21 p.m.

    why, this sounded so good. i had heard of it before

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