We’re loving Hydrophobia, and not because of the jaw-dropping, mighty-real water effects, but because Blaze reckons their new engine can do some other clever stuff too. One of the most oft-cited complaints surrounding city-sim founder GTA is that you can’t go into enough buildings. With the technical limitations of previous generations, that was never a realistic aim, and even in the next-gen it’s a massive task - Saints Row hardly bucked the trend.
But Blade has developed a generating system which means you’ll be able to go into each room aboard this huge floating city (home to thousands of people), and each room will be unique. As you progress you’ll go through drastically different locations - at the bottom is a Blade Runner-inspired underworld where the lower class live in run-down cabins and drinking dives. As you move up the decks, the wealth rises and you’ll come across big mansion-sized condos and even golf courses.
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