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84 comments

  • MikeW - December 24, 2014 2:53 a.m.

    A great list, but why so few developing engines? Didn't see the MightyEditor, for example.. http://mightyeditor.mightyfingers.com/
  • iurovici-serban - July 8, 2014 3:20 a.m.

    Check this new website: http://iuroviciserban.wix.com/gamemaker
  • kainvinosec - April 1, 2014 9:37 a.m.

    Seriously? No one is gonna mention RPG Maker? - http://www.rpgmakerweb.com
  • bgroxs - March 12, 2014 1:16 p.m.

    Im working on a space game for abt a month.its only on papers,all the concepts are written,its abt 50 pages n still adding cool stuff in it.im no programer or a artist, but hard core gamer.what is it abt,well you combine X3 with warhammer with no mans sky with limit theory with star citizen.I know some of u are saying its cheating n blah blah blah.......ive given u an idea that what its like.i know that its imposible to make an 3 person shooter rpg strategy game.OR S3PRG.well due to the lack of opportunities in [PAK],n[KSA] my ideas are useless.n i don have time for learning abt codings.im 30 an MD.doing bizniss in KSA.Well in just sharing of course there are a lot of other ppl who have such brilliant ideas but cant fullfill their dreams.best of luck to all who think they are pure gamers n inspire others and be inspired by others.
  • fapilot - December 19, 2013 11:38 p.m.

    Hello, I would like to make a ww2 fighter game i could play online with a community of friends. Pretty basic game with planes and basic weapons.Much like the game airattack. http://www.airattack-central.com/launch/index.php Can anybody could tell me if this would be a very difficult type of game to make? Thanks Much
  • alberto40241 - October 9, 2013 8:51 p.m.

    if any one can help me how to make games, I'll be more then happy to learn just pm me
  • sorrowofwind - October 8, 2013 5:37 a.m.

    I want to make a strategy-rpg hybrid like Koei's taikou Rishidden (Koei only produce romance of three kingdom, nobugana's ambition, and xxx warriors now) but last time when I read the tutorial about unity 3d, it was just too frustrating for a person who has zero knowledge with codings. Is game salad capable doing that?
  • GR_JustinTowell - November 25, 2013 12:24 p.m.

    You can make a strategy RPG using GameSalad, but not in 3D. If you can imagine it working in 2D, then it can be done. Pretty ambitious game type though for a first time. No reason it can't be done, though.
  • Honch_Honch - September 25, 2013 2:04 p.m.

    There are also great video game design and development courses that kids and teens can take during the summer to learn how to create their own video games! http://www.internaldrive.com/courses-programs/video-game-camps/
  • graydog - August 18, 2013 8:48 a.m.

    If I was to make a game I would buy an existing engine for example "the Diablo 2 engine" and have it reworked into a new and different game. The problem with games and their engines now days is they rely to much on graphics logo's and useless crap with very little game play, cut out the fancy crap and make games that are actually playable. I don't want extra useless stuff I want to play the game from the very start and not wait an hour for it to load up.
  • DarknessFisT - August 16, 2013 10:29 a.m.

    This is definitely something that I would love to try.
  • Rhymenocerous - August 14, 2013 8:09 a.m.

    I'd just like to point out that CryEngine 3 and Unreal Engine 3 Development Kit (UDK) are available to download for free. Unreal Engine features "Kismet," a Visual programming language aimed at designers, where you simply link nodes for representing in-game events, such as triggering a door open for (a very basic) example. Also why are we reading an article from 2009?
  • GR_JustinTowell - August 14, 2013 8:57 a.m.

    Don't worry, you're not reading an article from 2009. It's an article from yesterday, written this week. We updated Tyler's old article because that one was out of date, yet people were still coming to it. It makes more sense that they should arrive at an up-to-date article that's been written by someone who has made a game from scratch themselves in recent months with a current engine. Good call on the CryEngine/UDK downloads - thanks.
  • Rhymenocerous - August 15, 2013 8:14 a.m.

    Thanks for clearing that up. And (genuinely) well done on making those games yourself! That is NOT an easy thing to do, whatever the engine & platform.
  • GR_JustinTowell - August 15, 2013 8:24 a.m.

    Thanks very much! It is a lot of effort and even the simplest things can take hours to get right, but it's undoubtedly worth the effort. At the end of the day, I'm happy just to have the games up on the store to say 'I did it'. It's something I've wanted to do for a very long time.
  • CurryIsGood - August 14, 2013 2:43 a.m.

    Gamesradar you inspire me
  • avedon-arcade - August 13, 2013 11:17 p.m.

    Pretty sweet. I'm definitely going to check these out. I have been wanting to create something basic. to test it out. I'm an animation major and am an artist/illustrator. So if anyone ever wants to collab.... hit me up with some awesome ideas! =D
  • Datadog - August 13, 2013 1:17 p.m.

    This makes game development sound too easy. Making graphics is roughly half the battle and great music is more than just copy-pasting from a library. Having a great team on-hand should really be on this list. Friends can be a diverse wealth of talent and inspiration when it comes to character design, writing catchy hooks, or porting the game to other platforms. And never underestimate the power of a PR person.
  • GR_JustinTowell - August 13, 2013 1:58 p.m.

    My exact words were: "I won't say it isn't hard (sometimes it's horrible)", which is hardly making it sound easy! Squeak's Dreams took me a year to make, complete with a fully original soundtrack recorded with real instruments. But Bulletrisk uses simple MIDI manipulation to create a mood for a single-screen idea that was prototyped and finished in a couple of months total. As long as you work within your own limitations, you can still make a game you can be proud of. And while a team is obviously a wonderful creative environment, point is making a game can all be done alone without learning to code. Even if you make 'pew pew' noises into your computer's mic, it can still be cool.
  • JarkayColt - August 13, 2013 11:11 a.m.

    This is awesome. I really feel like downloading GameSalad now and giving it a try. "It can't be that difficult", as the famous last words go. I've very often daydreamed about hypothetical games I might make and, well, you have to start somewhere, right? I don't expect any of this to be as easy as it sounds though...but yeah, I've always wanted to make a game but I can't code for toffee. Nice to know there are alternatives.

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