Hitman: Absolution officially announced for 2012 with painfully vague teaser

After months of rumors and leaks that all but confirmed the existence of a new Hitman game, IO Interactive and Square Enix made it official today with an annoyingly brief and enigmatic teaser trailer for the game. And just as we guessed, it’s titled Hitman: Absolution. Enjoy the teaser in all its fleeting glory:

With little to go on in the trailer (hell, we couldn’t even tell if protagonist Agent 47 is still bald), Square Enix did let a few morsels of info slip, the most important one being the title’s 2012 release date. Read on from the press release:

HITMAN ABSOLUTION follows Agent 47, a cold-blooded assassin, who takes on his most dangerous contract to date. Betrayed by those he once trusted — and now hunted by the police — he suddenly finds himself at the center of a dark conspiracy and must embark on a personal journey through a corrupt and twisted world.

“For the first time we are taking Agent 47 on a personal journey which allows us to explore other parts of the Hitman fantasy,” said Tore Blystad, game director, IO Interactive. “This is both a familiar and yet significantly different experience from other Hitman games; something our silent assassins will relish, as will all those new to the Hitman world.”

Showcasing IO Interactive’s new proprietary Glacier 2™ technology, the game has been built from the ground up. Boasting a cinematic story, distinctive art direction and highly original game design, HITMAN ABSOLUTION combines much-loved classic gameplay with completely new features never seen before in the Hitman franchise.

We feel pretty safe in assuming we’ll learn much at E3, so at least that’s something to look forward to at what will surely be an otherwise humdrum and uninteresting event. In the meantime, why not read our old UK pal’s predictionson what they think the game should be.

May 10, 2011

With little to go on in the trailer (hell, we couldn’t even tell if protagonist Agent 47 is still bald), Square Enix did let a few morsels of info slip, the most important one being the title’s 2012 release date. Read on from the press release:

HITMAN ABSOLUTION follows Agent 47, a cold-blooded assassin, who takes on his most dangerous contract to date. Betrayed by those he once trusted — and now hunted by the police — he suddenly finds himself at the center of a dark conspiracy and must embark on a personal journey through a corrupt and twisted world.

“For the first time we are taking Agent 47 on a personal journey which allows us to explore other parts of the Hitman fantasy,” said Tore Blystad, game director, IO Interactive. “This is both a familiar and yet significantly different experience from other Hitman games; something our silent assassins will relish, as will all those new to the Hitman world.”

Showcasing IO Interactive’s new proprietary Glacier 2™ technology, the game has been built from the ground up. Boasting a cinematic story, distinctive art direction and highly original game design, HITMAN ABSOLUTION combines much-loved classic gameplay with completely new features never seen before in the Hitman franchise.

We feel pretty safe in assuming we’ll learn much at E3, so at least that’s something to look forward to at what will surely be an otherwise humdrum and uninteresting event. In the meantime, why not read our old UK pal’s predictionson what they think the game should be.

May 10, 2011

With little to go on in the trailer (hell, we couldn’t even tell if protagonist Agent 47 is still bald), Square Enix did let a few morsels of info slip, the most important one being the title’s 2012 release date. Read on from the press release:

HITMAN ABSOLUTION follows Agent 47, a cold-blooded assassin, who takes on his most dangerous contract to date. Betrayed by those he once trusted — and now hunted by the police — he suddenly finds himself at the center of a dark conspiracy and must embark on a personal journey through a corrupt and twisted world.

“For the first time we are taking Agent 47 on a personal journey which allows us to explore other parts of the Hitman fantasy,” said Tore Blystad, game director, IO Interactive. “This is both a familiar and yet significantly different experience from other Hitman games; something our silent assassins will relish, as will all those new to the Hitman world.”

Showcasing IO Interactive’s new proprietary Glacier 2™ technology, the game has been built from the ground up. Boasting a cinematic story, distinctive art direction and highly original game design, HITMAN ABSOLUTION combines much-loved classic gameplay with completely new features never seen before in the Hitman franchise.

We feel pretty safe in assuming we’ll learn much at E3, so at least that’s something to look forward to at what will surely be an otherwise humdrum and uninteresting event. In the meantime, why not read our old UK pal’s predictionson what they think the game should be.

May 10, 2011

With little to go on in the trailer (hell, we couldn’t even tell if protagonist Agent 47 is still bald), Square Enix did let a few morsels of info slip, the most important one being the title’s 2012 release date. Read on from the press release:

HITMAN ABSOLUTION follows Agent 47, a cold-blooded assassin, who takes on his most dangerous contract to date. Betrayed by those he once trusted — and now hunted by the police — he suddenly finds himself at the center of a dark conspiracy and must embark on a personal journey through a corrupt and twisted world.

“For the first time we are taking Agent 47 on a personal journey which allows us to explore other parts of the Hitman fantasy,” said Tore Blystad, game director, IO Interactive. “This is both a familiar and yet significantly different experience from other Hitman games; something our silent assassins will relish, as will all those new to the Hitman world.”

Showcasing IO Interactive’s new proprietary Glacier 2™ technology, the game has been built from the ground up. Boasting a cinematic story, distinctive art direction and highly original game design, HITMAN ABSOLUTION combines much-loved classic gameplay with completely new features never seen before in the Hitman franchise.

We feel pretty safe in assuming we’ll learn much at E3, so at least that’s something to look forward to at what will surely be an otherwise humdrum and uninteresting event. In the meantime, why not read our old UK pal’s predictionson what they think the game should be.

May 10, 2011

Henry Gilbert

Henry Gilbert is a former GamesRadar+ Editor, having spent seven years at the site helping to navigate our readers through the PS3 and Xbox 360 generation. Henry is now following another passion of his besides video games, working as the producer and podcast cohost of the popular Talking Simpsons and What a Cartoon podcasts.