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GC 09: Aliens Vs Predator

Aliens Vs Predator is being shown behind closed doors at Gamescom in Cologne, demonstrating Alien gameplay for the first time. Here's what we thought.

Unlike the rather traditional-looking mercenary gameplay - which looks like Doom 3 with pulse rifles - the Alien side of things is looking very different.

Aesthetically, the game is much more stylised in this mode. The fish-eye lens effect, coupled with some neat discolouration and distortion effects make the game look just like you're seeing through the eyes of a xenomorph (we imagine). And every so often, after a quick change of direction, you'll catch a glimpse of your tail. You can't say that about many games.

The gameplay appears to be much more stealth-based than the survival horror feel of the mercs and it'll make for an interesting change to become the hunter. You'll spend your time craving civilians to harvest, which involves setting a face hugger free on your victim's face while you hold them still. Nice.



Of course, it's not that easy and you'll have to kill several human mercenaries along the way before you reach your undefended target. Each kill is rendered in gruesome detail and you'll see the whites of your prey's eyes for a second or so... until you gouge them out with a skeletal extremity. There's screaming, impalement, occasional vomit... and lots and lots of blood. This sure ain't for the squeamish.

In a novel twist, there's a punishment for failing to reach your target quickly. You might be obstructed by a door, which is breakable - but while you're busy prising it open, the civilian may manage to get hold of a gun and take the coward's way out. There's no harvesting when there's no face left to hug.

The game is fast-moving yet appears to control well from the hands-off demo we were shown. As an alien, you can crawl along the floor, walls or ceiling and, to avoid sticking to the wrong duct, you can now target your next crawlspace of choice and leap to it with the press of a single button.

The alien can also see through walls to some extent, using the electromagnetic field in its body to read living objects. This allows you to plan your next attack before you've even entered a room.

It all looks very promising, and the announcement that the game will feature not only 18-player multiplayer on all three formats (PS3, Xbox 360 and PC), was sweetened even more by the prospect of four-player co-op. There's even a Left 4 Dead-style four-player mode where a group of mercenaries must face an onslaught of aliens, which sounds brilliant.

The game will be released across the three platforms in February 2010 and the PC version will be available through Steam, complete with profile access from different PCs and the prospect of downloadable content.

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13 comments

  • eee - December 9, 2009 6:19 p.m.

    I love this game allready and if I see any more videos I am going to s#@t myself
  • eee - December 4, 2009 7:06 p.m.

    In the words of a wise gamer This is going to the best game in history. This is going to make Modern Warfare 2 cry. AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP
  • beachbum21 - September 5, 2009 2:59 p.m.

    I wet myself just reading this.
  • AlexMercer1337 - September 5, 2009 9:11 a.m.

    Must buy this game as soon as it comes out. Just for the face huggers.
  • doomdoomdoom - August 26, 2009 12:48 a.m.

    This is going to the best game in history. This is going to make Modern Warfare 2 cry. AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! AVP! 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BEst GamE lol
  • AceRooney - August 25, 2009 1:41 p.m.

    SWEET!!!!!!!!
  • magicwalnuts0 - August 28, 2009 5:42 p.m.

    The craptacular movies came out WAYYY after the games came along and showed us how awesome asymmetrical team based shooter multiplayer combat could be like with Space Marines, Aliens, and Predators. This looks awesome.
  • BlackIce575 - August 27, 2009 12:38 a.m.

    AVP why it will suck so hard
  • scousejosh - August 26, 2009 10:35 p.m.

    I thought the Alien Vs Predator movies came about as a result of the game. Anyway this looks like a purchase for me.
  • Mittenz - August 26, 2009 7:25 a.m.

    I cant wait to finish this if ONLY, to yell out "GAME OVER MAN, GAME OVER!"
  • lovinmyps3 - August 25, 2009 10:03 p.m.

    I might rent this game but that's about it. I'm predicting a Metacritic average somewhere in the 70s. Nothing about it really impresses me and the movies were bad enough (especially the second one; WORST MOVIE EVER!!) The Marines gameplay looks pretty cool but it will probably focus more on Alien and Predator gameplay. Might make a good bored weekend game though.
  • Felixthecat - August 25, 2009 2:34 p.m.

    @Curminator I sincerely hope it's not like the movie too much, otherwise it will just be a movie game. However, if they have just took the main format of AVP and just turned it into a proper game, then it will be great.
  • Curminator - August 25, 2009 12:41 p.m.

    this game looks great, if its anything like the movie then it'll be a contender for best game of 2010 i think.

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