• cricket0 - October 14, 2012 11:10 p.m.

    Prototype teaches how to see civilians as toys or food rather than people, bioshock teaches how to sacrifice others in order to survive, asuras wrath teaches how to punch everything and ask questions later, and mortal kombat teaches how to never leave survivors.
  • system1988 - October 14, 2012 2:16 a.m.

    The Mass Effect series The game displays the ironic situation where the fate of the entire Universe and the ones that will come after it resides on the hands of a gal/ guy who likes to punch reporters. Assassin's Creed series It taught me that killing civilians is cool as long as you wait 1/2 minutes between the killings. I a sick way that gives you time to screw around with your targets before assassinating their arses in the most epic fashion you can possibly imagine. Also you can punch them constantly if they are NPC's that have just finished their work with you which is a delight if you are into that stuff. Starcraft II Nothing beats that weird tingling in you belly when you star harrassing an inferior opponent's newly built and unguarded base with just a few basic units, even though these are your only units! Batman AA and AC Really, who of you hasn't had taken the plaster on and off Harley's adorable but annoying mouth more than 10000000000000 times in a row? Who has not screwed with Scarecrow's giant sense of direction? Who hasn't had more than 30 imantes at the same time on him and actually jump over their heads before exploding them with quickgel? Don;t bother I know you have done it! Sim City 4 Nothing beats a good old- fashioned block of nuclear plants surrounded by highly flamable factories in the middle of your biggest city! Forgetting to build a fire station is optional in those situations as well as exploiting the disaster list of course but it helps the proccess if you are in a hurry to see how Fallout 3 would look in Maxis graphics! Fallout 3 Do I really need to tell you, you ungrateful player you? Why, why on earth would you put all your skill points in one skill such as explosives before entering a town built around an atomic bomb that has not exploded? Rome- Total War A custom made battle? 20 units of Roman archers against one Macedonian infantry unit? No time limit? Fire at wil mode? Guilty.
  • Sjoeki - October 13, 2012 2:22 p.m.

    What about the blue shell? I begged people not to release it, and people begged me for the same thing. Or pretty much every game that has ravines and lets you pick up or push another player around.
  • mademanrdo - October 13, 2012 1:14 p.m.

    i think that getting raped in gears of war is way more of a jerk move than getting tea bagged in halo
  • dangomushi - October 13, 2012 2:57 a.m.

    The first thing I thought of was Just Cause 2. Just dragging dudes behind vehicles or hanging them from lamp posts.... I felt like such an asshole.
  • Fox_Mulder - October 12, 2012 5:16 p.m.

    Dishonored should be on here, I've killed most everybody in the game, and towards the end the ramifications of my actions make me feel like a dick.
  • zombi3grim - October 12, 2012 5:46 a.m.

    So like...why is the joker on the cover of this article if he isnt IN the article. MIND=BLOWN
  • MadMan - October 12, 2012 6:37 a.m.

    Because the Joker is a jerk?
  • TheHalfanese - October 13, 2012 2:36 a.m.

  • RonnyLive19881 - October 14, 2012 10:24 a.m.

    Because this website is ran by hipsters Lmao
  • zombi3grim - October 14, 2012 8:29 p.m.

    That was funny to you? laugh that hard at your own jokes? Ok....
  • KnightDehumidifier - October 11, 2012 10:49 p.m.

    You're thinking too modern, D & D taught me that it just takes one man to completely dick over your entire worth and legacy, just because he hates you and all you stand for in life.
  • Tranquilbez34 - October 11, 2012 10:27 p.m.

    Tearing down civilisation in Red Fact: Guerrilla. I know you're trying to rid the EDF but still every bit architecture is that game can be destroyed. The amount of times I drove a truck into a non-EDF building is insane
  • garnsr - October 11, 2012 8:59 p.m.

    I'd say Zelda games taught me to break stuff, not Diablo.
  • ironmanextremis105 - October 11, 2012 8:10 p.m.

    Drop... Shot... nuff said
  • BaraChat - October 11, 2012 7:43 p.m.

    I've always tried to do the "good" actions in every video game I've ever played, most notably in RPGs like Fallout, Skyrim or Mass Effect. I really don't like to do "bad" or mean "things", even in video games. That's why I don't enjoy Grand Theft Auto, because it encourages you towards pointless violence against other citizens, and not soldiers like in military shooters. In fact I don't enjoy military shooters that much except for BF online, and even then I try to act nice towards other players and not like a jerk. I guess I'm probably not alone, but I'm likely one of the few...
  • zombi3grim - October 12, 2012 5:45 a.m.

    My god, I would fuckin HATE to watch you play a game. Sounds incredibly boring....
  • ThatFanInThePeacoat - October 11, 2012 6:22 p.m.

    I thought this was going to be about moral choices in games like Mass Effect, KOTOR, and GTA IV. But this more "meta" view of games was actually more interesting (and funnier). You might also say that Pokemon conditions us to expect strangers to give us bicycles, rare candies, TMs, etc. for nothing in return. Then again, Pokemon also teaches us that practice is valuable and essential.
  • KA87 - October 14, 2012 5:19 a.m.

    Pokemon also teaches us to enslave animals that we find and force them to fight for our enjoyment and our own gains.
  • RedHarlow - October 11, 2012 6:11 p.m.

    The Warhammer 40K games teach that extreme racism, xenophobia, and religious intolerance are not only acceptable, but desirable.

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