Imagine the most exciting thing you can think of. Maybe the greatest rollercoaster you’ve ever been on, or perhaps 1960s Diana Rigg in something tight and leathery. No, not a size 3 shoe. Got something in mind? Good. Well, that’s how exciting polygon graphics were in 1993. No, I’m not exaggerating.
But while arcade games had loads of polygons, home consoles had been putting up with a few, jerky, ultimately crap ones. Like LHX Attack Chopper. So Sega made the SVP chip (to combat Nintendo’s Super FX chip) and brought arcade smash Virtua Racing right into your home. Yes, it was low in detail and very rough around the edges, but it let you play the arcade game's tracks in your own living room on your own Mega Drive/Genesis, allowing for fast 3D racing gameplay the likes of which would become a staple of the 32-bit generation that soon followed.