• jesse-long - September 7, 2014 8:15 p.m.

    Rogue Galaxy, Gran Turismo 4, and Final Fantasy XII for the PS2 also should get mentioned on this list.
  • Furious_Fister - April 1, 2014 5:33 a.m.

    Gargoyles Quest or Castlevania on the original brick-sized Gameboy.
  • nikeiden - February 27, 2014 8:29 p.m.

    Eye toy for the PS2.
  • Pruman - December 16, 2013 1:02 p.m.

    Having lived through Star Fox and DKC, I can confirm that they were just as mind-blowing as the author describes. I also remember being floored that I could play Virtua Racer, which was a personal arcade favorite, on my Genesis. Sure there was no music, the colors were washed out, and the cars sounded like dustbusters, but it was close enough, dammit! I seem to remember many people arguing that Chrono Trigger was prettier and sounded better than anything on the then-new PlayStation and Saturn back in 1995.
  • MonsterBeatle - December 16, 2013 11:48 a.m.

    GTA V?
  • herrer - December 16, 2013 8:56 a.m.

    Oh and Phantasy Star for the Dreamcast
  • herrer - December 16, 2013 8:55 a.m.

    I think Disney's Gargoyle and Aladdin for the Genesis should also be mentioned. As well as Tearaway Puppeteer and the Ico series.
  • Mounce - December 10, 2013 noon

    Castlevania Lords of Shadow 1/2 and God of War 3
  • andrew-hoback - December 8, 2013 2:34 p.m.

    how about wind waker, a game that has actually been given the title who's graphics and gameplay doesn't age.
  • dangomushi - November 23, 2013 4:05 a.m.

    Maybe something like Crazy Taxi could be considered. At the time I never felt that degree of freedom in a 3D urban setting. Now, games are all about giving you open world experiences and mobility as far as the horizon. Crazy Taxi was one of the first games I played where auto driving was the focus, but it wasn't a racing game on a circuit. Come to think of it, Driver was out earlier. Ok, maybe Driver could have made the list.
  • ericmatrix1 - November 23, 2013 3:11 a.m.

    How ON EARTH is Skyrim not on this list??
  • Balaska - December 10, 2013 12:03 a.m.

    Because it's not a massive leap over Oblivion, or Morrowind.
  • UltimateZeldaFanboy - November 21, 2013 11:14 a.m.

    I think Halo 4 definitely felt pretty next gen, not to mention looked the part.
  • DirkSteele1 - November 21, 2013 12:21 a.m.

    I am proud to say I more than aware of Red Zone on the Megadrive. I own a copy. So proud were the developers of their technical achievements, one of the intro-screens actually states for all to see what tricks they were able to program. Hard as nails though.
  • GR_JustinTowell - November 21, 2013 12:41 a.m.

    Yeah, it was crazy hard, wasn't it?! Think I only ever got to the second indoor area when my mate had it. Still it was enough to see those 3D walls :P
  • SouthTippBass - November 20, 2013 6:05 p.m.

    Wait you forgot about..... Mayhem in monsterland on the C64. That game blew my freakin mind the first time I played it. The graphics were amazing, it was like the C64 was after gettig its own Sonic.
  • JMarsella09 - November 20, 2013 4:06 p.m.

    The graphics in Myst blew my mind the first time I saw them. I thought that was the best they would ever get. Oh, to be young again.
  • Shayz - November 20, 2013 3:30 p.m.

    I know they might not qualify, but games like Metroid Prime, Pikmin, and the cutscenes from Final Fantasy have always been super pretty and were all part of the gamecube/PS2 era. Most PS2 games didn't come anywhere close to the awe of games like FFX or FF12, and you just didn't see a game that was able to do realistic looking graphics on the most went for rounded cartoon-like ones.
  • gekido - November 20, 2013 9:28 a.m.

    you missed the ultimate 'game ahead of its time'? Rescue over Fractalus
  • Shigeruken - November 20, 2013 8:22 a.m.

    Great piece. I can't wait to play that one game that makes me feel like things have changed with this new generation of consoles.

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