This doesn%26rsquo;t take place in a post-apocalyptic world. There%26rsquo;s no brooding score. Its characters don%26rsquo;t chomp cigars. But dismiss it at your peril. This 32-player online game expands on the %26lsquo;capture the flag%26rsquo; mode found in every multiplayer game since the introduction of broadband. But there%26rsquo;s an enjoyable tactical slant to it. For one thing, you can swap your character%26rsquo;s class on the fly by picking up different hats. Need to stop the enemy from taking over your outpost? Pick up a Ranger%26rsquo;s cap and ping an arrow into his soft bits. Need to fix your castle doors before the enemy gets in? Get your engineer hat on and start chopping wood.
You%26rsquo;ll also have to weigh up whether to apply your energies to sapping the opposing team%26rsquo;s defences or building up your own. Do you over-feed your imprisoned princess with cake or build a catapult and leap to your missing monarch%26rsquo;s rescue? It%26rsquo;s brilliantly addictive, rewarding stuff.
With so many tactical options and a maximum 16 players per team, it can get a bit unfocused: without a headset you%26rsquo;re likely to get confused. That said, we teamed up with just one mate and had a whale of a time. This is arguably Sony%26rsquo;s most interesting and quirky exclusive since Little Big Planet.
Aug 13, 2009