Fallout New Vegas Wild Wasteland trait guide

While the Fallout series has always been fairly serious when it comes to the storyline, the world itself could be incredibly cheesy. Pop culture references, horrible jokes and numerous other references to real world events / people littered the games. While they weren’t regarded as important to the story they were usually good for a laugh… or incredibly powerful weapons if you managed to find the crashed spaceship.

Fallout 3 removed most of these elements, giving the game a bit more of a serious tone. But by giving New Vegas to Obsidian, staffed by some of the people who worked on the first two Fallout games, it seems like they just couldn’t resist bringing the game back to its pop culture adoring roots. But to prevent those who liked Fallout 3’s more serious tone from being put off by the game, the wacky moments have been segregated away via use of the Wild Wasteland perk.

For the most part Wild Wasteland isn’t actually going to seriously change your gameplay experience. It simply changes a number of situations in the Wasteland to be a bit less serious or adds in some amusing little Easter Eggs. There is only one major change and that is where two of the unique weapons is concerned.

The first major addition is that of the Holy Frag Grenades. These unique weapons are 100% unavailable if you don’t happen to have the Wild Wasteland perk. It’s not a huge loss as these are basically just thrown mini-nukes (which is very dangerous to you) but it can be aggravating for a collector to not be able to find them. Secondly it changes an encounter that rewards you with the YCS/186 Gauss Rifle into an encounter that rewards you with an Alien Blaster. This may not be worth it depending on your playstyle.

Make sure to check out our Fallout New Vegas Unique Weapons guide right here!


Alien Ship

Location: Mojave Wasteland, North of Horowitz Farm

Remember those wacky aliens that stole you up during the events of Mothership Zeta? Well it seems like a bunch of them are hanging out in the northernmost parts of the map and they totally have some sweet equipment for you to loot. Most notable amongst these is the Alien Blaster, a very powerful energy weapon that can cut through anyone foolish enough to stand in your way while also being lightweight.


To get the Alien Blaster you’re going to need the Wild Wasteland perk as it changes the landscape of the area a short ways north of the Horowitz farm. The farm is found along the road northwest of New Vegas, namely Westside, so it isn’t easy to miss. Without the perk there’s a mercenary camp but with it you will see a spaceship parked on an upper ledge and three aliens around a campfire. These guys are tough but with a little bit of coercion (i.e. bullets to the face) they will go down and you can take their equipment.

Sadly the Alien Blaster isn’t that fantastic in this game. The ammo is obviously seriously limited, the damage doesn’t seem to be quite as impressive as it was in Fallout 3 and overall you’re much better off with the YCS/186… which doesn’t spawn if you have Wild Wasteland as it overwrites the mercenary camp with the alien ship which sucks.



Holy Hand (Frag) Grenades

Location: Camp Searchlight, Southern church basement

Unfortunately for your intrepid Courier these incredibly destructive weapons are held in the most heavily irradiated area in the Mojave Wasteland, Camp Searchlight. It takes a whole lot of preparation to not die within minutes of arrival so you’re going to need to prepare yourself for this. Once you’ve obtained enough Rad-X and Rad-Away (and possibly a Radiation Suit) you’re ready to acquire this weapon. Travel from Nipton to the east, past the crossroads, until you reach the radiated military base.

Make your way from the center of the camp towards the church to the south. This is located near the Fire Station so you’ll see the red trucks to let you know you’re heading the right way. When you reach the church head inside and go down into the basement storage area. A pair of Golden Gecko’s will attack so be careful – they do a lot of damage and since it’s such tight quarters a non-combat spec character can die easily here. Once they’re dead you can find these grenades on the table.

Please take note that when using these “grenades” that they’re more like mini-nukes than anything else. After it is thrown get the hell out of dodge or you’ll be blown away with whatever else is in the area. The absolute safest, and most counterintuitive, way to use these is to solely use them while indoors. Throw them through an open doorway so that it ends up inside of a different room and then slide to the side, using the walls as cover to protect you from the explosion. Otherwise… well look at the video.

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  • Shan3XBOX - March 26, 2011 2:42 p.m.

    The Alien 'Wild Wasteland' video was awesome thank-you
  • tinemarie - February 14, 2011 4:33 p.m.

    Did anyone else get the awesome pimped out pipp boy?
  • kangaroocory - February 10, 2011 12:39 a.m.

    hahaha the big one! welcome to megaton. the bomb is perfectly safe.
  • Falloutin1996 - January 26, 2011 2:51 a.m.

    P.S. (for sale)
  • Falloutin1996 - January 26, 2011 2:44 a.m.

    I coud have sworn I saw one or two Holy frag Grenades at "Mick and Ralf's"in "West Side" It may have been from a glitch or something, sence this game is prone to it.
  • oddprophet - January 9, 2011 8:08 p.m.

    By the by, if anyone is still interested, I think I managed to get the wildwasteland thing by talking to the ambassador about how I should poison pacer to save freeside, you might need to have high medicine to get this though, so, in that case, good luck...
  • Thequestion 121 - January 6, 2011 6:55 p.m.

    It's a good thing I chose the Wild Wasteland trait! :)
  • redmight - January 6, 2011 12:56 a.m.

    hmmm I thought the nuke called The Big One was a reference to toy story where the rocket that was gonna blow up buzz is called the big one
  • misfit119 - January 5, 2011 10:29 p.m.

    @EdDeRs1: Actually that's why I framed the shot the way I did. I wanted to show that off. But I probably could have mentioned it. @oddprophet: Thats... odd. I completed that quest and didn't hear anything of that like. How do you have to complete the quest to hear that line? @PushesPaperInaCircle: No, it's yet ANOTHER Monty Python reference. Also the Golden Girls were Blanche, Dorothy and Rose while the attackers are Maud, Ruth and Ida.
  • GamesRadarMichaelGrimm - January 5, 2011 5:51 p.m.

    @kyle94 Lol, thanks for posting that ZC quote, I chuckled.
  • Zepaw - January 5, 2011 4:48 p.m.

    I should have just waited for this article. I took the perk and didn't find any Wacky things on my full play through.
  • RedAppolyon - January 5, 2011 3:55 p.m.

    Oddprophet, that is a reference to Star Trek:the original series. Doctor McCoy would always say "Dammit Jim, I'm a doctor not a _______"
  • EdDeRs1 - January 5, 2011 2:12 p.m.
  • EdDeRs1 - January 5, 2011 2:11 p.m.

    ha, nobody can resist monty python references, and u missed out that next to the goly hand grenades (used in monty python and the holy grail to kill the killer rabbit) it has "pull pin and count to" with 5 crossed out and 3 written, as in the film they are told to count to three "three being the number of choseing no more no less" and arthur and his knights counting to five at first then three
  • PushesPaperInACircle - January 5, 2011 11:45 a.m.

    Not that I watched the show, but weren't the ladies appearing with Maude the "Golden Girls"? No one else got the reference?
  • Clovin64 - January 5, 2011 11:03 a.m.

    I've never tried out the Wild Wasteland thing, but I doubt I would have found any of these references anyway. Not that they're hard to find or anything, I just don't have an eye for detail lol.
  • oddprophet - January 5, 2011 8 a.m.

    Or doctor...Yeah, I think it was doctor...
  • oddprophet - January 5, 2011 7:57 a.m.

    You missed that one the NCR embassador says during the mission with him where you have to stop the kings in Freeside. I don't remember it entirely but it's something like: "I'm an embassador not a god damned scientist!"
  • doominatorx6 - January 5, 2011 5:25 a.m.

    The "Dirty" line is: "I once tried to measure my Charisma on a Vit-o-Matic Vigor Tester once. The machine burst into flames."
  • falloutmyshit - January 5, 2011 4:56 a.m.

    can anyone please tell me wat the dirty new vegas lne is?