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The Top 7… videogame legends we never want to hear again

Enough already! These tall tales may be true, but they've also grown repetitively tedious

Words: Tom Goulter, GamesRadar US

5. THE SHENG LONG HOAX


The story, one last time…

Dateline: 1992. The world’s schoolyards are abuzz with Street Fighter II gossip, ranging from speculation as to how best to glimpse Chun Li’s unglimpsables, all the way to conjecture regarding secret characters and stages. A mistranslation of one of Ryu’s taunts – “You must defeat Sheng Long to stand a chance” - causes no end of peach-fuzzed chin-stroking: who could this Sheng Long be?

Into this tinderbox of teenage gullibility is thrust the blazing match of Electronic Gaming Monthly’s April issue, in which in-game pictures of Sheng are printed with instructions for how to meet the master. Of course, the pictures were just Ryu with a ponytail, and the “instructions” could better be described as “a list of things that are impossible to do.” But years later you’d think that EGM had invented the concept of the April Fool, folks are still so bonkers for Sheng freaking Long.

Above: Well, we’re fooled 

We’re sick of it because…

This was a well-turned prank that hit the right buttons. The amount of hearsay devoted to Street Fighter II Easter eggs was ridiculous – we remember being told that it was possible to pick up and throw Guile’s boom box, or even ride Dhalsim’s elephants – and EGM exploited a vexing oversight in the game’s localization to craft a clever prank.

It’s time, however, to let go. Not only are later Street Fighter games full of wry nods toward The Hoax That Won’t Die, but many of these nods take the form of game-breakingly tough characters like Akuma and Gouken. As an in-joke, Sheng Long has gone from “sly wink to the fans” to “Borat t-shirt.”

By the way – Sheng Long was never intended to refer to a person at all. It was a fighting style.

Above: WHY DIDN’T YOU JUST SAY THAT IN THE FIRST PLACE 

If someone starts telling this story, say…

“When I get that 6-button add-on CVG promised me in April ‘92, I’ll defeat Sheng Long… on my Game Boy!”


4. CUSTER’S REVENGE

 
The story, one last time…

In the heady days of the Atari 2600, quality control or licensing were unheard of. Like the then-thriving VCR (a contraption that stored DVD video on magnetic tape), all manner of rinky-dink operators tried producing and marketing content for the machine. And like the VCR, many people hit upon the idea that consumers would be less demanding of “quality product” if they were instead offered “boobies.”


Above: For younger readers, the naughty bits in this screenshot have been pixelated… further

One such offering was Custer’s Revenge. Released by Mystique under the Swedish Erotica label, the game challenged gamers to guide a nude, visibly excited gentleman through a hail of falling arrows in order to achieve forced congress with a Native American woman tied to a post.

Above: No friend of the Red Man, even General Custer looks embarrassed 

The title was the center of considerable controversy, but the Swedish Erotica line folded not long after; since then, nobody has ever tried to use misogyny or racist caricature to improve lackluster videogames.


Above: the Swedish Erotica line. We can’t believe it failed either

We’re sick of it because…

What should be a tawdry, lame dirty joke has been elevated by constant repetition into some sort of watershed moment in the annals of terrible gaming. Every time anyone talks about Lara Croft’s ridiculous figure (which we’ve also heard about enough of, thanks very bloody much) or Dead or Alive’s boob physics, it is mandated by law that the conversation must turn to the sage agreement that, “Yes, but at least they don’t make rape simulators like Custer’s Revenge anymore.”

Time for another nuanced discussion of gender politics in videogames! This (1) allows the discussion to degenerate into endless off-color rape jokes, ignoring the fact that (2) of course they do.

If someone starts telling this story, say…

“Shame on Swedish Erotica for sullying the good name of 1982’s burgeoning amateur-smut industry with such cheap exploitation.”


3. THE MEGA MAN BOX ART


The story, one last time…

In 1987, Capcom released Rockman. While the game’s titular hero quickly became iconic, it’s only in retrospect that an appreciation has developed for the spectacularly lousy box art of the US release, renamed Mega Man.


Above: By this point, we’re sick of even posting the damn thing

The cover depicts a squat figure, limbs akimbo. His grizzled face bears an asymmetrical grimace, and his ill-fitting yellow jumpsuit may be riding up. The wretch brandishes a pistol and stands in what looks to be a field of pinball bumpers; behind him crystalline cities explode, perhaps the victims of his hateful depredations. Below gleams the Nintendo Seal of Quality, seemingly inviting ridicule by its very inclusion in the loathsome tableau. The entire thing is an affront to everything Mega Man stands for.


Above: Although, cold hard fact time: they nailed the stance. Mega Man’s posture is terrible

We’re sick of it because…

Ugly box art? On a vintage videogame? Call the freakin’ cops! People ragging on the Mega Man box art tend to overlook a simple fact: in the Olden Days, pretty much every part of a game except the code itself tended to be made up on the spot. In plenty of classic games, the script was a ridiculous afterthought, the manual would go out of its way to insult your intelligence and, once completed, you were lucky to get a “CONGRATURATION!!!” for your troubles.


Above: The famed GamesRadar Gallery of Congraturation

So Mega Man looked like a burnt-out 1970s TV detective lost on the set of Logan’s Run? Thank your lucky stars he had no ambitions as to the ownership of any, much less all, of your base.

If someone starts telling this story, say…

“Yes, but Capcom USA learned its lesson about rushing box art out the door, right? Right?”

“Oh.”


 
48 Comments
Order Comments: Newest First | Oldest First
Conman93  - 5 months 16 days ago 
My first first
the megaman boxart looks like something out of that movie tron
AntistaIsTheLight  - 5 months 16 days ago 
First maybe! This article made my day. Keep it up GamesRadar. And i think the Pong one is most annoying really.
AntistaIsTheLight  - 5 months 16 days ago 
Sorry for the double post but i meant the Mega Man one (dont know how i got those confused)
Johnny6Gun  - 5 months 16 days ago 
For God's sake, how is the whole US SMB2 ISN'T THE REAL SMB2 story not on the list? I hate hearing that tidbit so fucking much. It's common knowledge, not insider info, these days.
WolfAeter  - 5 months 16 days ago 
4th.... and the "... booze from potatos" made me laugh so hard that i feel my lungs puncturing.
GamesRadarBrettElston  - 5 months 16 days ago 
Also! Don't forget Shane's:

http://www.gamesradar.com/f/top-10-entries-on-top-10-lists/a-200808019524710002
garnsr  - 5 months 16 days ago 
I believe Sega was the one that had the Giga Drive (Saturn's code-name, I think,) not Nintendo or Sony. But now Nintendo uses New, Wii, and Plus on most of their games, not just Super or 64. I think Mega Turrican was the only Mega Drive game called Mega anything. Why did we love a company like Nintendo who seems to have so little imagination?
And I've known a number of Japanese people who have actually written congraturations on cards and whatnot. It's not just games.
Yar  - 5 months 16 days ago 
I don't know about you guys, but I'm sick and tired of hearing about the SMB2/Doki Doki Panic controversy.

I don't care any more!
may.be.vital  - 5 months 16 days ago 
Nintendo was an ass until they had a little humility shoved down their throats but so was Sony. I guess the games companies can't handle power....
yoreAtowel  - 5 months 16 days ago 
Is the legends true? That the new mexican deseret holds thousands ifnot millions of copies of games from yester-year, just waiting to be dig up and played. Also i heard the alien design for the xbox 1080 and ps6 is their as well?
Hurricrane  - 5 months 16 days ago 
i completely agree with Megaman box art, IM TIRED OF IT
PinkLenny  - 5 months 16 days ago 
Ok well the ET game, the mega man box art, and references to Custers revenge I have heard more on this site then anywhere else.
Z-man427  - 5 months 16 days ago 
Are you bashing on OK Computer?

actually, i don't mind. bashing on Hail to the Thief though, and you'd better hold on to your coconuts.

surprising though that my cousin, one of the most well informed gamers that i know of and a former Ninty fan boy had never heard about nintendo screwing sony. i had to explain it to him. it was the biggest WTF of my life
Hobojedi  - 5 months 16 days ago 
I hate how people keep bringing up ET.. just let it die already, jeez.
Demonflare  - 5 months 16 days ago 
Uhh! I hate Sega and E.T. Mega Man is lame as well.
RonnyLive19881  - 5 months 16 days ago 
Wow, that was a picture of FX Racer for the Snes. Never seen it anywhere besides my TV Lol. Quit dogging Nintendo.
Ravenbom  - 5 months 16 days ago 
lol, nice Top 7
Sabtos  - 5 months 16 days ago 
Excellent article.
Defguru7777  - 5 months 16 days ago 
I still find the ET thing hilarious, personally. The Custer thing has always been disturbing to me, though.
curly_jefferson  - 5 months 16 days ago 
wait wait wait, your telling me the Playstation began life as a cd attachment for the SNES. quick to the editing room i got a front page.
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