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DRIV3R review

Bright lights, big cities, and not much else


  • Big
  • detailed clockwork cities
  • Great-looking visuals
  • Free Ride mode lets you explore


  • Inconsistently demanding difficulty
  • It's way too easy to "lose" chase targets
  • Cell phone version is actually the best

Despite the ongoing rivalry between the two series, Atari’s DRIV3R is to Grand Theft Auto what Avril Lavigne is to the Sex Pistols: a slick knockoff that copies the form, but not the substance, of the original.

More Info

DescriptionIt's hard to stay focused on the guy you're chasing when small bumps send your car into a spin.
PlatformPC, Xbox, PS2
US censor ratingMature
Release date21 June 2004 (US), 21 June 2004 (UK)


After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.
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