TODO alt text

Dragon Ball: Revenge of King Piccolo review

Simplified to the point of emptiness

Pros

  • Doesn't require a million remote inputs
  • Nice anime flair in the camera
  • Fits the material in style

Cons

  • Mindless button-thumping
  • Combat fails to up the stakes
  • No landscape-splitting theatrics

After two mind-frazzling Wii beat-%26rsquo;em-ups (roughly 800 remote inputs to throw a single punch), things cool down in Dragon Ball%26rsquo;s latest. It makes sense: it covers the earlier pre-Z adventures. Simpler times deserve simpler play %26ndash; so it%26rsquo;s out with finger gymnastics, in with mindless button-thumping as Goku churns his way through a tame scrolling brawler.

Has it gone too far? There%26rsquo;s nice anime flair in the sudden camera zooms used to capture close-up pummellings, but we miss the landscape-splitting theatrics of the earlier Wii games. And combat fails to ever up the stakes %26ndash; swiping goons into the air and pounding them back down remains the chosen tactic from start to finish. Small, but not perfectly formed.

Oct 20, 2009

More Info

GenreAdventure
Description<p>There&#8217;s nice anime flair in the sudden camera zooms used to capture close-up pummellings, but we miss the landscape-splitting theatrics of the earlier Wii games.</p>
Franchise nameDragon Ball
UK franchise nameDragon Ball Z
PlatformWii
US censor ratingEveryone 10+
UK censor rating12+
Release date:20 October 2009 (US), (UK)
Available platforms:Wii
Genre:Adventure
We recommend