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Donkey Kong Country Returns 3D review

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27 comments

  • universaltofu - August 17, 2013 8:08 p.m.

    I made it to the 7th area before just being done with the game, I tried the Wii version and hated the wiimote functions, and wasn't too happy this time around with the lack of options since it was so easy to accidentally start rolling out of a ground pound or petal blowing and die because of it. The level designs were top notch and held secrets and challenge and opportunity for perfected replays and speed runs, but the style didn't click with me nor did the music (even though I like the remixed tunes, I wish they brought more to the table than 'remember this?'). DKC was a bar setting series on the snes oozing quality, and this while good n great doesn't deserve to bear the 'Country' moniker. DK Jungle Beat was more 'Country' than this, and I happily platinum'd everything in that game because the gimmicks worked.
  • ObliqueZombie - May 17, 2013 11:18 p.m.

    When I read Cranky Kong, I continuously played his theme song from Donkey Kong 64. I just wish they'd redo THAT for the 3DS, but this is awesome nonetheless!
  • talleyXIV - May 17, 2013 4:44 p.m.

    I didn't realize it was coming out so soon. I am stoked.
  • shawksta - May 17, 2013 12:03 p.m.

    YEAH BOI
  • BladedFalcon - May 17, 2013 9:45 a.m.

    Hell yeah! And the negatives jsut made me smile because none of that bothers me at all! :D Don't give a shit about co-op, never use the 3D anyway, and I'm more than happy to know the difficulty hasn't been toned down. So yeah, BRING IT ON! Fact, I'll guarantee that before June is done, I'll 100% the game, not really bragging to anyone, jsut a challenge to myself.
  • GR_LucasSullivan - May 17, 2013 10:32 a.m.

    Right on! I'm chasing that dream right now, but SCREW trying to Gold Medal time attack all the stages--that shiz is impossible
  • slimjim441 - May 17, 2013 10:52 a.m.

    I completed everything on the Wii version but those damn time trials. It was like Crash Bandicoot all over again; nearly gave myself an aneurism trying to get those done. It wasn't worth the effort...
  • BladedFalcon - May 17, 2013 11:01 a.m.

    Oh you're on! I'm gonna prove to you that it IS possible >:3 People also whined and complained that Rayman Origins was too hard... And i platinum'd that motherfucker within a month.
  • Person5 - May 17, 2013 12:08 p.m.

    My god, I did the same thing with that game but those fricken time trials were awful. I did finish them all but I remember one of them took me like two straight hours to do. But I have a 1000/1000 in that game! Now onto this game, you got the right idea FalconMan
  • BladedFalcon - May 17, 2013 12:26 p.m.

    Heh, yeah, some of those time trials were too unforgiving, and demanded a level of speed and perfection that was kinda unfair when compared to other time trials from the same game. Still, doable is doable, and I'll be damned if I'll let a good platforming game get the best of me.
  • Person5 - May 17, 2013 2:25 p.m.

    I know what you mean, I've played the original Donkey Kong Country enough that I feel I wouldn't do this one justice by NOT 100% it.
  • Fox_Mulder - May 18, 2013 12:16 a.m.

    Took me a while longer, but the Land of the Livid Dead oh my god. I feel if I can get through that, I'll have no problem with Returns 3D. Plus I was somewhat of a DKC savant, I ripped through that game when I was 6, through much trial and error of course. Glad to see the soundtrack is the old music updated. Now all I need is for Nintendo to buck up and release the SNES classics on the eShop.
  • Person5 - May 18, 2013 2:09 a.m.

    Too bad that will probably never happen with the whole Rare/MS thing. I never did Land of the Livid Dead solo though, only coop. I'm kind of scared to do it solo thinking back
  • Fox_Mulder - May 18, 2013 2:46 a.m.

    I don't see why not, I downloaded DKC on my Wii from the Virtual Console. I went back recently and tried to do Land of the Livid dead again, I couldn't get past the third jump. That whole level's layout is lost on me now.
  • BladedFalcon - May 18, 2013 5:29 a.m.

    Really? I found the land of the livid dead was just like a treasure chest chase level, just a bit stricter. So I mean, as long as you can see where you're supposed to land next, and see what's the faster way to do it, you should be able to progress with each try. Also, unlike treasure chase stages, this level DOES contain checkpoints, which makes it much more doable, though you probably need to be committed to finish it in one go still, since I don't think the checkpoints remain if you shut down the console and play again later.
  • Fox_Mulder - May 19, 2013 12:43 a.m.

    You had checkpoints? I sure as hell didn't. What system did you play it on?
  • BladedFalcon - May 19, 2013 7:08 a.m.

    PS3. Although I'm pretty sure that the checkpoints are the same in any system. No offense, but I think that you probably haven't reached the first one yet >>; I mean, it IS kind of a long stage, certainly longer than your normal stage. I am not 100% sure, but I think the first checkpoint occurs between the segment in which you ride a skeletal thing, and a part in which you have to run upward and wall jump over two moving walls. And from what you've told me, you haven't gotten quite past the first part in which you have to jump over zombie grannies, the checkpoint isn't there, I can tell you that much XD
  • Fox_Mulder - June 27, 2013 8:41 p.m.

    LOL sorry this is a month later. I Platinumed Rayman on Vita months ago. Maybe I got screwed on checkpoints.
  • universaltofu - August 17, 2013 7:46 p.m.

    did you do it?
  • austinfloyd85 - May 17, 2013 9:39 a.m.

    I know it's not all about the graphics, but these aren't good at all.

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More Info

Release date: May 24 2013 - 3DS (US)
May 24 2013 - 3DS (UK)
Available Platforms: 3DS
Genre: Platformer
Published by: Nintendo
ESRB Rating:
Everyone: Mild Cartoon Violence

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