Skip to main content
GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
UK EditionUK US EditionUS CA EditionCanada AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
Subscribe now
Don't miss these
Elder Scrolls 6
Games Elder Scrolls and Fallout boss Todd Howard says AI is a useful "tool" in game dev, but "not in generating things" because "the human intention of it is what makes our stuff special"
A player in the hub of Arc Raiders
Third Person Shooters Former Nexon boss who took a risk on Arc Raiders says "the AAA industry is structurally at its end" and "it’s going to end in more disaster than it has already" without a "serious rewrite"
Half-Life 2
FPS Games Half-Life 3 hopefuls have their dreams of sequel crushed by lack of news at The Game Awards
Arc Raiders characters with shotgun and revolver
Third Person Shooters AI has an "unbelievable ability to create a lot of slop," says ex-Nexon boss who signed Arc Raiders, predicting the industry will "triple" in size in 7 years due to players "rejecting slop and bad product"
Baby Steps protagonist Nate in a gray onesie
Open World Games For the creators of Baby Steps, one of 2025's best and weirdest games, there's no room or reason to surrender creativity to AI: "The player is in communion with a human designer"
Counter-Strike 2
Games Valve artist says that's "like saying food products shouldn't have their ingredients list" as Epic's Tim Sweeney and more call on Steam to drop the 'Made with AI' label
Ubisoft AI
Games Joining Valve's Gabe Newell at the altar of AI, Ubisoft CEO says the controversial tech will be "as big a revolution for our industry as the shift to 3D"
Hideo Kojima waving near a Sam Porter Bridges statue
Action Games Hideo Kojima isn't interested in AI-generated content, but thinks the tech could be useful in "the control systems"
Black and white shot of stunned Fortnite character
Games Opposing Steam's AI disclosures, Epic CEO Tim Sweeney says game stores should drop "the AI tag" because "it makes no sense" when "AI will be involved in nearly all future production"
Clair Obscur: Expedition 33
RPGs Baldur's Gate 3 and Clair Obscur: Expedition 33 star Jennifer English says "mistakes are beautiful," so "use your beautiful, creative, human brains" and not AI
Fallout
Fallout Fallout co-creator warns studios amid rising layoffs and focus on AI that devs are not replaceable: "You're left with a company where nobody knows anything"
Hideo Kojima
Action Games Hideo Kojima thinks "of AI as more of a friend," but one he'd only let "handle the tedious tasks" of development "that would lower cost and cut down on time"
Red Dead Redemption 2
Games Rockstar co-founder Dan Houser is making a game set in the same world as his new novel about devs who create a "self-loathing" AI, and is "dabbling" with using real AI in its development
A screenshot of the upcoming Xbox Series X game, Arc Raiders.
Third Person Shooters Arc Raiders devs "don’t use generative AI," CCO says AI text-to-speech is used to help "make rich worlds" while keeping the studio small but "there's no end goal in replacing any actors"
Arc Raiders
Games Most gamers aren't actually bothered by gen AI in games, says former Square Enix exec: "Many studios I know" are relying on it, and art or voices like Arc Raiders' are "the tip of the spear"
Trending
  • Best Games of 2025
  • Fallout Season 2
  • Gift Guides
  • New Games for 2025
  • The Forge codes
  1. Games
  2. RPG

Do the promised advancements in video game AI always live up to the hype?

Features
By Lorenzo Veloria published 2 April 2014

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

One step closer to Judgement Day

One step closer to Judgement Day

It's tough to argue that games haven't gotten better over the years. They look better, they play better, and, most importantly, games are smarter. Early AI were simple goombas that walked into bottomless pits, but that has advanced as far as games like FEAR (which has some of the best enemy AI in a shooter). Recently, the Alien: Isolation developers started showing off their upcoming game's amazing living, breathing alien that's said to hunt and react to players' play styles. Or, at least that's what they're saying now. The thing is, sometimes developers exaggerate and inflate their tech's capabilities, ultimately leading to a disappointing AI showing in the end product.

We couldn't have gotten to this point without game developers taking chances and pushing the envelope for sure. But devs working on groundbreaking AI might occasionally jump the gun, overhype the new tech's abilities, and make crazy promises. It doesn't always turn out bad, per say, but I thought it would be fun to look back at some of the most lofty AI promises developers excited us with pre title launch.

Page 1 of 9
Page 1 of 9
Evolving combat through AI (Halo Combat Evolved)

Evolving combat through AI (Halo Combat Evolved)

You can't talk about the advancements in gaming AI without bringing up the enemy intelligence in the original Halo. It might be common now, but before Halo: Combat Evolved released, gamers weren't exactly used to enemies taking cover, dodging grenades, and generally using their brains to kick their ass. Pre-release, the developers claimed they had something special in Halo's AI. I mean, it was right in the title: Combat Evolved.

Did it live up to its promises? Oh, hell yeah. Halo changed our expectations of FPS enemy encounters. No matter how many times you played a level, something different would happen simply because the enemy AI reacted to your actions. If you killed enemy squad commanders, the cowardly grunts would run away. Friendly soldiers drove you around when you hopped in the back of a Warthog. It was almost like the characters were real people or, at least, that's what it felt like at the time.

Page 2 of 9
Page 2 of 9
The smartest NPC crowds ever (Assassin's Creed)

The smartest NPC crowds ever (Assassin's Creed)

The original Assassin's Creed did some crazy stuff. You got to explore massive cities, climb any building you could see, and hide yourself within a crowd of NPCs. That's the AC we all remember anyway, but before the game actually came out, Ubisoft had some lofty AI promises. The developers even went so far as to say in early interviews that NPCs who saw Altair murder a guard with his hidden blades would remember the assassin days later if they crossed paths again. They'd even pick Altair out of the crowd yelling, "Hey, Assassin!" or something.

Did it live up to its promises? Assassin's Creed definitely made strides with crowd AI. Hiding yourself in a group of monks, distracting peasants with a handful of coins, and seeing NPCs watch in awe as you scaled a building made them feel like real people. But the developer's more extravagant promises never saw the light of day--not even in the later iterations. I guess we'll have have to wait a few more console generations before we can walk into a bazaar where everybody knows our names.

Page 3 of 9
Page 3 of 9
AI enemies that use combat tactics (F.E.A.R.)

AI enemies that use combat tactics (F.E.A.R.)

Halo might have gotten us used to smarter enemies in our shooters, but the developers of FEAR decided they wanted to take their game's AI to the next level. The enemies you face in FEAR are supposed to be special forces badasses, so if they acted like idiots it wouldn't be very fun. So, developer Monolith said in interviews that the enemies would be smart--very smart. They'd take cover, work as a team, throw grenades at you, and do everything you'd think a special ops team would do to try to kill you.

Did it live up to its promises? There's a reason why FEAR is still considered to have some of the best AI in games. The enemies' coordination, tactics, and movement made each encounter feel like you were going up against trained professionals. Every time you came out of a skirmish alive was an accomplishment. So, yeah. I'd say the AI lived up to the hype.

Page 4 of 9
Page 4 of 9
Smarter enemies in a stealth game (Splinter Cell: Conviction)

Smarter enemies in a stealth game (Splinter Cell: Conviction)

The thing about taking on enemies in stealth games is that every bad guy you run into is blind, deaf, and dumb as a post. Seriously, sometimes you can be standing right beside them (albeit in the dark) and they would have no idea you were there. With Splinter Cell: Conviction, the developers said that wouldn't be the case. Instead, enemies would spot you, hunt you down, and kill the crap out of you if you didn't stay on your stealthy (tip?) toes.

Did it live up to its promises? The enemies in Conviction are a little smarter than the gun-toting terrorists in previous games, I'll give them that. They "hunt" you down by converging on your last known location, the immediately become confused when you aren't there anymore. But when it comes down to it, they are still the same, brain dead chokeout fodder we're all used to. Plus, the fact that every thug constantly taunts Sam, revealing their location, and practically begging players to kill them doesn't make a strong case for their intelligence.

Page 5 of 9
Page 5 of 9
A companion that doesn't screw everything up (Bioshock Infinite)

A companion that doesn't screw everything up (Bioshock Infinite)

I wasn't all that excited when I found out Bioshock: Infinite's Booker would be followed at all times by an AI companion. Traditionally, companion AI never felt right and was a bit of a pain. But the developers said the supernaturally gifted Elizabeth would help Booker through Columbia. She'd toss him ammo, use her powers to open portals, and would never get in the way of the action. They were confident the AI would hold up to gamer's expectations, but I would be lying if I said I didn't expect Elizabeth's potentially wonkey AI to screw up the new Bioshock--at least a little.

Did it live up to its promises? Yeah, I was totally wrong. Playing the game through with Elizabeth at my side was an amazing experience. Not only did she stay out of the way when the guns were blazing, she was actually helpful. When I was in a bind, she might toss me a few rounds of ammo, pick some locks, or call in backup turrets with a tear. Turns out, the promise came through. Elizabeth actually felt like a real person, and an really helpful person at that.

Page 6 of 9
Page 6 of 9
Hyper-intelligent fish AI (Call of Duty Ghosts)

Hyper-intelligent fish AI (Call of Duty Ghosts)

Because the Call of Duty franchise releases a title once a year, sometimes it seems the developers stretch it a bit to highlight the improvements from one year to the next. In building the hype for the latest entry Ghosts, Infinity Ward decided to show off the intelligence of the fish players would encounter in the very first Call of Duty deep sea diving level. Apparently the fish had super advanced, individual AI that had them scurrying away from players as the gun-toting soldiers passed by.

Did it live up to its promises? As super advanced fish AI goes, Infinity Ward totally nailed it. As soon as you get close to those fish, they swim away. Sure, we've seen those kinds of fish smarts before as we chased around a school of fish in the moat in Super Mario 64. But hey, IW didn't mislead us. The developers said those fish would move and by golly they move.

Page 7 of 9
Page 7 of 9
Game AI in the future (Middle-Earth: Shadow of Mordor and Alien Isolation)

Game AI in the future (Middle-Earth: Shadow of Mordor and Alien Isolation)

And so the look to the past brings us to the now. There are a few games on the horizon toting their game's artificial intelligence prowess--one of those being Middle Earth: Shadow of Mordor, promising persistent enemy AI. That means, if you fail an assassination attempt, your victim remembers how much of jerk you are later on in the game. Whether that translates to your enemies being better prepared next time, hunting you down to get revenge, or simply spouting a few extra lines of dialogue about how you burnt their face off is yet to be seen. The developers have some big promises to live up to.

The other game is Alien Isolation, which will focus on deceiving and outmaneuvering an enemy AI so highly advanced, it feels like a living, breathing alien. The extra-terrestrial beast is said to hunt you. It will search your potential hiding places, corner you, and stab you through the chest with its tail if you aren't careful. At least, that's how the developers describe it. We'll just have to wait how it pans out in the final game.

Page 8 of 9
Page 8 of 9
Is it alive?

Is it alive?

Were there any instances in gaming history that left you pleasantly surprised or woefully disappointed? What do you think game AI is going to be like in the future? Let me know in the comments below.

Also, be sure to check out our other articles like Alien Isolation: The first Alien game to really matter and our Middle Earth: Shadow of Mordor - Road to the Review

Page 9 of 9
Page 9 of 9
CATEGORIES
PC Gaming Nintendo Wii-u PS4 Xbox Xbox One Platforms PlayStation
PRODUCTS
Middle-earth: Shadow Of Mordor Alien: Isolation
Lorenzo Veloria
Lorenzo Veloria
Social Links Navigation

Many years ago, Lorenzo Veloria was a Senior Editor here at GamesRadar+ helping to shape content strategy. Since then, Lorenzo has shifted his attention to Future Plc's broader video game portfolio, working as a Senior Brand Marketing Manager to oversee the development of advertising pitches and marketing strategies for the department. He might not have all that much time to write about games anymore, but he's still focused on making sure the latest and greatest end up in front of your eyes one way or another.

Read more
Arc Raiders
Most gamers aren't actually bothered by gen AI in games, says former Square Enix exec: "Many studios I know" are relying on it, and art or voices like Arc Raiders' are "the tip of the spear"
 
 
Ubisoft AI
Joining Valve's Gabe Newell at the altar of AI, Ubisoft CEO says the controversial tech will be "as big a revolution for our industry as the shift to 3D"
 
 
Fallout
Fallout co-creator and RPG mastermind Leonard Boyarsky could smack his former self "upside the head" for past comments on AI – and no, Obsidian isn't "using it at all"
 
 
Arc Raiders
Arc Raiders lead says games "can't be built by an AI" and "I hope they never can," but also "I want us to build content a hundred times faster" and AI might help with that part
 
 
Elder Scrolls 6
Elder Scrolls and Fallout boss Todd Howard says AI is a useful "tool" in game dev, but "not in generating things" because "the human intention of it is what makes our stuff special"
 
 
Hideo Kojima waving near a Sam Porter Bridges statue
Hideo Kojima says AI could "play a role" in helping ourselves "truly thrive in the 21st century," though he admits the technology devalues art: "Games and art are no longer considered special"
 
 
Latest in RPG
Divinity
Larian's new Divinity game sparks debate about whether it should have turn-based combat or Diablo-like ARPG battles
 
 
Divinity trailer screenshot of executioner in gold mask
As Larian disgusts and excites with Divinity, RPG veteran says "it is wild what people will get upset about in games"
 
 
An RPG party strolls through a whimsically colorful fantasy landscape.
Clair Obscur: Expedition 33's new DLC bosses and nerfs are forcing players to retool their months-old endgame builds
 
 
Screenshot of mother and daughter from new Divinity game trailer
Larian wears the trademark application that spoiled its Divinity reveal like a badge of honor – can we get T-shirts next?
 
 
An orc-like creature holds up a mug in cheers
Divinty's freaky announcement is a great reminder that this is next game from the team that let you have sex with a bear
 
 
The Elder Scrolls 6
The Elder Scrolls 6 didn't make an appearance at The Game Awards 2025, and the RPG community is once again in shambles
 
 
Latest in Features
Shelley Duvall as Wendy Torrance in The Shining
The Shining may be Stephen King's least favorite adaptation of his work, but it's my favorite
 
 
Year in Review: The Best of 2025 main listing image for Best Movies of 2025 featuring images from Weapons, Superman, Sinners, and The Long Walk
The 25 Best Movies of 2025
 
 
The title card for Forest 3 shown during The Game Awards
Forest 3: Everything we know so far about the upcoming survival horror game
 
 
Artwork of Total War: Warhammer 40,000 showing a Space Marine, Orc, and Aeldar fighting on top of a mound of corpses
Total War: Warhammer 40,000 big preview: Inside Creative Assembly's ambition to develop "the seminal Warhammer 40K game"
 
 
Star Wars: Fate of the Old Republic
Star Wars: Fate of the Old Republic – Everything we know so far about the new Star Wars RPG
 
 
Highguard screenshots
Highguard: Everything you need to know about the new F2P shooter
 
 
  1. Key art for Skate Story showing the glass skater boarding through a dark underworld filled with spikes towards a door of light
    1
    Skate Story review: "A beautiful and unique skateboarding game with great, stylized visuals set in a grungy underworld"
  2. 2
    Octopath Traveler 0 review: "The strongest entry in this retro-styled JRPG series yet, I love the greater focus on tactical battles"
  3. 3
    Sleep Awake review: "An all-timer horror premise is let down by tired stealth that I feel like I'm sleepwalking through"
  4. 4
    Metroid Prime 4: Beyond review: "The series' atmosphere has never been better, while being dragged down by a boring overworld and clunky psychic powers"
  5. 5
    Routine review: "This imperfect but wonderfully atmospheric moon-based horror leaves a strong impression"
  1. Freddy Fazbear in Five Nights at Freddy's 2
    1
    Five Nights at Freddy's 2 review: "We have waited two years for a Five Nights at Freddy's 1.5"
  2. 2
    Wake Up Dead Man: A Knives Out Mystery review: "Brings Knives Out back to its roots for a sequel that's almost on a par with the original"
  3. 3
    Wicked: For Good review: "Builds to an incredibly cathartic conclusion, but isn't quite as captivating as Part 1"
  4. 4
    The Running Man review: "Some fun action and Glen Powell's star power aren't enough to energize this disappointing Stephen King adaptation"
  5. 5
    Predator: Badlands review: "Die-hard fans may be disappointed, but as a blockbuster action-adventure, Badlands kills it"
  1. Noah Schnapp as Will Byers and Jamie Campbell Bower as Vecna in Stranger Things season 5
    1
    Stranger Things season 5 volume 1 review: “Can the Duffer brothers stick the landing? It’s sure looking like they will”
  2. 2
    Pluribus season 1 review: "Easily one of the year's best dramas"
  3. 3
    The Witcher season 4 review: "The Henry Cavill-less fourth season is the best yet"
  4. 4
    IT: Welcome to Derry review: "A supremely confident step back into the history of Stephen King's cursed town and killer clown"
  5. 5
    Splinter Cell: Deathwatch review: "A pale imitation of the long-dormant stealth franchise"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google
  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...