Digimon World Dawn/Dusk - first look

When you're not battling, your Digimon will not go back into balls, but can head to your digi-farm where, if you've supplied them with the right equipment, they can hit the gym and train up on their own. We've never seen Pikachu on a Soloflex, have we?

Finally, the two versions of the game will feature the same set-up story, but things diverge from there. It starts with an earthquake and a virus that causes many digimon to devolve into more primitive forms. In Dawn, you're part of the light side (lots of holy and animal digimon) and you set off to battle the dark side, whom you think caused the catastrophe. In Dusk, you're already on the dark side (favoring machine and bug types) and take a different path through the game because you're fighting the light side, whom you blame for the attack.

Eric Bratcher
I was the founding Executive Editor/Editor in Chief here at GR, charged with making sure we published great stories every day without burning down the building or getting sued. Which isn't nearly as easy as you might imagine. I don't work for GR any longer, but I still come here - why wouldn't I? It's awesome. I'm a fairly average person who has nursed an above average love of video games since I first played Pong just over 30 years ago. I entered the games journalism world as a freelancer and have since been on staff at the magazines Next Generation and PSM before coming over to GamesRadar. Outside of gaming, I also love music (especially classic metal and hard rock), my lovely wife, my pet pig Bacon, Japanese monster movies, and my dented, now dearly departed '89 Ranger pickup truck. I pray sincerely. I cheer for the Bears, Bulls, and White Sox. And behind Tyler Nagata, I am probably the GR staffer least likely to get arrested... again.