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Diablo 2: Lord of Destruction faqs

Diablo 2: Lord of Destruction Cheats

  • How To Level Your Character

    This is the classic way to level any character. It is slower than getting rushed by other players, but its still fairly effective.

    STEPS
    1. Clear out the Den of Evil.
    2. Do Tristram runs until you are level 15.
    3. Do Tomb runs until you are level 20.
    4. Do Cow Runs until you are level 24.
    5. Do normal Ancients.
    6. Do normal Baal runs until you are level 40.
    7. Get rushed from nightmare act1 to act5.
    8. Do nm Ancients.
    9. Do nm Baal runs until you are level 65.
    10. Get rushed from hell act1 to act5.
    11. Do hell Ancients.
    12. Do hell Baal runs until your character is leveled to where you see fit.
    Submitted by Diablo2Masta
  • Duplicating

    To do this cheat you will need to have the internet so if you don't don't bother reading this.
    Ok what you do is go into the game and drop the item you what to duplicate.
    ones you have done this make sure that the other player is in the game then leave the game and re-enter the game now the item should be in your pack and on the then pick the one on the ground up now you have 2!
    Submitted by jono
  • More Experience Faster

    In a game hit the ENTER button to go to the chat screen type /PLAYERS 8 you can do this from 1 to 8
    Submitted by Shorty

Diablo 2: Lord of Destruction Easter Eggs

  • Secret Cow Level

    To make a portal to The Secret Cow Level simply get the Horadric Cube and Wort's Leg in Tristram. Put the leg in the cube along with a Tome of Town Portal and transmute. This won't work until after you kill Diablo.

    If you want to return to the level later, don't kill the king. After you kill the king you will not be able to return to the cow level on the same difficulty.
    Submitted by Paladin5002_4rm_d2lod

Diablo 2: Lord of Destruction Hints

  • Cube Tips

    Horadric Trick:
    The Horadric Cube can be filled with 3 gems of the same
    type (flawless, chipped etc.) and it will transmute to
    a single gem of a higher quality.

    Horadric Cube Mixes:
    3 health potions + 3 mana potions = 1 Rejuvenation Potion.
    You may use any quality of potions for this one.
    ------------------------------------------------------------
    3 Health potions + 3 Mana + 1 Gem = 1 Full Rejuvenation Potion.
    You may use any quality of potions and gem for this one.
    -----------------------------------------------------------------
    1 health potion + 1 Strangling Gas potion = 1 Antidote Potion.
    You may use any quality of health potion.
    -------------------------------------------------------------------
    3 Gems of the same type and grade = 1 Gem of the next higher grade.
    Useful to upgrade chipped and flawed gems.
    --------------------------------------------------------------------
    3 Perfect Skulls + 1 Amulet = High % chance of getting a +1 or +2 to
    character skills amulet.
    Any 3 perfect gems can be used, but skulls seem to have a higher success
    rate."Beware this one does not work 100% of the time"
    ----------------------------------------------------------------------
    3 Perfect Gems + 1 item "armor or weapon" = A new magical item of the same
    item type. Items seem to be random, they can be better or worse. "This Can
    not be done with unique, rare, or set items."
    ----------------------------------------------------------------------
    1 Axe + 1 Dagger + a Stack of Throwing Knives = One stack of Throwing Axes.
    Any kind of axe, dagger, or throwing knives can be used, but all types
    = plain throwing axes."so use the cheap stuff"
    ----------------------------------------------------------------------
    1 Ring + 1 emerald + 4 Antidote Potions = 1 Viridian Ring with 21-30 Poison
    Resistance.
    Quality of gem and ring used don't matter.
    ---------------------------------------------------------------------
    1 ring + 1 ruby + 4 exploding potions = 1 Garnet Ring with 21-30 Fire
    Resistance.
    Quality of gem and ring used don't matter.
    ---------------------------------------------------------------------
    1 ring + 1 sapphire + 4 thawing potions = 1 Cobalt Ring with 21-30 Cold
    Resistance.
    Quality of gem and ring used don't matter.
    ----------------------------------------------------------------------
    1 Ring + 2 Topaz gems = 1 Coral Ring with 21-30 Lightning resistance.
    Quality of gem and ring used don't matter.
    ----------------------------------------------------------------------
    3 Amulets = 1 Ring
    Quality of ring is roughly equivalent to the quality of the amulets used.
    ----------------------------------------------------------------------
    3 Rings = 1 Amulet
    Quality of amulet is roughly equivalent to the quality of the rings used.
    ----------------------------------------------------------------------
    6 Perfect Gems "one of each type except skull" + Amulet = Prismatic amulet
    with "16-25% Resist All" this one is buggy the amulet will morph when you
    start a new game."Beware only about a 75% chance of working"
    ----------------------------------------------------------------------
    6 Gems + 1 Sword = One Socketable Long Sword
    Any type of gem, and any normal or unique sword "magical and rare don't
    work".
    ----------------------------------------------------------------------
    2 Quivers of Arrows = 1 Quiver of Bolts
    This Can save you a trip to town to buy more.
    ----------------------------------------------------------------------
    2 Quivers of Bolts = 1 Quiver of Arrows
    This Can save you a trip to town to buy more.
    ----------------------------------------------------------------------
    1 Spear + 1 Quiver of arrows = A stack of Javelins.
    Only makes javelins, never higher quality Javelins, no matter the type of
    spear or number of arrows used.

    Hint:
    If you want to play a single player game with the
    difficulty of 8 players press enter and type,
    "players 8". this will make the monsters stronger,
    give you more experience, and you will find better
    items.
    Hint:There's a way to buy full rej. potions: Fill up your first
    belt's line with full rej. potions and then sell a rej.
    potions now u for a merchants. Now buy that sale full rej.
    potion but u have to hold [Shift] and right click on that
    full rej. potion. Well, u filled your belt with full rej.
    potions.
    Hint:
    Diablo 2 LoD u need rare items out of each monster ?
    click here




    Assassin:
    An Assassin uses no Magic and Specializes in Martial arts
    Shadow masteries and traps. An Assassins Martial art skill
    provides her with close range attacks that charge up damage
    and then there is a finishing move that releases the charged
    damage. The shadow skill provides her the ability to make
    shadow doubles of her self, use psychic energy to attack and
    the ability to cloak herself. The traps consist of having a
    monster walk over it inflicting damage and Sentinels that shoot
    out elements and ninja stars.

    Druid:
    ------
    a new character to the Diablo realm a Druid summons animals
    he has elemental magic attacks, and he can shape shift.
    The druid summons animals from the wild such as ravens to
    grizzly bears and vines. Each has so much life and does damage.
    The elemental magic summons the power from the earth. he has
    Ice wind and Fire. His shapeshifting gives him the ability to
    turn into a werewolf or a werebear. After those he has fighting
    abilities only useable in the shifted form. He can't use magic
    in shifted form but he can summon an animal like his form like
    in werewolf he can summon a dire wolf.

    Ethereal Items and Hirelings:
    -----------------------------
    Submitted by: rickHH
    Ethereal items are generally undesirable, because
    although they are usually stronger than their
    non-ethereal equivalents, they are unrepairable.
    Hirelings, however, never need to repair their items.
    A good suit of ethereal armor and a helmet works
    wonders on the new hirelings.

    Baal's minions skip:
    --------------------
    When you first find Baal he will keep summoning different
    demons to fight you. Eventually he will summon his lords
    of destruction which are extremely powerful. If you don't
    want to face them, have them follow you towards the entrance,
    then run as fast as you can back towards Baal. If you do it
    fast enough, they will disappear and Baal will then go into
    the portal and you can go face him.

    Crafting Items:
    ---------------
    What you need, Ort Rune, any kind of jewel, and a Perfect
    ruby or a perfect emerald, and the weapon that you chose
    (Has to have blue or have a white text). You put those Four
    items in your Cube and click the transmute button. Look in
    your iventory and there you have a crafted item

    Getting More Rare Items:
    ------------------------
    Equip as much magic find to your character as possible
    and go kill stuff and open chests, loose rocks, barrels,
    ect. Also kill Champion and Unique monsters for a better
    chance of getting good and rare items. If you have 100%
    or more magic find does not mean you will always get rare
    items, if you have 100% magic find, then you have 2x better
    chance of getting good items. Champion, Enchanted, Unique,
    Super Unique, and Bosses have a higher chance of dropping
    Rare, Unique, and Set items then regular enemies.
    Try getting to a very high level(45+0 and get really good
    magic find and kill Baal on normal by yourself(So other
    people cant take your items) a few times, you should get
    at least 3 rare items if your magic find is very high(150%+).
    There is NO limit to how much magic find you can have, but
    sometimes magic find items can be weak.

    Hint:
    text: creat armor with 1000000 defense absorb all 124% 4567% better
    chance to find magic items 5678% more gold from monsters 5000% enhanced
    defense 5446% deadly strike 49 to all skill levels 4577 better gem find.

    Hint:
    In the level V , when you go to the "Areat submit" , before you go to the
    "World'stone keep I" to kill "Baal" you must fight with three guardian, each
    killed guardian give you a skill point and a gem . So you can kill them and
    repeat it as much as you like to have many skill point and ruby. you should
    above the level 40 to kill them easily.Goodluck

    Hint:
    In the Kurast docks , to go to the last boss , you just need to find
    the "Spider cave" that in the spider forest, go to a maze and look for a
    trap door . there is a switch near the trap door that use to open it. When
    you open the trap door , go through it and you get to a hall that the boss
    is waiting for you to be defeated by you. Kill him and you can go to the
    level 4 . easy like eat a candy ... he he he.

    Submitted by Thomas Evans
  • How To Get Experience Fast (Real)

    First, this only works OFF-LINE.

    Hit the ENTER button and type /players 8

    There are 8 modes.

    1 = Your difficulty
    2 = Still quite easy, no change.
    3 = A bit more difficult
    4 = Getting hard
    5 = Hard
    6 = Quite hard
    7 = Not for the faint hearted
    8 = Hell

    you can type anyone of these numbers in.

    all you have to type is

    /players *

    * = number of your choice
    Submitted by Diablo2masta
  • Helping pick a starting character

    In Diablo 2 Lord f Destruction there are 2 new characters, a druid and an Assassin. Joining them are 5 other unique characters each with 30 skills. Each person specializes in different fields of combat.
    Amazon: An Amazon is good with Bows and Spears. Her 3 skill trees are Spear and Javalin skills, Bows and crossbows and Passive. Passive offers any were from the ability to increase attack damage to being able to dodge attacks. Bows and Spears skill provide added elemental damage and special attributes.
    Assassin: An Assassin uses no Magic and Specializes in Martial arts Shadow masteries and traps. An Assassins Martial art skill provides her with close range attacks that charge up damage and then there is a finishing move that releases the charged damage. The shadow skill provides her the ability to make shadow doubles of her self, use psychic energy to attack and the ability to cloak herself. The traps consist of having a monster walk over it inflicting damage and Sentinels that shoot out elements and ninja stars.
    barbarian: a barbarian is the best in hand to hand contact. he has the ability to use two handed weapons in one hand. he has combat masteries, Combat skills and War cries. Combat skills increase attack damage and rating of any of the six given weapon classes and increases stamina, defense and resistance. Combat masteries give the Barbarian fighting moves such as double swing and concentrate.
    Druid: a new character to the Diablo realm a Druid summons animals he has elemental magic attacks, and he can shape shift.
    The druid summons animals from the wild such as ravens to grizzly bears and vines. Each has so much life and does damage. The elemental magic summons the power from the earth. he has Ice wind and Fire. His shapeshifting gives him the ability to turn into a werewolf or a werebear. After those he has fighting abilities only useable in the shifted form. He can't use magic in shifted form but he can summon an animal like his form like in werewolf he can summon a dire wolf.
    Submitted by None
  • Pros and Cons of Characters

    You can never say that a class is "perfect". Here are the pros and cons of each class:
    Barbarians have a super high strength and vitality, meaning they won't get tired easily. Their great strength is an advantage towards armor and weapons. However, they won't be able to do their skills frequently because of their low level of mana. They also can't hit using bows or crossbows.
    Necromancers have an equal level of dexterity and energy. They can use a bow and arrow or crossbow and bolt with ease. But their weak strength makes them impossible to use strong armors or weapons, making them vulnerable to any melee attacks. They make it up in their strong magic and free alliance.
    Sorceresses have super strong magic that will either work in long or short ranges. Their only drawback is that their weak strength and vitality make them unable to run in long distances or wear powerful armor.
    Amazons, like what the computer describes them, is a versatile fighter. Their great strength, vitality and dexterity is no match for Diablo's minions. If only they have a high mana level, they would become the most powerful class in Diablo II history.
    Paladins have an advantage towards the undead and demons. Their ability to use any mace class weapons make Radament look like an idiot. Even their Zeal skill will make Diablo look stupid. Their only drawback is their mana is low, so you can't use Zeal immediately when you get to level 12.
    Druids, which has a skill of necromancy and sorcery, will make it one of the most complicated characters to train. Har har, you say. Well, since its their vitality, and not their energy or their dexterity, is their highest attribute, it will be very difficult to master all its skills.
    Assassins never go around undefended. Their skills can be mastered anytime, for their highest attribute is the energy. Using traps and martial arts, you'll only die rarely.
    Submitted by Theo Aman of CSA, 7D
  • Druid vs. Duriel

    Everyone says Duriel is so hard for the druid or any other character, well I found it very easy with my level 20 Druid. Before you go in there, make sure you have a lot of town portal scrolls. Then raise all the creatures you can (go for the ones with the most hit points) also make sure you have a lot of mana potions and Arctic blast. I had Arctic blast at 5 at the time but it will work with lower levels too. Ok. Go into the tomb of tal Rasha. Duriel will instantly be on you. Run out of the way and let him go for your minions (you should also have a high level mercenary) while he is trying to killing them blast him with arctic blast. HOLD DOWN THE RIGHT MOUSE BUTTON (or the left, depending on which arctic blast is on. WHen all your minions/mercenaries die immediately use a town portal scroll and go to town. Get mana/rejuv potions and summon all you minions. Also go to Griez and re hire your mercenary. Go back to him and repeat. I killed him in 5 trips. (After wards he gave me the unique Treads of Cton, a very powerful pair of boots.
    Submitted by Blebeberry
  • Best Move Combo For Paladin

    For paldin you should get zeal for your main attack. So you can easily kill large mobs of enemies. And thorns as a secondary attack. Because you'll get hit a lot so you'll want to return the damage many times over. After having thorns level 8 for a while then i got zeal level 1 to. And I could easily tell the difference in how much less time it takes to kill them. I think this is the BEST combo of moves in the game for paladins
    Submitted by {ImperialArmy}Lazarus
  • Dueling Tips

    If u are into dueling i suggest u be a Amazon or a sorceress. You will have to get them to level 30 to get them really good at dueling. If u choose an Amazon i suggest u get the level 12 spell multi arrow and upgrade it a lot till u get lots of arrows going at once. If u pick an Amazon u can also use the level 24 strafe if u are into free for all matches this will hit multi targets and every time u upgrade it u gain damage to strafe u could also use level 30 spell freezing arrow it does not shoot multi that is the weakness the good spot of freezing arrow is it freezes ur target that's what i have to say about the Amazon. The Sorceress with a sorceress master the one spell on level 30 called frozen orbs once you've mastered that go into a dueling game and kick some butt. But with both and Amazon and a sorceress u have to have a good mana level as other cheats say the Amazon would be the best if it had I higher mana level sorceress will not have a problem with mana. A sorceresses weakness is its not able to use good armor because of its low level of strength.
    Submitted by None
  • Take On the Druid- TANK

    1. Alternate between assigning 5 points to vitality and then 5 points to strength at each skill level. The Goal here is to have your vitality and strength within 5 points of each other until you reach level 20.By this time, you will really need some points in dexterity to improve your attack rating.
    2.I would suggest that you are very frugal with your points in energy. My level 34 druid only needs about 40 energy to recast all of his pets and change forms.
    3.The skills that you want to focus on are lycanthropy and werbear. Put one skill into werewolf so that the points that you are spending on lycanthropy are not wasted while you wait to qualify for werebear.
    4.Even though werebear and werewolf are both melee skills, remember that your attacks are still determined by the weapons that you hold, so make sure you have high damage weapons!! Your best friend here is the maul; Druids have a fast attack rate when using the maul, werewolf is even faster but werebear really shines when using it.
    5. the skills Maul and Hunger when in werebear form are devastating. you will find that u can kill most creatures in one hit. This makes up for the werebears slow attack speed.
    6.One of the most important skills that effects your hit points is the summoning skill, Oaksage. This skill increases the health of you and your party members making it a great mid game skill. However, it becomes more important for you to have bonus attack rating called spirit of the wolverine by the middle of actlV and early of actV.
    7. By the time you reach level 30 you will be ready to learn "spirit of the barbs" this skill grants you your pets and your party members a skill similar to the paladins thorns aura. If you have a lot of hit points you will be well served by this pet. Even the deadly monsters in ActV, egardless of the armor you wear, become a lot less terrifying.
    DO NOT PUT ANY POINTS INTO ELEMENTAL SKILLS WHEN CREATING A TANK.
    Submitted by None
  • Barbarian Character Help

    When the barbarian starts he only has a axe and buckler. This may be the best starting weapons of the game, but he can do much more. Every character except for the barbarian doesn't have the ability to master in any weapons class. When you start gaining levels with you barbarian make sure to put 5 or 6 skill points into all masteries so when you find any weapon( except bows, spears, and javelins )you can use them effectually. When you reach the 5 act( bonus act) you will be in the late 20's range for levels. Put all skill points possible(20) into natural Resistances. If you do this when you reach nightmare level in the 1st act you wont be in the negative range for resistances. The barbarian also has a skill called Combat orders, I would give this skill an B+. It is extremely affective as it shows all nearby enemy's and also raises your defense by 250%. In my opinion the sword is the best weapon in the game as there are so many verities of them. In my own game in nightmare, my barbarian has a level 15 sword mastery. That means that every sword that he picks up does an excess of 150 damage. With the skill leap attack it does another 357%. So even with a normal sword my barbarian does around 196-268 damage per hit. It is also increased by Dexterity which helps my accuracy greatly. Right at the moment i could kill a level 40 with 10 hits.
    Submitted by diablo2expfreak
  • How to make Great socrs Staff

    ok listen up if your a socrs and you want to have the best staff u need to find a 2 socketed and only 2 socketed staff.
    In order put the TIR then place the RAL rune in.
    The best place to find a staff with almost no problem is to go to act 1 and go to alkra and she will alwas have a staff with 2 sockets..
    Trust me this staf is well worth it..
    3 to all fire skills 3 to fire ball 3 to warmth... 2 mana stolen after each kill. and many more mods
    Submitted by lambert
  • Mercenary Items

    Etheral items cannot be repaired, but are better than the non-etheral versions.(Like higher damage or defense.) However, mercenaries' items cannot be damaged! So you never have to repiar their stuff! Which means you can give them etheral items that are better than normal items without having to worry about durability!
    Submitted by Dalton Saddler
  • Baal's minions skip

    When you first find Baal he will keep summoning different demons to fight you. Eventually he will summon his lords of destruction which are extremely powerful. If you don't want to face them, have them follow you towards the entrance, then run as fast as you can back towards Baal. If you do it fast enough, they will disappear and Baal will then go into the portal and you can go face him.
    Submitted by DallasEd
  • Crafting Items

    What you need, Ort Rune, any kind of jewel, and a Perfect ruby or a perfect emerald, and the weapon that you chose(Has to have blue or have a white text). You put those Four items in your Cube and click the transmute button. Look in your iventory and there you have a crafted item
    Submitted by Anonymous
  • Rune Words

    Rune Word Allowed Items Rune Order Completed Stats
    Ancient's Pledge 3 Socket Shields Ral + Ort + Tal +50% Enhanced Defense
    All Resistances +43%
    10% Damage Goes To Mana
    Black 3 Socket Clubs/Hammers/Maces Thul + Po + Nef +120% Enhanced Damage
    40% Chance Of Crushing Blow
    +200 To Attack Rating
    Adds 3-14 Cold Damage - Cold Duration 3 Seconds
    +10 To Vitality
    +19 Poison Damage Over 2 Seconds
    15% Increased Attack Speed
    Knockback
    Magic Damage Reduced By 2
    Level 4 Corpse Explosion (12 Charges)
    Fury 3 Socket Melee Weapons Jo + Gul + Eth +209% Enhanced Damage
    40% Increased Attack Speed
    Prevent Monster Heal
    66% Chance Of Open Wounds
    33% Chance Of Deadly Strike
    Freeze Target
    -25% Target Defense
    20% Bonus To Attack Rating
    6% Life Stolen Per Hit
    +5 To Frenzy (Barbarian Only)
    Holy Thunder 4 Socket Scepters Eth + Ral + Ort + Tal +60% Enhanced Damage
    -25% Target Defense
    Adds 5-30 Fire Damage
    Adds 21-110 Lightning Damage
    +20 Poison Damage Over 1 Second
    +10 To Maximum Damage
    Lightning Resistance +60%
    +5 To Maximum Lightning Resistance
    +3 To Holy Shock (Paladin Only)
    Level 7 Chain Lightning (60 Charges)
    Honor 5 Socket Melee Weapons Amn + El + Ith + Tir + Sol +160% Enhanced Damage
    +9 To Minimum Damage
    +9 To Maximum Damage
    25% Deadly Strike
    +250 To Attack Rating
    +1 to All Skills
    7% Life Stolen Per Hit
    Replenish Life +10
    +10 To Strength
    +1 To Light Radius
    +2 To Mana After Each Kill
    King's Grace 3 Socket Swords/Scepters Amn + Ral + Thul +100% Enhanced Damage
    +200% Damage vs. Demons
    +50% Damage vs. Undead
    Adds 5-30 Fire Damage
    Adds 3-14 Cold Damage - 3 Second Duration
    +150 To Attack Rating
    +100 To Attack Rating vs. Demons
    +100 To Attack Rating vs. Undead
    7% Life Stolen Per Hit
    Leaf 2 Socket Staves Tir + Ral Adds 5-30 Fire Damage
    +3 To Fire Skills
    +3 To Fire Bolt (Sorceress Only)
    +3 To Inferno (Sorceress Only)
    +3 To Warmth (Sorceress Only)
    +2 To Mana After Each Kill
    Cold Resist +33%
    Lionheart 3 Socket Body Armor Hel + Lum + Fal +20% Enhanced Damage
    Requirements -15%
    +25 To Strength
    +10 To Energy
    +20 To Vitality
    +15 To Dexterity
    +50 To Life
    All Resistances +30%
    Lore 2 Socket Helms Ort + Sol +1 To All Skill Levels
    +10 To Energy
    +2 To Mana After Each Kill
    Lightning Resist +30%
    Damage Reduced By 7
    +2 To Light Radius
    Malice 3 Socket Melee Weapons Ith + El + Eth +33% Enhanced Damage
    +9 To Maximum Damage
    100% Chance Of Open Wounds
    -25% Target Defense
    -100 To Monster Defense Per Hit
    Prevent Monster Heal
    +50 To Attack Rating
    Drain Life -5
    Melody 3 Socket Missile Weapons Shae + Ko + Nef +50% Enhanced Damage
    300% Damage vs Undead
    +3 To Bow and Crossbow Skills (Amazon Only)
    +3 To Critical Strike (Amazon Only)
    +3 To Dodge (Amazon Only)
    +3 To Slow Missiles (Amazon Only)
    20% Increased Attack Speed
    +10 To Dexterity
    Knockback
    Memory 4 Socket Staves Lum + Po + Sol + Eth +3 to Sorceress Skills
    33% Faster Cast Rate
    Increase Maximum Mana 20%
    +3 Energy Shield (Sorceress Only)
    +2 Static Field (Sorceress Only)
    +10 To Energy
    +10 To Vitality
    +9 To Minimum Damage
    -25% Target Defense
    Magic Damage Reduced By 7
    +50% Enhanced Defense
    Nadir 2 Socket Helms Nef + Tir +50% Enhanced Defense
    +10 Defense
    +30 Defense vs. Missile
    Level 13 Cloak of Shadows (9 Charges)
    +2 To Mana After Each Kill
    +5 To Strength
    -33% Extra Gold From Monsters
    -3 To Light Radius
    Radiance 3 Socket Helms Nef + Sol + Ith +75% Enhanced Defense
    +30 Defense Vs. Missile
    +10 To Energy
    +10 To Vitality
    15% Damage Goes To Mana
    Magic Damage Reduced By 3
    +33 To Mana
    Damage Reduced By 7
    +5 To Light Radius
    Rhyme 2 Socket Shields Shae + Eth 20% Increased Chance of Blocking
    40% Faster Block Rate
    All Resistances +25%
    Regenerate Mana 15%
    Cannot Be Frozen
    50% Extra Gold From Monsters
    25% Better Chance Of Getting Magic Items
    Silence 6 Socket Weapons Dol + Eld + Hel + Ist + Tir + Vex 200% Enhanced Damage
    175% Damage vs. Undead
    Requirements -20%
    20% Increased Attack Speed
    +50 Attack Rating vs. Undead
    +2 To All Skill Levels
    All Resistances +75%
    20% Faster Hit Recovery
    11% Mana Stolen Per Hit
    Hit Causes Monster To Flee 25%
    Hit Blinds Target [33]
    +2 To Mana Per Kill
    30% Better Chance Of Getting Magic Items
    Smoke 2 Socket Body Armor Nef + Lum +75% Enhanced Defense
    +280 Defense Vs. Missile
    All Resistances +50%
    20% Faster Hit Recovery
    Level 6 Weaken (18 Charges)
    +10 To Energy
    -1 To Light Radius
    Stealth 2 Socket Body Armor Tal + Eth Magic Damage Reduced By 3
    +6 To Dexterity
    +15 To Maximum Stamina
    Poison Resist +30%
    Regenerate Mana 15%
    25% Faster Run/Walk
    25% Faster Cast Rate
    25% Faster Hit Recovery
    Steel 2 Socket Swords/Axes/Maces Tir + El 20% Enhanced Damage
    +3 To Minimum Damage
    +3 To Maximum Damage
    +50 To Attack Rating
    50% Chance Of Open Wounds
    25% Increased Attack Speed
    +2 To Mana After Each Kill
    +1 To Light Radius
    Strength 2 Socket Melee Weapons Amn + Tir 35% Enhanced Damage
    25% Chance Of Crushing Blow
    7% Life Stolen Per Hit
    +2 To Mana Per Kill
    +20 To Strength
    +10 To Vitality
    Venom 3 Socket Weapons Tal + Dol + Mal Hit Causes Monster To Flee 25%
    Prevent Monster Heal
    Ignore Target's Defense
    7% Mana Steal
    Level 15 Poison Explosion (27 Charges)
    Level 13 Poison Nova (11 Charges)
    400 Poison Damage Over 8 seconds
    Wealth 3 Socket Body Armor Lem + Ko + Tir 300% Extra Gold From Monsters
    100% Better Chance Of Getting Magic Items
    +2 To Mana After Each Kill
    +10 To Dexterity
    White 2 Socket Wand Dol + Po Hit Causes Monster To Flee 25%
    +10 To Vitality
    +3 To Poison And Bone Spells (Necromancer Only)
    +3 To Bone Armor (Necromancer Only)
    +3 To Bone Spear (Necromancer Only)
    +3 To Skeleton Mastery (Necromancer Only)
    Magic Damage Reduced By 4
    20% Faster Cast Rate
    +13 To Mana
    Zephyr 2 Socket Missile Weapons Ort + Eth +33% Enhanced Damage
    +66 To Attack Rating
    Adds 1-50 Lightning Damage
    -25% Target Defense
    +25 Defense
    25% Faster Run/Walk
    25% Increased Attack Speed
    7% Chance To Cast Level 1 Twister When Hit
    Submitted by Sonic
  • Powerful Weapons Early

    Combine jewels with gems of the same power. eg; a jewel with 10-20 fire damage with a ruby with 3-4 fire damage you will end up with a very powerful weapon, even if the gem is weak! I put a jewel with poison damage of 10-28 in a socket spiked club, then added a chipped emerald with 6 poison damage. I ended up with a spiked club with 28-62 poison damage!!!
    Submitted by Duindean
  • Getting More Rare Items

    Equip as much magic find to your character as possible and go kill stuff and open chests, loose rocks, barrels, ect. Also kill Champion and Unique monsters for a better chance of getting good and rare items. If you have 100% or more magic find does not mean you will always get rare items, if you have 100% magic find, then you have 2x better chance of getting good items. Champion, Enchanted, Unique, Super Unique, and Bosses have a higher chance of dropping Rare, Unique, and Set items then regular enemies. Try getting to a very high level(45+0 and get really good magic find and kill Baal on normal by yourself(So other people cant take your items) a few times, you should get at least 3 rare items if your magic find is very high(150%+). There is NO limit to how much magic find you can have, but sometimes magic find items can be weak.
    Submitted by Sonic

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