• StrayGator - October 12, 2010 3:18 p.m.

    How many of you guys own cats anyway?
  • CoryRX8 - October 12, 2010 3:05 p.m.

    Unforunately, regardless of how good Singularity was, it wasn't a title that Activision could "exploit" on an annual basis. The idea has potential for sequels, but not quick, easy, and cheap sequels like Activision likes. Compare and contrast the two Bioshock sequels... regardless of Bioshock 2's actual quality (I loved it personally), it LOOKS like a rehash, and sold accordingly, whereas Bioshock Infinite will probably sell like hotcakes. Singularity would require a Bioshock Infinite type (read: more expensive) sequel, so Kotick didn't have much interest in promoting it. Activision is all about reuse... if a game doesn't produce art assets and code that can be used in half a dozen other games, they aren't interested.
  • Metallica - October 12, 2010 3:01 p.m.

    I might buy this game. One day.
  • BadLadJon - October 12, 2010 2:40 p.m.

    Singularity was a pretty decent game

Showing 21-24 of 24 comments

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