Dead Island: Riptide gets killer underwater stealth zombies

Submerged shamblers set to make life tricky. And brief

TODO alt text

Floating mines made out of the lurking undead, anyone? Dead Island's undead undesirables are getting a tad more devious in the upcoming sequel, Dead Island Riptide, by way of some subaquatic sneaking skills.

The first game's line-up of charging, spitting, exploding undead is to be joined by the new Drowner zombie type in the monsoon-drenched sequel; a submerged shambler with the inconvenient habit of hiding below the surface in order to drag the unwary to a watery (and bloody) grave.

Fear not though, as the player's combat abilities look to be getting a serious overhaul too. Aside from the previously announced defense hub mechanics (Imagine small pockets of CoD Zombies' seige gameplay dotted throughout the open world), there are also new death-from-above drop attacks with which to split zombie skulls. Apparently gunplay has also been greatly upgraded. Where the first game was a predominantly melee-based affair, we're told that this time round firearms will be a much more viable option.

Dead Island Riptide is due out in late April. All being well we should have a hands-on ready for you next week.


Long-time GR+ writer Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.
We recommend