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CSI: Hard Evidence review

We've discovered something more horrifying than a CSI crime scene - overly excessive use of Visa and Chrysler ads

Pros

  • CSI - hey
  • who doesn't?
  • Blowing through in one sitting
  • Fluffing your Gamerscore

Cons

  • The dis to forensic science
  • 5 hour Visa commercials
  • Fluffing your Gamerscore

Oct 15, 2007

Okay Ubisoft dudes, we get it. The television ratings for CSI are still relatively high and some genius at your Ubi towers thought gamers would like to put on the forensic gloves as esteemed/paunchy CSI Head Investigator Gil Grissom one more time, even though the show is honestly about as pass%26eacute; as the slew of milquetoast CSI games you%26rsquo;ve released since your sorta decent CSI: Crime Scene Investigation in 2003. Conceptually, it%26rsquo;s not a bad idea - there aren%26rsquo;t many games out there that capture the grody-to-the-max process of working a crime scene and really having to use your wits to solve a case, but Hard Evidence no such thing.

What Ubisoft delivers instead this time aroundis a very forgettable game that amounts to solving 5 very run-of-the-mill crime scenarios that are about as tough to put together as your little sister%26rsquo;s 5-piece Dora the Explorer puzzle. The realmeat in Hard Evidence is the excruciating amount of in-game advertising. And it%26rsquo;s not just cars like Rainbow Six Vegas%26rsquo; pimping of the Dodge 2006; a Visa card is actually branded and worked into the dialogue as a part of the plot. Dudes, party foul.

More Info

GenreAdventure
DescriptionCSI: Hard Evidence is all about the evidence, giving fans the experience of being part of the CSI Vegas team.
PlatformWii, PC, Xbox 360
US censor ratingMature
Release date25 September 2007 (US), 1 January 1970 (UK)
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