COD in space? "Never say never" according to Treyarch (but don't get your hopes up)
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Given that COD's been racing into the future with every game since Modern Warfare, it's not that much of a reach to predict it will, at some point, go 'full Halo' and shoot for the moon. Literally.
Unfortunately (or fortunately, depending on your feelings towards the galaxy) Black Ops 3's multiplayer director Dan Bunting's knocking that idea down right now, although admitting, "never say never". So while the possibility of an intergalactic black op mission is there, the chances are slim. "The way that we approach the creative on our game? I don't think we’re ever going to reach a point where we just completely ignore finding authenticity," he says.
As he's previously mentioned, the robot arms and killer nano-insects of Black Ops 3 are based in reality even if they feel like high fantasy. "There’s an element of Call Of Duty as a brand that’s very gritty, it needs to feel believable. Even if it’s not real it needs to feel like it could be," Dan told me, concluding, "I don't think we’re ever going to reach a point where we just completely ignore finding authenticity to try and ground the world and make it feel believable". Given just how sc-fi Black Ops 3 is currently feeling right now, it'll be interesting to see what the other COD studios, Sledgehammer and Infinity Ward, are cooking up right now.
Weekly digests, tales from the communities you love, and more

I'm GamesRadar's Managing Editor for guides. I also write reviews, previews and features, largely about horror, action adventure, FPS and open world games. I previously worked on Kotaku, and the Official PlayStation Magazine and website.


