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BioShock Infinite: New screens are full of hidden clues

Two screens. Normally not enough to get excited about, but these are for the brand new and still surprising BioShock Infinite, a game which was first announced - and which immediately shattered every BioShock fan's expectations - less than a week ago. Even the smallest tidbits of information are fascinating at this point.

Stare at the fresh pair of images for long enough, though, and you'll actually notice more tantalizing clues than you might have originally expected. Here's what I found... click on either screen to view the supersized image and let me know if you spot anything else!

"Elizabeth"

This is Elizabeth, the mysterious and psychically powerful woman we met in the trailer... and the reason our protagonist, Booker DeWitt, has boarded the floating city of Columbia. From what we've been told, he rescues her early on, and she acts as a companion and combat partner for much of the game.

But what can we learn from this particular screenshot?

Study Elizabeth's face and you'll see a lot more intricate detail than on past BioShock characters - freckles, makeup and individual strands of hair. Most intriguing, however, is the strange reflection in her eyes.

Green lightning? A new plasmid of some kind? And then there's this...



At first, I assumed this image was taken in one of BioShock Infinite's shadowy interiors. But this zoom seems to reveal an outside window and evening setting. So the game won't be all sunshine. Will Columbia cycle through day and night automatically, or will different sections / missions take place at pre-determined times?


"News Vendor"

Here's a depressed-looking chap, clutching to his gun and liquor with equal desperation. While his unexplained situation and saggy old man face are creepy enough, the clues scattered in the background behind him are even more so.



Does something about this collapsed banner strike you as familiar? Columbia appears to be falling into chaos and disrepair just as the city is celebrating a symbolically significant holiday... the 4th of July, 1912. Recall that Rapture erupted into war on a different holiday... New Year's Eve, 1959. Another thematic similarity between the two games. Zoom past the banner and...

Yikes! Who the hell is that? An evil warlock fanning the flames of Hell? No, if you read our first-look preview, you'll recognize this as a woman in unsettling denial. She's the owner of the grocery store and continues to sweep the front step even as her livelihood burns down behind her.



A closer shot of the signs in the far distance. Most are meaningless advertisements, with the possibility of one: Robert & Sons. The same names appeared on the crate that Elizabeth is crouching next to in the first screenshot. Coincidence? Or could this family play a crucial role in BioShock Infinite's storyline... perhaps even filling in for the tyrannical role of Andrew Ryan?

It's all merely guesswork for now, but that's half the fun of  a game like this, especially when it's not releasing until 2012. On that note, I'll leave you with a final tantalizing zoom. Speculate away!

Aug 18, 2010

Topics

Gamescom

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26 comments

  • MrHunterTankMcCall - August 22, 2010 8:58 p.m.

    second picture*
  • MrHunterTankMcCall - August 22, 2010 8:57 p.m.

    oh and in the secind oicture the guys left pupil seems to be dialated and his right one doesnt look to be
  • MrHunterTankMcCall - August 22, 2010 8:50 p.m.

    in the first picture if you look at elizabeth's necklace thing you can see that there is a continuos infinate symbol and theres a small tear in on the bottom right of it
  • RCSty - August 21, 2010 12:10 a.m.

    To me the reflection in Elizabth's eyes looks a little like an EKG. Is it possible that our character is part robot? Have mercy on me if this theory as already been said or has already been proven wrong.
  • Catalyst - August 20, 2010 2:40 a.m.

    ^ if only if were true :D
  • 04whim - August 19, 2010 1:29 p.m.

    I read that crate as butcher knives, maybe we get a knife and there'll be dismemberment in the game. As fun as Delta's solid slugs were (dragging splices to the other side of the room) it would have been gratifying to occasionally shoot straight through them instead...
  • ihopethisisnotantistasblood - August 19, 2010 10:48 a.m.

    that's no woman sweeping, it's sazh
  • OD-Apache - August 19, 2010 8:11 a.m.

    That chicks a Nazi spy, I'm calling it. The apparent shipment of 'Butter Knives' gave her away.
  • Catalyst - August 19, 2010 7:08 a.m.

    In "Elizabeth" there seems to be something "slimy" (kind of looks like something from Resident Evil 5) in the top left which could be what both the player and her are hiding from. I picture you (the player) talking wildly, and she turns as if to say, "Be quiet!" Also the crate says, "Presley Silver Delivery" below the Robert and Son logo meaning it could be something important that the player (and Elizabeth) are trying to steal. In "News Vendor" there seems to be something glowing behind the red carriage near the opening to the tunnel. Perhaps just a light, but it could be some form of information sign, as seen in the Andrew Ryan theme park in Bioshock 2. Also the grocery store seems to encompass much of the background of the screenshot. Maybe its a key location the player visits (and most likely destroys). Finally, the lamp behind the man looks like it is gas powered because there is a flame rather than a bulb. Just wanted to point that out, don't actually know the significance.
  • tonyjk78 - August 19, 2010 1:43 a.m.

    This isn't so much about the screenshots as it is the game: At first, I was a little let down that the plot revolved around rescuing a (made too attractive) woman, but I think given the Bioshock universe's track record of commenting on video games and their tropes, this could be a kind of ironic analysis of the princess-in-the-castle thing. Hopefully, anyway.
  • iggzy880 - August 19, 2010 12:13 a.m.

    In "News Vendor" there is some text on the metal plate by his feet. All that can be read of it is "ALIS" though
  • rickrossthaboss - August 19, 2010 12:08 a.m.

    Well, just an observation, and surprised it hasn't been made already, but that guy's right arm (the closer of the two) is giant. Maybe that's the way it is or something, but his ear looks kinda large too. a possible side effect of plasmids or the precursor to plasmids. i don't know just kinda tossin' ideas around.
  • reverandglass - August 18, 2010 10:07 p.m.

    I can believe noone's pointed out the old man looks just like Peter Molyneux!
  • Redeater - August 18, 2010 10:01 p.m.

    "Aaaaaah, you got your DOA on my Bioshock!"
  • TheBoz - August 18, 2010 9:49 p.m.

    The first screen there is what appears to be a hole or something, left of the 45pp, quite a prominant mark. The 2nc pid, look towards the right of the screen around the cart and it appears show flying debris blowing about in the wind, could this suggest weather effects? Growing grass shows a state of disrepair, may point to derelict areas and what on earth is the plaque on the floor just to one side of the old man behind him. ALIS are the visible letters. Seems to be others in front of the other benches. A manhole cover below the banner, so one would assume plenty of action in the sewers. There are 2 exits at the top of the screen, one to the left which is marked "THE WORLD" and another to the right. Appears to be a wall going round, so this to me suggests a wilderness out there and could be in the structure of Fallout 3 with "cities". There seems to be an awful lot of detail for fauna, even the peonies. Smoke to the left, is there something that is smouldering, a previous attack maybe? What does appear strange, there are 2 fire hydrants in shot in close proximity, could these come into play?
  • GamesRadarCharlieBarratt - August 18, 2010 9:42 p.m.

    @juicenpancakes Um, no comment. But she does have a Natalie Portman in The Professional vibe, does she not?
  • GamesRadarCharlieBarratt - August 18, 2010 9:41 p.m.

    @cswalley23 Yeah, I did notice that... I just couldn't think of anything interesting to say about it. Fancy street drain, perhaps?
  • CH3BURASHKA - August 18, 2010 9:29 p.m.

    Nice feature; I'd like to see more detail-mining-oriented articles.
  • cswalley23 - August 18, 2010 9:28 p.m.

    did you notice (im sure the rest is blocked) ALIS next to the guy in the street? its on a gold plate.
  • Crimmy - August 18, 2010 9:25 p.m.

    Maybe the teaching sign is for an old school?

Showing 1-20 of 26 comments

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