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Bakugan: Battle Brawlers review

When Pokemon isn't enough...

Pros

  • Copies from the best
  • Story holds some appeal
  • Probably will satisfy fans

Cons

  • Genero-anime opponents
  • Repetitive scraps
  • Things seem to happen around you

We%26rsquo;ll have to be honest and admit that Bakugan has passed us by. Not because we%26rsquo;re old farts (which we%26rsquo;re not); more likely because Pokemon gives us an adequate fix of otherworldly-creatures-in-a-ball action. Okay, that%26rsquo;s probably drastically oversimplifying the whole Bakugan concept, but certainly for newcomers that%26rsquo;s what it feels like.

Building a team of creatures and ability cards, you take on genero-anime opponents in battles that are a mix of touchscreen minigames, stylus-swiping ball-steering and tiresome animations. The story behind all this may hold some appeal for Bakugan fans but the repetitive scraps will bore most gamers, not least because you don%26rsquo;t do much %26ndash; aside from a few screen taps, things seem to happen around you, making the whole thing incredibly boring. For non-Bakugan followers this is, quite literally, balls.

Jan 25, 2010

More Info

GenreRole Playing
Description

Based on the Bakugan animated TV series and toy line, Bakugan promises intense battles, the ability to create your own brawler, cartoon quality graphics and multiplayer combat.

PlatformWii, Xbox 360, DS, PS3, PS2
US censor ratingEveryone
UK censor rating3+
Release date20 October 2009 (US), 23 October 2009 (UK)
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