Assassin's Creed II: Discovery review

  • Nicely animated
  • Slick and smooth gameplay
  • Checkpoints are frequent
  • Ultimately it feels quite repetitive
  • Really short
  • Too easy

It’s Assassin’s Creed II – but on your DS! Except it isn’t at all, of course. It’s a 2D platformer with fluid controls and some satisfyingly gory death sequences, but like so many of its peers on DS, it attempts to ape its bigger brother version too faithfully, and it ends up looking more out of its depth than a snake in a high-fiving contest.

As ever, stealth is very much the name of the game. The execution of the executions is simple – tiptoe behind a guard by holding down L and cut them into San Marino-sized chunks by pressing X when in range. Alas, there’s only so many ways you can sneak up on someone when you exist in a two-dimensional plane (well, only one way, really), so in practice, you basically end up just walking up behind an endless succession of guards and knifing them in the back.

But there’s not much tension even in that, as the enemies are as dim as a movie theatre and will fail to spot you unless you’re looking right up their nostrils. The only real challenge, then, comes from the touchscreen radar, which is so vague that it might as well just permanently display a photo of Europe from space.

The shoehorned stealth elements mean that most levels are stop-start affairs that never quite manage to flow. You do get to run at full-pelt during escape missions – which are by far and away the best part of the game – but these are few and far between, and it’s never long before Assassin’s Creed: Discovery once again grinds to a standstill.

Dec 15, 2009

More Info

Release date: Nov 17 2009 - DS (US)
Nov 20 2009 - DS (UK)
Available Platforms: DS
Genre: Adventure
Published by: Ubisoft
Developed by: Griptonite Games
ESRB Rating:
Teen: Violence
PEGI Rating:


  • MomoLad - January 4, 2010 12:44 a.m.

    I have this game, and isnt all that bad. It's NO way better then the console version, but when your pelting away on an escape mission, it is a blast. The dudes with two-hand swords are really annoying though.
  • Namis23 - December 19, 2009 5:19 p.m.

    that is a shame for assassins creed...
  • speno93 - December 17, 2009 9:42 a.m.

    you would think after two inferior handheld ports. Ubisoft would've learned their lesson. Well maybe the inevitable next tie in with the third game will be better.
  • Pocotron - December 17, 2009 12:01 a.m.

    @Metroid Ahem... AHHH! THEYRE EVERYWHERE!!!11!!!!!!11! BIG BRUDDER ARE HER!!!11!!1!11! ...Cough... There you have it.
  • Metroidhunter32 - December 16, 2009 9:33 p.m.

    @Pocotron It's their site. They're everywhere
  • Pocotron - December 16, 2009 8:57 p.m.

    I'm just waiting for the DLC for the consoles. New moves, missions, and what else, I'm not sure. Looks good. (Not this, the DLC) weird to see a GR guy here of all places...
  • GamesRadarMikelReparaz - December 16, 2009 6:42 p.m.

    What a shame they had to ruin a perfectly good Sonic the Hedgehog clone with broken stealth sequences.

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