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Adrenalin Misfits review

Troubled
AT A GLANCE
  • The novelty of turning with Kinect
  • Character design that doesn't make you yawn
  • Having your avatar as a playable character
  • Crashing constantly
  • Not knowing why you're doing tricks
  • Random mid-race stops

We are simultaneously the world's greatest and the world's worst Adrenalin Misfits players. We completely dominate every trick competition, but can barely manage to place in the more traditional races. The worst part is, we're not even sure why.

Well, that's not entirely true. The culprit is certainly highly questionable controls. Boarding down a mountain almost always involved three things: slamming into walls, slamming into opposing players, and randomly skidding to a halt. This is a result of the overly sensitive Kinect controls being unable to distinguish a light lean from an attempt at a hairpin turn. And, occasionally, an attempted turn would transform into our boarder digging in his heels and stopping. Wonderful.

But once we got ourselves to a ramp and into the air, oh man we could not be stopped. Dozens of spins, flips, grabs, and grinds later, we had finished every trick event with relative ease.

We'd love to make the claim that it was all because of our great skill, but we've got a confession: we had no idea how exactly we managed to pull it all off. Spins are (theoretically) done by twisting our bodies, grabs by lifting our legs into various positions, and grinds by leaning back and forth to balance. More often than not, however, our avatar just went ahead and did whatever he wanted in the air with no concern for what we wanted him to do, causing several sideways landings and faceplants. Oh, and despite rolling through the tutorial several times and reading the instruction manual front to back, we're still not sure how we got our character to do a backflip.

Now, it's not all bad. Multiplayer works just fine, but that could just be because both players are equally bad at controlling their boarder. Equal skill means more fun, right? There's also a lot to unlock, from various characters to tons of different hoverboards with different stats, as well as a variety of levels in different locales (the hoverboards allow for any sort of terrain to be ridden, from waterfalls to deserts to lava). Oh, and the menus are easy to navigate with the Kinect controls. But that just seems like we're reaching to find something good.

If you were hoping for a Kinect-friendly great snowboarding game, this isn't the one. It controls terribly and is just plain uninteresting. Don't bother unless you're desperate for some XTREEM action. And we mean XTREEM in the worst possible manner.

Nov 16, 2010

More Info

Release date: Nov 04 2010 - Xbox 360 (US)
Nov 10 2010 - Xbox 360 (UK)
Available Platforms: Xbox 360
Published by: Konami
Developed by: Konami
ESRB Rating:
Everyone: Mild Fantasy Violence
PEGI Rating:
7+

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12 comments

  • Cleanser247 - November 17, 2010 10:17 p.m.

    @ViolentLee I agree :)
  • ViolentLee - November 17, 2010 8:41 p.m.

    This appears to have the worst choice of color palette in the entire universe of video games.
  • Syncmaster - November 17, 2010 1:25 p.m.

    it all comes down to the controls.. uh oh kinect
  • SpikroddNG - November 17, 2010 6:19 a.m.

    You know what the bad part is? It's a slick looking game based on the screenshots. I think that most of the Kinect releases should have an optional controller option if people don't like to move around and flail angrily at their televisions.
  • Fenny12 - November 17, 2010 4:49 a.m.

    @ventanger Maybe they didn't PUSH THE BUTTONS! ....wait.
  • BlindMarksman - November 17, 2010 4:30 a.m.

    He´s missing the tail shown on the main pic...
  • 2cute2Bcruel - November 17, 2010 4:18 a.m.

    Man, that title. Just that title alone. It's like it fell through a time warp from 10 years ago.
  • LordPwnge18 - November 17, 2010 2:02 a.m.

    This looks an awful lot like Sonic Riders Zero Gravity, which also has random mid-race stops and unintentional tricks. Ya know, with the floating surfboards and the animals riding floating surfboards? And is that a blue spiky-haired animal I see?
  • ventanger - November 17, 2010 1:03 a.m.

    You're not entranced by the EXTREEEEME characters?! CU-CU-CU-CU-CU-CUH-CUHMON! BLAM!
  • CancerMan - November 17, 2010 12:43 a.m.

    Terrible game. On an unrelated note my brother said this aloud several seconds ago, "Adam Sessler is the only trustworthy reviewer on the Internet because he is articulate and hardcore." WHAAAAT!!? I had to stop myself from slapping him across the face.
  • MrSuitMan - November 17, 2010 12:40 a.m.

    Huh. I actually do admire those character design. Here's hoping they make a somewhat decent platformer with those characters.
  • sgh341 - November 17, 2010 12:31 a.m.

    This game just didn't Kinect with the reviewer, I guess.

Showing 1-12 of 12 comments

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