We Recommend By ZergNet


  • CitizenWolfie - July 15, 2014 5:19 a.m.

    Never walking into a room and forgetting what you were going in there to do. Never having that split second of stomach churning panic when you reach into a pocket for your wallet and it isn't where you thought it was
  • psyche_out86 - February 22, 2014 2:19 a.m.

    No one ever has to clean and oil their firearm; seriously, after carrying it around through some pretty harsh environments, in the torrential rain, mud, sand, and not to mention swimming through that river, the next time you pull that trigger you had best kill the only enemy around because you won't be firing a second round until you've cleared that jam!
  • cJinL - February 9, 2014 11:59 a.m.

    Well technically we get lost in open world games so...
  • rxb - February 9, 2014 5:24 a.m.

    On GTA4 I never had to charge my phone once. Even with Brucie calling all the bloody time.
  • g1rldraco7 - February 8, 2014 9:06 p.m.

    Yeah video game characters don't have to worry about paying nbills for water, light, gas, internet, cable. They get to hoard all their money.
  • GOD - February 8, 2014 8:14 p.m.

    My pick: Stomach aches/diarrhea/painful gas bubbles from eating something that doesn't sit well for you. You'd think after the third trash can pineapple he eats Booker in Bioshock: Infinite would get kind of hunched over with one hand on his stomach and move a bit slower.
  • Eightboll812 - February 7, 2014 8:08 p.m.

    Those female protagonists never have a certain mundane issues. That's all I'll say.
  • Jacko415 - February 7, 2014 4:19 p.m.

    Fallout has all of these except bathroom breaks...
  • FrapJedi - February 7, 2014 12:25 p.m.

    Yeah, pretty much all of these are heavily featured in various triple A games. All pretty common.
  • Sjoeki - February 7, 2014 11:54 a.m.

    In MGS 3 your food can get rotten, and in fallout you can get addicted to meds, those were some nice little added touches in those games. I also like that you are well rested after a good night of sleep in fallout 3. Little things that just give your game that little bit extra.
  • StrayGator - February 7, 2014 11:02 a.m.

    Taxes, Visas and travel fees, Papercuts, Calls from your mom
  • gilgamesh310 - February 7, 2014 10:10 a.m.

    I don't think that's true about swords. They do go blunt over time, but not that quickly. Miyamoto Musashi killed a shitload of enemies with his katana.
  • Clovin64 - February 7, 2014 10:09 a.m.

    Washing your clothes. Seriously, the cast of Final Fantasy must stink like hell by the end of their 100 hour journey. No change of socks or underwear, and they'll be carrying days and days of sweat stink on their fancy clothes. This probably applies more to FFXIII than most other FF's since the party never stops at an inn or anything.
  • Vonter - February 7, 2014 9:37 a.m.

    It's suspension of disbelief. But personally I think most of these happens when you save the game. Some games like MGS3: Snake Eater cure you when you save the game and "go to sleep" to recover stamina and injuries. Other games like No More Heroes show game characters go to the bathroom when you save and could be implied Samus and Isaac Clarke more or less do that when entering those capsule thingies. But it's also like they say in the Quixote, you don't write about how the blacksmith make the sword and mold and heat the metal because that's not important. It'll be like those awful low budget movies that don't know how to cut a scene (Birdemic), it'll be awkward.
  • Terrorrizor - February 7, 2014 9:31 a.m.

    You get sick in MGS1 and Oblivion, and some other games too. Especially if symbiotic infections count and stuff like that.
  • RushLight - February 7, 2014 10:05 a.m.

    Your items can wear out and break in Oblivion as well.
  • Bansheebot - February 7, 2014 9:22 a.m.

    Balanced diets. The Dovahkiin may as well be Rabbitkiin seeing as s/he can subsist entirely on carrots, often downing dozens in a span of 10 seconds.

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