Production budget: $100 million | Domestic gross: $40 million | Overall worldwide gross: $82 million
Even at their creative heights, sometimes people make pretty big mistakes. In the early 2000s, Halle Berry followed up an Oscar-winning performance in Monster's Ball and box-office success in the first two X-Men movies with the film many agree is possibly the worst superhero film of all time: Catwoman.
Similarly, Electronic Arts was on a roll around the same time. EA Sports was making simulations of every game played with a ball, Need for Speed was accelerating fast, Battlefield, Medal of Honor, and The Sims were doing great. Heck, even movie adaptations were working out for EA, as the company was doing decent business with the likes of Harry Potter, James Bond, and Lord of the Rings. The Catwoman game, however, suffered from boring combat and awful camera angles that made it borderline unplayable, and few even noticed. Fortunately for EA, the success of its other products covered the financial and critical turd that was the action-platforming Catwoman game like so much kitty litter.