Warhammer Online revealed
Trouble's brewing in the fantasy online landscape
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Games Workshop will bring its fantasy tabletop phenomenon Warhammer to the PC in a new massively multiplayer online world. Mythic Entertainment, the developer behind Dark Age of Camelot, has announced it has been tasked with the project. Warhammer Online: Age of Reckoning comes to life in 2007.
Age of Reckoning promises to blend realm-vs-realm, player-vs-player and player-vs-environment combat into one "seamless experience," with every element of the game intrinsically linked to a great war that rages between the opposing forces of good and evil.
A mammoth back-story intricately sets the scene, although a perfectly acceptable abridged version is as follows: an epic war has erupted between the armies of Destruction (the bad guys - dark elves, orcs, etc) and the realms of Order (the good guys - men, elves, dwarves, etc), engulfing the land and all its inhabitants in a seemingly never-ending conflict.
The brains behind Mythic, Mark Jacobs, says of Age of Reckoning, "We're well into our first year of intensive design and development on the game that we believe will usher in the next generation of truly great MMO's." Can it give World of Warcraft a run for its money? We'll have to wait and see, but the popularity of Warhammer will certainly lend Age of Reckoning valuable clout to its campaign.
Weekly digests, tales from the communities you love, and more



