Wallace & Gromit's Grand Adventures Episode 1 review

Bring your porridge gun, the bees are out

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There’s a great example of this right at the start, where you have to repair a Rube Goldberg machine by finding the missing parts. It sounds like a perfect puzzle, and the idea is solid. It’s just that it begs to be replaced with some kind of basic Incredible Machine type sequence where you actually get to make your own crazy contraption out of household parts. Likewise, the sequences where you play as Gromit quickly fall prey to one obvious problem – he’s mute, and only gets specific animations for the cutscenes and success animations, leaving him with just head-shaking where quips normally go.

This is easily fixable though, and the signs are good. Fright may not be the most exciting adventure ever made, but it’s a more than solid starting point. Telltale handled the aesthetics with aplomb, and three episodes remain in which to polish off the rough edges and hopefully squeeze a few more dynamic stories and characters out of its virtual plasticine factories.

Available for download fromTelltales' website.

Apr 6, 2009

More info

GenreAdventure
DescriptionWhile being predictable and just as quick to finish as the short films, Wallace and Gromit's episodic content is easily accessible to casual gamers and fans.
Platform"Xbox 360","PC"
US censor rating"Everyone","Everyone"
UK censor rating"",""
Alternative names"Wallace & Gromit's Grand Adventures: Fright of the Bumblebees"
Release date1 January 1970 (US), 1 January 1970 (UK)
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