Latest about Xbox
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Review
Ball x Pit review: "Vampire Survivors and Breakout collide in this brilliant roguelike ball basher that struggles with repetition"
By Ali Jones Published
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News
First teased in 2016, Stardew Valley-esque magic school RPG Witchbrook hits the 10-year mark with a delay to 2026, but the devs say it's "taking shape exactly as we hoped"
By Dustin Bailey Published
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Guide
Fallout 5: Everything we know so far, and what we hope to see
By Heather Wald Last updated
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Guide
Witchbrook: Everything we know so far about Chucklefish's magical new life sim
By Heather Wald Last updated
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News
Minecraft devs "probably would not add" the Creeper to the game today, admits Mojang CEO, because "it would be so controversial"
By Anthony McGlynn Published
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Guide
All Battlefield 6 game modes you can play now
By Joel Franey Last updated
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News
Some of Skyrim's iconic bugs are "less than ideal," ex-Bethesda dev admits, but "you're going to lose some of that magic" if you try and "smooth everything out"
By Anna Koselke Published
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Explore Xbox
Xbox One
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News
First teased in 2016, Stardew Valley-esque magic school RPG Witchbrook hits the 10-year mark with a delay to 2026, but the devs say it's "taking shape exactly as we hoped"
By Dustin Bailey Published
-
Guide
Fallout 5: Everything we know so far, and what we hope to see
By Heather Wald Last updated
-
News
Minecraft devs "probably would not add" the Creeper to the game today, admits Mojang CEO, because "it would be so controversial"
By Anthony McGlynn Published
-
News
Some of Skyrim's iconic bugs are "less than ideal," ex-Bethesda dev admits, but "you're going to lose some of that magic" if you try and "smooth everything out"
By Anna Koselke Published
-
Guide
Punch Wall codes (October 2025) for Double Coins Potions
By Iain Wilson Published
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News
Facing backlash and worst-ever player counts on Steam, Bungie decides to remove ill-conceived Destiny 2 currency it just added in the MMO's Edge of Fate expansion
By Austin Wood Published
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Guide
Brainrot Evolution codes (October 2025) for Exp Potions, Crates, and more
By Iain Wilson Published
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Best List
The best games based on horror movies
By Louise Blain Last updated
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News
New Silksong patch nerfs my favorite Hornet Silk Skill but makes up for it with bug fixes aplenty, including out-of-bounds issues and a softlock
By Catherine Lewis Published
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Xbox Series X
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Review
Ball x Pit review: "Vampire Survivors and Breakout collide in this brilliant roguelike ball basher that struggles with repetition"
By Ali Jones Published
-
News
First teased in 2016, Stardew Valley-esque magic school RPG Witchbrook hits the 10-year mark with a delay to 2026, but the devs say it's "taking shape exactly as we hoped"
By Dustin Bailey Published
-
Guide
Fallout 5: Everything we know so far, and what we hope to see
By Heather Wald Last updated
-
Guide
Witchbrook: Everything we know so far about Chucklefish's magical new life sim
By Heather Wald Last updated
-
News
Minecraft devs "probably would not add" the Creeper to the game today, admits Mojang CEO, because "it would be so controversial"
By Anthony McGlynn Published
-
Guide
All Battlefield 6 game modes you can play now
By Joel Franey Last updated
-
News
Some of Skyrim's iconic bugs are "less than ideal," ex-Bethesda dev admits, but "you're going to lose some of that magic" if you try and "smooth everything out"
By Anna Koselke Published
-
News
The Outer Worlds 2 wasn't going to have a third-person view until Obsidian saw the demand from fans: "We actually didn't start doing it until two years ago"
By Anthony McGlynn Published
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Now Playing
No Man's Sky's biggest problem in 2025 is being too good, and now I'm trapped in a vicious cycle
By Fran Ruiz Published
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More about Xbox
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News
Some of Skyrim's iconic bugs are "less than ideal," ex-Bethesda dev admits, but "you're going to lose some of that magic" if you try and "smooth everything out"
By Anna Koselke Published
-
Guide
Punch Wall codes (October 2025) for Double Coins Potions
By Iain Wilson Published
-
News
The Outer Worlds 2 wasn't going to have a third-person view until Obsidian saw the demand from fans: "We actually didn't start doing it until two years ago"
By Anthony McGlynn Published
-