Oh dear, my house is not compatible with Kinect
We take home Microsoft's new accessory and hit some problems
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Six feet. That's how far away from Kinect you have to stand in order to play it. Sounds fine, right? Knowing I had plenty of room in my living room for said six feet and more, I took home Kinect for the evening. But six feet is the minimum you need and that doesn't give you all game features. Namely, two player mode. And here I hit a problem. I've recorded it on video so you can compare it to your own situation and see if it would affect you too.
As you've probably seen from the video now, my front room is pretty normal. It's not massive, but there's 'room to swing a cat' as the saying goes. It's been fine for playing Wii, fine for the EyePet I bought my girlfriend, and fine formy awesome GameRacer Pro Racing Seat. Come on, if you've got enough room for a racing seat, you should have enough room for Kinect. After all, not everybody's house looks like this:
Above: Microsoft expects your living room to look like this. Just look at it!I've seen smallercathedrals
To its credit, Microsoft itself seems to have noted this fact and illustrated Kinect's packaging with the following scene:
Above: That actually looks pretty much identical to my set-up. However...
From my experience, standing as close to the unit as these two models are would not allow us to play a two-player game of Kinect Adventures. It may be different with better lighting conditions etc. And they are leaning back, which worked for me...
I appreciate my house is not the same as your house (unless my girlfriend's reading this, in which case it is). But I don't think I'm going to be alone in having this problem. Sure, I could solve it by rearranging the room to have Kinect and the TV in one corner, getting the most length from the diagonal across the room. I could move the sofa out altogether and take the 'sitting' out of 'sitting room'. But I'm not going to. Not for these games. Not for Skittles.
Weekly digests, tales from the communities you love, and more
Above: I'll admit, single-player Kinectimals isn't without its charms. 'Skittles' even tops the hi-score tables
At this point, I don't care whether the games get better and cater more for hardcore gamers. I'm not going to turn furniture removal man every time I want to play a Kinect game. The racing seat is bad enough and that only needs me to move the coffee table a few feet to the side - this needs the whole sofa to go... somewhere else. I'm so glad I didn't discover this problem after paying %26pound;129.99 for the thing.
I advise you to measure up very carefully before you buy. As for me%26hellip; I'm out.
04 Nov, 2010

Justin was a GamesRadar+ staffer for 10 years but is now a freelance writer, musician and videographer. He's big on retro, Sega and racing games (especially retro Sega racing games) and currently also writes for Play Magazine, Traxion.gg, PC Gamer and TopTenReviews, as well as running his own YouTube channel. Having learned to love all platforms equally after Sega left the hardware industry (sniff), his favourite games include Christmas NiGHTS into Dreams, Zelda BotW, Sea of Thieves, Sega Rally Championship and Treasure Island Dizzy.


