Crucified: Big games murdered by the critics

Sonic the Hedgehog (360, PS3) | Sega | 2007
After Sonic Heroes, Shadow the Hedgehog and Sonic Riders all failed to satisfy our craving for a return to the pure, hyper-fast gaming thrills that got us hooked on Sega's spiky, sneaker wearing star in the first place, we optimistically hedged our bets on this being a glorious return to form for the hot-footed hedgehog.

But we were wrong. Rather than a ground-scorching victory for Sonic fundamentalists, Sega delivered a half-baked turkey that rightfully received an acerbic basting by critics reeling from the disbelief that such a shoddy Sonic product could ever make it out the doors of Sega HQ.

We foolishly played through the entire game, hoping to find something - anything - that might remove the shitty smear obscuring the view from our rose-tinted glasses. After suffering the entire game, and then being kicked in the nuts for good measure by an unbelievably bad ending, we were left bawling like broken-hearted babies sobbing over the lifeless body of a beloved pet.

Matt Cundy
I don't have the energy to really hate anything properly. Most things I think are OK or inoffensively average. I do love quite a lot of stuff as well, though.