Kaan Serin
Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.
Latest articles by Kaan Serin

Team Cherry finally answers to the crimes of Silksong's Bilewater: "We just love a big swamp. We wanted some kind of poison status for ages"
By Kaan Serin published
News "It also acts as something of a final test in Act 2."

"After Baldur's Gate 3, I didn't think we'd be in this position": The team behind Clair Obscur: Expedition 33 can't quite believe they've matched Larian's award wins
By Kaan Serin published
News "It's absolutely wild to be here"

After almost 10 years, a Dead Rising sequel is reportedly happening with Capcom bringing back time limits and trapping Frank West in a zombie-infested Hollywood
By Kaan Serin published
News The Xbox 360 classic really is undead

Clair Obscur: Expedition 33 director doesn't think sales and awards success should change the studio: "What we want to do is exactly what we wanted to do when we started"
By Kaan Serin published
News "We don't want to grow too much as a company"

Silksong devs say it's "unfortunate" their release date caused so many panicked indie delays: "We didn't even know the date until basically a week or two before"
By Kaan Serin published
News Team Cherry was working on the Hollow Knight sequel until it was ready

GOG shades Steam in support for horror game banned by Valve: "We've always believed that players should be able to choose the experiences that speak to them"
By Kaan Serin published
News You can pre-order Santa Ragione's next game on the storefront

Helldivers 2 ramps up the authoritarian satire as High Command takes action against civilians who make too much eye contact, and fans think a new rebel faction is on the way
By Kaan Serin published
News A faction of rebels or a sub-faction of squid sympathizers?

The Outer Worlds 2 director's stance on AI is that "Obsidian should never outsource the things that it's amazing at," like the famed RPG dev's knack for good writing
By Kaan Serin published
News "You don't outsource the things you're good at to AI."

Assassin's Creed Shadows lead says microtransactions pay for free updates: "It allows us to do the Isu stuff, the quest stuff, the parkour updates"
By Kaan Serin published
News Including the Attack on Titan crossover the internet's been clowning on

Anticipation for GTA 6 isn't enough to overshadow Rockstar Games' alleged union-busting scandal as a Scottish councillor calls for political action
By Kaan Serin published
News And the reinstatement of the 31 Rockstar developers

After Apple originally announced the first version of Halo in 1999, Xbox apparently called Bungie and said "'Steve Jobs can't have that. We're going to buy you.'"
By Kaan Serin published
News The rest is history

New Assassin's Creed Shadows update includes a big Odyssey Easter egg and the devs have an entire Kassandra-focused story under wraps: "We might reveal it at some point"
By Kaan Serin published
News "And this is not the last Isu content there will be in Assassin's Creed Shadows"

Halo co-creator Marcus Lehto redesigned Master Chief 9 times before perfecting the Xbox mascot: "It took forever, but I wasn't going to stop"
By Kaan Serin published
News Before landing on the design that made it into Halo: Combat Evolved

Assassin's Creed Shadows director says the RPG won't get another expansion as big as Claws of Awaji, but Ubisoft is still working on "chunkier updates" for Year 2
By Kaan Serin published
News "We're still working on content for post-launch and supporting it"

The Witcher 4 Ciri actor "is going to do a great job," according to Geralt actor Doug Cockle who says he has no notes for the RPG's new star
By Kaan Serin last updated
News Cockle isn't worried about Ciri's actor taking over as the star of the RPG series

Silksong devs say "it's very difficult to preserve mystery these days," and Zelda 2-era inspirations pushed them toward a world you can explore "divorced from the internet"
By Kaan Serin published
News Team Cherry devs grew up playing games in a pre-internet era

Former Rockstar and GTA lead Dan Houser says gaming can "either go somewhere really interesting or somewhere that gets overly focused on making money"
By Kaan Serin published
News "I think there's always that danger with any commercial art form"

Pocketpair dates Palworld's second collab, this time with hugely-acclaimed FPS Ultrakill, and again teases a Legendary Pal first shown off years ago for 1.0
By Kaan Serin published
News Coming next month

Bethesda returned to its 2006 RPG with Oblivion Remastered after deciding "what to modernize and what not to modernize," and it just "makes sense"
By Kaan Serin published
News "It speaks to the the sticking power of how that game is built," says Bethesda's studio director

Before Banjo-Kazooie's mascot was a bear and after he was a human, the N64 icon was actually a rabbit, according to a former Rare developer
By Kaan Serin published
News "We went from a boy to a rabbit for about a week"

Hollow Knight devs highlight a big difference between their sequel and most Metroidvanias: "The player's choice about where to go in Silksong is not dictated by what power-ups you currently have"
By Kaan Serin published
News "It's a specific kind of lock-and-key type of progression"

"If you're trying to send people to Mars, you're going to crash a bunch of rockets. We crashed a bunch of rockets": Arc Raiders devs explain how failed ideas led to one of 2025's biggest hits
By Kaan Serin published
News Embark Studios scrapped a lot of ideas to find the fun

After Oblivion Remastered and Hi-Fi Rush, Bethesda Game Studios director wants more shadowdrops because "we all have short attention spans now"
By Kaan Serin published
News "Todd Howard, the boss man, he's wanted to shadowdrop things for a long time"
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