Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.
Latest articles by Austin Wood

Publisher head says "it doesn't matter" how many of us hate gen AI, Pandora's box has opened
By Austin Wood published
News "Kinda gives me the ick to look at gen AI art"

"We had everything that I've seen from Crimson Desert," ex Just Cause boss says of cancelled game
By Austin Wood published
News AionGuard "would have been Crimson Desert"

An open-world RPG is "better played on high-end PCs," says Arknights: Endfield dev
By Austin Wood published
News PC gaming is becoming increasingly important for games coming out of Asia, especially

Ignoring Valve's Half-Life lessons, Baby Steps dev says trolling players with level design is good
By Austin Wood published
News "Why are we intentionally creating this experience that Half-Life is going to such great lengths to avoid?"

The hottest new sim on Steam is a love letter to Blockbuster stores and everyone who remembers VHS
By Austin Wood published
News Retro Rewind has found its people

Arc Raiders devs would love to have machine takedowns "like the Hoth invasion scene in Star Wars"
By Austin Wood published
News All I want is to knock a Queen to the ground with a tripwire

Arknights: Endfield dev says launching a new gacha RPG in a post-Genshin Impact world is tough
By Austin Wood published
News Turning your RPG into a factory building sim is one way to stand out

FromSoftware experts find evidence Hidetaka Miyazaki's breakout RPG deleted some truly evil enemies
By Austin Wood published
News Demon's Souls world 4-1 was once crueler than we could imagine, it seems

Persona 3 Reload fans are redoing every cutscene just to add forgotten Portable female MC Kotone
By Austin Wood published
News "This is the perfection Atlus denied us"

"Gabe really had a great vision": Steam became a PC icon because Valve built community, dev says
By Austin Wood published
News "What Steam did better than anybody else was to create a community"

Arknights Endfield lead says good gacha systems don't hurt "player's ability to enjoy the gameplay"
By Austin Wood published
News "We are also calculating how many pulls players can get every version"

Slay the Spire 2 dev teases 3 new modes, including something "very competitive"
By Austin Wood published
News "We don't want to just make a bunch of things and be like, 'Here's 25 game modes.'"

Slay the Spire 2 devs were caught off guard by 13,000 negative Steam review spike
By Austin Wood published
News The China-led negative review wave is perfectly valid, though

110,000 mixed Steam reviews later, Nexon bluntly files The First Descendant under "did not work"
By Austin Wood published
News "These are design issues that are not fixed with a patch"

Arc Raiders boss promoted to Nexon chief backs AI push for "redesigning game development"
By Austin Wood published
News "Without context, AI is a race to the arithmetic middle where everyone's games look the same," says Nexon CEO

"Players shouldn't feel fully safe" in Arc Raiders even in friendly lobbies, lead dev says
By Austin Wood published
News It's hard to feel safe anywhere Vaporizers roam

"That is an $11,000 gold texture": Steam researcher says "supporter packs" make a lot of free money
By Austin Wood published
News Steam users will turn up for some day-one DLC, it turns out

Marathon just buffed the best loot you can find outside Cryo Archive and nerfed the Thief exploit
By Austin Wood published
News Outpost's Pinwheel is harder to crack, but sweeter to loot

Arc Raiders players shocked by Legendary loot showing up in their Scrappy inbox after Flashpoint
By Austin Wood published
News Scrappy got his groove back

Marathon boss cryptically suggests the game may be too hard, confirms "big balance changes brewing"
By Austin Wood published
News "It's fun to lose," is it?

Arc Raiders lead was surprised The Last of Us players liked the game, just not "PvP all the time"
By Austin Wood published
News "We want to provide fun for all the audience"

"As one guy at Ubisoft, I had no impact": Assassin's Creed dev turned indie says he was "miserable"
By Austin Wood published
News "Sometimes at Ubisoft it's even worse"

Arc Raiders devs now force themselves to act nice in playtests to understand friendly players
By Austin Wood published
News "It's good to understand all of those players"
Weekly digests, tales from the communities you love, and more



