Afrika review

Wildlife fanatic? Fancy doing an Attenborough? You'll love this

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For a game that places so much value on the visual, on seeing unusual stuff and photographing and filming stuff, but which never goes as far as letting us interact directly with the subjects in question, it’s inevitable that Afrika is not entirely satisfactory. It’s easy to compile montages that make Afrika appear more technically awesome than it actually is.

But hey, Afrika isn’t a traditional game: it’s one of the new-school of edutainment titles with a game-like reward system in place, to keep everything together. It’s even supported by the National Geographic, which provides entries in Afrika’s Geo Afrika mode (a safari-themed Encarta). It’s compelling stuff and makes for a great exploratory experience, even if it is a bit ropey in places.

Oct 13, 2009

More info

GenreSimulation
DescriptionWhat was once an E3 centerpiece of PS3 power now slinks to the US via publisher Natsume. Certainly it has a beautifully realized African setting, but it holds the player back and is too sterile.
Platform"PS3"
US censor rating"Everyone 10+"
UK censor rating""
Alternative names"Hakuna Matata"
Release date1 January 1970 (US), 1 January 1970 (UK)
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Ian Dean

Imagine FX and Creative Bloq editor Ian Dean is an expert on all things digital arts. Formerly the editor of Official PlayStation Magazine, PLAY Magazine, 3D World, XMB, X360, and PlayStation World, he’s no stranger to gaming, either. He’ll happily debate you for hours over the virtues of Days Gone, then settle the argument on the pitch over a game of PES (pausing frequently while he cooks a roast dinner in the background). Just don’t call it eFootball, or it might bring tears to his eyes for the ISS glory days on PS1.