Skip to main content
GamesRadar+ GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
Sign in
  • View Profile
  • Sign out
flag of UK
UK
flag of US
US
flag of Canada
Canada
flag of Australia
Australia
  • Games
  • TV
  • Movies
  • Hardware
  • Video
  • News
  • Reviews
  • Guides
  • Deals
  • More
    • PS5
    • Xbox Series X
    • Nintendo Switch
    • Nintendo Switch 2
    • PC
    • Platforms
    • Tabletop Gaming
    • Comics
    • Toys & Collectibles
    • SFX
    • Newsarama
    • Retro Gamer
    • Newsletters
    • About us
    • Features
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
View
Trending
  • Summer Game Fest
  • New games for 2025
  • Upcoming Switch 2 games
  • Switch 2 stock
Recommended reading
Batman Arkham
Stealth Games 6 years before Batman: Arkham, Saints Row developer Volition kept working on a stealth Batman game even after its original idea got scrapped for being worse than GTA 3
Best Xbox 360 games: a screenshot of an Xbox 360 console next to a controller and a collection of games.
Games 25 Best Xbox 360 games of all time
A crop of the box art for Indiana Jones and the Emperor's Tomb, showing Indiana Jones in front of the game's cast of characters mimicking the style of the movie posters - image sourced from Games Press
Games "Fate Of Atlantis felt like the movie we never got," says Indiana Jones and The Great Circle producer as devs reflect on the series' gaming legacy: "It really captured the spirit of the movies that came before it"
The cover of Edge Magazine showing Cronos: The New Dawn spread across all the way to the back cover
Horror Games Edge 410 goes hands-on with Cronos: The New Dawn, the new survival horror from Silent Hill 2 studio Bloober Team
Saints Row 2 Cheats
Action Games Saints Row 2 "glitch" that sets your entire body on fire is actually an intentional human torch mechanic that was removed from the game
A header image for the GamesRadar+ Best Games of 2025 list, showing Mario Kart World, Blue Prince, The Alters, and Clair Obscur: Expedition 33
Games The best games to play in 2025, so far
Batman: Arkham Knight Riddler guide
Action Games Batman Arkham Knight Riddler guide to solve every challenge
  1. Games

42 Shades of Grey

News
By Sponsored published 20 May 2015

From pixels to polygons: the videogame evolution of the Dark Knight.

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

From pixels to polygons: the videogame evolution of the Dark Knight

From pixels to polygons: the videogame evolution of the Dark Knight

Batman: Arkham Knight is coming. If you havent already Bat-Penciled June 23 into your Bat-Diary, do it now. The Arkham Knight realisation of Batman, his environment and adventures have never been as impressive - eye-popping, brain-blowing, more real than real, you get the idea To experience the pointy-eared ones adventures via a state of the art NVIDIA graphics card is to look into the mind of God - and if you fancy the sound of that, skip to the end to find out how that experience can lead to a free copy of Batman: Arkham Knight.

So, with the best Batman ever to look forward to, what better time to take a look back at nearly 25 years of Dark Knight games? Weve compiled an exhaustive list of the 42 games starring the Caped Crusader, based on some simple rules:

+ The game has to star Batman and have Batman in the title so no Justice League games.

+ The game must have appeared on PC or console (handheld/home) so no mobile games.

+ If games were released alongside each other on different formats but have no significant differences beyond graphics and minor gameplay elements, we list them together.

And thats it. So strap yourself into the Batmobile and brace yourself: trust us, this is going to be bumpy ride...

Page 1 of 43
Page 1 of 43
Batman

Batman

Year: 1986 Publisher/Developer: Ocean Software / Jon Ritman (code) & Bernie Drummond (graphics) Formats: Amstrad CPC, Amstrad PCW, MSX, ZX Spectrum (shown)

Strange that an iconic American hero like Batman should first be brought to virtual life by a British publisher on that most quintessentially British of home computers, the Sinclair ZX Spectrum. Strange too that while the plot goes on about Robin being kidnapped, you never embark on the actual rescue mission; instead youre tasked with finding and re-assembling the lost pieces of the Bat-hovercraft so Batman can set off in pursuit. Stranger still, the main villains a teamed-up Joker and Riddler dont even appear in the game; instead, our pacifistic Bats dodges bizarre non-canon things. Yes, its all very strange. But in a good way. Trust us, the isometric-3D graphics were state-of-the-art back in the day, even if this Batman is less the ripped abs of Christian Bale and more the rippling paunch of Adam West after a binge on the Bat-pies.

Page 2 of 43
Page 2 of 43
Batman: The Caped Crusader

Batman: The Caped Crusader

Year: 1988 Publisher/Developer: Ocean Software / Special FX Formats: Amiga, Amstrad CPC, Atari ST, Commodore 64 (shown), Apple II, MS-DOS, ZX Spectrum

Batmans second nibble of the videogaming cherry took the form of a 2D action adventure. You got not one but two (count em) unique adventures here starring either the Joker or the Penguin and yes, you actually got to beat up the buggers this time with Batarangs! Although a fairly standard Collect item X and use it at location Y affair, the game employed an innovative graphics system that displayed new locations like comic book-like panels. The only bat in the ointment was the animation, with the hunched Dark Knight stomping around like a surly teenager whos had their iPhone confiscated.

Page 3 of 43
Page 3 of 43
Batman: The Movie

Batman: The Movie

Year: 1989 Publisher/Developer: Ocean Software / In-house Formats: Amiga (shown), Amstrad CPC, Apple II, Atari ST, Commodore 64, PC, ZX Spectrum

With its varied mix of platforming and driving/flying sequences, this official tie-in with the Tim Burton blockbuster is essentially the template for many of the Batman games that followed. At long last the grappling hook makes its videogaming entrance an event so momentous well forgive the fact that when Batman uses it he looks like hes busting for a pee.

Page 4 of 43
Page 4 of 43
Batman: The Video Game

Batman: The Video Game

Year: 1989 Publisher/Developer: Sunsoft / In-house Format: NES Batmans first foray onto console was also based on the movie, albeit very loosely as well as the Joker, you faced-off against the likes of Deadshot, Killer Moth and more. As will become dispiritingly common, the game took the form of a run n gun platformer. Sadly theres no grappling hook but as compensation this is most agile Bats yet, able to cling to and spring from walls. Lovely purple threads too.

Page 5 of 43
Page 5 of 43
Batman: The Video Game

Batman: The Video Game

Year: 1990 Publisher/Developer: Sunsoft / In-house Format: Game Boy The handheld version offered more run n gun platforming but aw, just look at that ickle Batmite! Even wondered what Batman would look like played by Peter Dinklage? Wonder no more!

Page 6 of 43
Page 6 of 43
Batman: The Video Game

Batman: The Video Game

Year: 1990 Publisher/Developer: Sunsoft / In-house Format: Sega Megadrive Segas 16-bit version offered largely the same as the Nintendo versions, with the welcome addition of some side-scrolling Batmobile/Batwing interludes. But while the detail and heft of the graphics are a step up from the NES version, the grey my god, the grey!

Page 7 of 43
Page 7 of 43
Batman

Batman

Year: 1990 Publisher/Developer: Sunsoft / In-house Format: PC Engine Batman? Sounds a bit like Pac-Man. And that seems to about as far as the ideation went when Sunsoft created this game. But to be fair, it works pretty well even if it can get repetitive and, in common with many games of its era, teeth-grindingly tough.

Page 8 of 43
Page 8 of 43
Batman

Batman

Year: 1990 Publisher/Developer: Atari Games / Numega Format: Arcade Okay, we know arcade games are designed to be hard so you keep shelling out your coins to play on. But theres hard and then theres this, which seems to have been by crafted from pure sadism by Hells own game designers. Honestly, the only way it could be more painful to play is if a sudden earthquake made the cabinet topple on top of you.

Page 9 of 43
Page 9 of 43
Batman: Return of the Joker

Batman: Return of the Joker

Year: 1991 Publisher/Developer: Sunsoft / In-house Formats: Game Boy, Sega Megadrive (shown), NES Or, as the less-prissy Sega version is entitled, Revenge of the Joker. This is a more aggressively action-oriented Batman game than most, taking its cues from the frenetic likes of Contra.

Page 10 of 43
Page 10 of 43
Batman Returns

Batman Returns

Year: 1993 Publisher/Developer: Sega / In-house Formats: GameGear, Sega Master System, Sega Megadrive (shown), Sega Mega-CD Another film, another tie-in. And, oh sweet lord, another run n gun platformer. Well done, Sega!

Page 11 of 43
Page 11 of 43
Batman Returns

Batman Returns

Year: 1993 Publisher/Developer: Konami / In-house Formats: NES, Super NES (shown) For the Nintendo consoles, Konami served up a solid if uninspired scrolling beat-em-up in the vein of Final Fight. That said, probably the best-looking Batman so far.

Page 12 of 43
Page 12 of 43
Batman Returns

Batman Returns

Year: 1993 Publisher/Developer: Atari / In-house Format: Lynx Atari clearly put some effort into this handheld exclusive well, the graphics anyway, if not the gameplay.

Page 13 of 43
Page 13 of 43
Batman Returns

Batman Returns

Year: 1993 Publisher/Developer: Konami / Spirit of Discovery Format: PC It may have taken over a dozen games but at last Batman gets to do some proper detecting in this graphic adventure for PC. Searching locations for clues and then analysing them back at the Batcave is a great idea, but unfortunately it turns the game into Batman: Office Clerk as you spend an inordinate amount of time watching the Dark Knight sit staring at a monitor. Gripping.

Page 14 of 43
Page 14 of 43
Batman Returns

Batman Returns

Year: 1993 Publisher/Developer: Konami / Denton Designs Format: Amiga The pre-release screenshots for Batman Returns on the Amiga were taken from the very different PC game. So you can imagine the outcry when eager Bat-fans fired up the game on launch day to be greeted by this. Suffice to say, it plays as well as it looks.

Page 15 of 43
Page 15 of 43
Batman: The Animated Series

Batman: The Animated Series

Year: 1993 Publisher/Developer: Konami / In-house Format: Game Boy Based on the TV cartoon series (which was rapidly and sensibly retitled The Adventures of Batman & Robin), there are no surprises in the gameplay. You do get to play as Robin in a few places, though. Wed prefer you didnt, but there you go.

Page 16 of 43
Page 16 of 43
Batman: The Adventures of Batman & Robin

Batman: The Adventures of Batman & Robin

Year: 1994 Publisher/Developer: Konami / In-house Format: Super NES The stylised art design of the cartoon leant itself well to the limited capabilities of the 16-bit consoles.

Page 17 of 43
Page 17 of 43
Batman: The Adventures of Batman & Robin

Batman: The Adventures of Batman & Robin

Year: 1995 Publisher/Developer: Sega / Clockwork Tortoise (MD) & Novotrade (GG) Formats: Game Gear, Sega Megadrive (shown) Developer Clockwork Tortoise pulled off minor miracles with the Megadrive hardware to create some dazzling pseudo-3D effects.

Page 18 of 43
Page 18 of 43
Batman: The Adventures of Batman & Robin

Batman: The Adventures of Batman & Robin

Year: 1995 Publisher/Developer: Sega / Clockwork Tortoise Format: Sega Mega-CD For the Mega-CD, Sega focussed on using the machines sprite-scaling abilities to make an action driving game. Each level is linked by animated cutscenes created especially for the game by the TV shows creators, which are considered by many fans to be lost episodes.

Page 19 of 43
Page 19 of 43
Batman Forever

Batman Forever

Year: 1995 Publisher/Developer: Acclaim / Probe Entertainment Formats: Game Boy, Game Gear, Super NES, Sega Megadrive, PC (shown) Back in the mid-90s digitising actors to create game characters was considered, heaven forfend, cool. Of course, in these more enlightened times, we know better and that digitised sprites look like shite. Its the usual gameplay but with the twist that two players can assume the roles of Batman and Robin and fight side-by-side a feature that resulted in arguments between siblings over whod play as the Dark Knight and whod get lumped with the Boy Blunder.

Page 20 of 43
Page 20 of 43
The Adventures of Batman & Robin Activity Center

The Adventures of Batman & Robin Activity Center

Year: 1996 Publisher/Developer: Gryphon Software / In-house Format: PC If the other Batman games were too violent for your delicate little nippers, there was always this: an educational game set in the world of The Adventures of Batman & Robin well, if you consider match two card games and jigsaw puzzles educational. For the record: we dont.

Page 21 of 43
Page 21 of 43
Batman Forever: The Arcade Game

Batman Forever: The Arcade Game

Year: 1996 Publisher/Developer: Acclaim / Iguana Entertainment Formats: Arcade, PlayStation, Sega Saturn, PC (shown) Acclaim made its first foray into the arcades with this, yet another scrolling fighter that was little played and little liked. Subsequently converted to home systems.

Page 22 of 43
Page 22 of 43
Batman & Robin

Batman & Robin

Year: 1998 Publisher/Developer: Tiger Electronics / In-house Format: Game.com Ah, the Game.com the little handheld that couldnt. Youve got to feel sorry for them: as if it wasnt hard enough competing with Nintendos mighty Game Boy, they then go into battle with an exclusive tie-in game based on the worst Batman movie ever made. Imagine the excitement when they secured the license, then the dry-mouthed terror when they saw the finished film. Tragic.

Page 23 of 43
Page 23 of 43
Batman & Robin

Batman & Robin

Year: 1998 Publisher/Developer: Acclaim / Probe Entertainment Format: PlayStation Sony had just gate-crashed the console party with its rowdy mate, the PlayStation, and gaming would never be the same again even if its 3D revolution was something PC gamers had already been enjoying for yonks. Batmans first proper 3D game is essentially Grand Theft Auto but without the graphics, gameplay or indeed any redeeming quality. Admire the ambition, lament the realisation.

Page 24 of 43
Page 24 of 43
Batman Beyond: Return of the Joker

Batman Beyond: Return of the Joker

Year: 2000 Publisher/Developer: Ubisoft / Kemco Formats: Game Boy Color, Nintendo 64, PlayStation With the advent of the 32-bit consoles, everything but everything had to be in 3D. But to paraphrase Jeff Goldblums character in Jurassic Park, publishers were so preoccupied with whether or not they could that they didn't stop to think if they should. The stupid twats. Batman Beyond (Batman of the Future in Europe) is a case in point: compare this to the Adventures of Batman & Robin games from five years previous which do you think looks better?

Page 25 of 43
Page 25 of 43
Batman: Chaos in Gotham

Batman: Chaos in Gotham

Year: 2001 Publisher/Developer: Ubisoft / Digital Eclipse Software Format: Game Boy Color Apart from being based on the TV show The New Adventures of Batman, this is very much business as usual.

Page 26 of 43
Page 26 of 43
Batman: Gotham City Racer

Batman: Gotham City Racer

Year: 2001 Publisher/Developer: Ubisoft / Sinister Games Format: PlayStation Gamers like driving, right? And they like shooting, right? And they frikkin love Batman, right? Now imagine how cool those three things would be mashed together! Well dream on, dear reader, because this abomination is a nightmare of terrible handling and hideous graphics.

Page 27 of 43
Page 27 of 43
Batman: Vengeance

Batman: Vengeance

Year: 2001 Publisher/Developer: Ubisoft / In-house Formats: Game Boy Advance, Nintendo GameCube, PC, PlayStation 2, Xbox (shown) Platforms: check. Fighting: check. Tedium: check.

Page 28 of 43
Page 28 of 43
Batman: Dark Tomorrow

Batman: Dark Tomorrow

Year: 2003 Publisher/Developer: Kemco / HotGen Formats: Nintendo GameCube, Xbox (shown) You can see the seeds of the modern Batman games in Dark Tomorrow. Like Arkham Knight and its predecessors, the game is based on the Dark Knight of the comics, has an intricate plot featuring all the major villains, focusses heavily on stealth and silent takedowns, features loads of bat-gadgets Sounds good, right? Wrong: almost everything Rocksteady Studios gets so right in its games, Kemco gets so wrong. Lets put it this way: if Arkham Knight is Shinola, surely we dont have to spell out what Dark Tomorrow is.

Page 29 of 43
Page 29 of 43
Batman: Justice Unbalanced

Batman: Justice Unbalanced

Year: 2003 Publisher/Developer: The Learning Company / In-house Formats: Mac, PC (shown) Come on, lets take a break from all this fighting and have a good old learn. Yes, tickle your brain cells with a suite of logic puzzles aimed at the young uns. Nuff said.

Page 30 of 43
Page 30 of 43
Batman: Toxic Chill

Batman: Toxic Chill

Year: 2003 Publisher/Developer: The Learning Company / In-house Formats: Mac, PC (shown) A companion piece to Justice Unbalanced, featuring yet more knotty conundrums to unravel. Oh, the Batmanity!

Page 31 of 43
Page 31 of 43
Batman: Rise of Sin Tzu

Batman: Rise of Sin Tzu

Year: 2003 Publisher/Developer: Ubisoft / In-house Formats: Game Boy Advance, Nintendo GameCube (shown), PlayStation 2, Xbox Created especially for the game by artist Jim Lee, Sin Tzu was meant to be a permanent new exhibit in Batmans gallery of villains but fan response to his debut was less than enthusiastic indeed, the poor devils never been seen since. His case probably wasnt helped by yet another cookie-cutter combat game. And that you can play as bloody Robin.

Page 32 of 43
Page 32 of 43
Batman Begins

Batman Begins

Year: 2005 Publisher/Developer: EA / Eurocom Formats: Game Boy Advance, Nintendo GameCube, PlayStation 2, Xbox (shown) With Christopher Nolan swooping in to rescue the Dark Knight from the cinematic car-wreck that was Batman & Robin, what better time for Electronic Arts to take a stab at raising his rep in the gaming community? Unfortunately the game, although polished (it even featured voice-overs from the films cast), lacked the complexity and depth to lift it above the mediocre. Begin Again, Batman.

Page 33 of 43
Page 33 of 43
LEGO Batman: The Videogame

LEGO Batman: The Videogame

Year: 2008 Publisher/Developer: Warner Bros Interactive / Travellers Tales Formats: Nintendo DS, Nintendo Wii, PC, PlayStation 2, PlayStation 3, Sony PSP, Xbox 360 (shown) The Dark Knights modern gaming renaissance started in the most unlikely of places: a game based around toy plastic bricks. Although Bat-purists may choke on the slapstick, tongue-in-cheek tone and hardcore gamers repelled by the basic button-mashing combat and simplistic puzzles, theres no denying the developers obvious love for the characters. This is a rare thing: a great kids game.

Page 34 of 43
Page 34 of 43
Batman: Arkham Asylum

Batman: Arkham Asylum

Year: 2009 Publisher/Developer: Eidos Interactive / Rocksteady Studios Formats: Mac, PC (shown), PlayStation 3, Xbox 360

After years of so-so 2D platformers and shonky 3D adventures, Bat-fans finally got the hero they deserved. Rocksteadys triumphant action adventure blended the visceral with the cerebral: for example, while the balletic, bone-crunching combat is a delight, its just as satisfying to hide in the shadows and silently eliminate the increasingly-terrified goons one by one. The way that the intricately-constructed asylum offers up its hidden paths and passages is perfectly paced, and the drip-feed of new Wayne Technologies gadgets ensure there are always new ways to play, new secrets to unlock. And for the PC version, developers Rocksteady went all-out to take advantage of Nvidia's PhysX technology to bring an added level of realism and immersion to the game. Batman's cape benefits from its complex cloth simulation, which is also used to create banners and cobwebs, and throughout the game you'll encounter wind-blown litter, breakable scenery and beautiful volumetric fog and smoke that billow response to the Dark Knights movement. Where do they get those wonderful toys?

Page 35 of 43
Page 35 of 43
Batman: The Brave and the Bold The Videogame

Batman: The Brave and the Bold The Videogame

Year: 2010 Publisher/Developer: Warner Bros Interactive / WayForward Technologies Formats: Nintendo DS, Nintendo Wii (shown) After the highs of Arkham Asylum Actually, lets not be unfair: take on its own terms as an action game for younger players this rates better than most, but when youve tasted steak you cant go back to hamburgers.

Page 36 of 43
Page 36 of 43
Batman: Arkham City

Batman: Arkham City

Year: 2011 Publisher/Developer: Warner Bros Interactive / Rocksteady Studios Formats: Mac, Nintendo Wii U, PC (shown), PlayStation 3, Xbox 360

YouTube YouTube
Watch On

The eagerly-awaited sequel to Arkham Asylum moved the action out of the loony bin and into a walled-off section of Gotham. Yes, this was open-world Batman, with the Dark Knight able to grapple and glide smoothly between the rooftops and spires of the city in his pursuit of criminals. Almost every element of the game was improved, from the combat that now allowed inventive on-the-fly weapons use to the augmented and all-new gadgets. So, better than Arkham Asylum? Its a difficult one to call: Citys freedom of movement inevitably means it lacks the claustrophobic haunted house intensity of Asylum and the encounters with super-villains can feel episodic, but were being really picky here. Like Arkham Asylum before it, the PC version gets a thorough makeover thanks to Nvidia PhysX and DirectX 11; alongside improved destruction, cloth and fog simulation, it uses tessellation to add an extra level of detail to many objects, as well as techniques such as High Definition Ambient Occlusion, Multi-View Soft Shadows and Coverage Sampling Anti-Aliasing to maximise image quality throughout the game. For a real blast, if you have a compatible Geforce GPU, grab an NVIDIA 3D Vision Kit and enjoy the flight in full 3D forgetting playing as Batman, you ARE Batman!

Page 37 of 43
Page 37 of 43
LEGO Batman 2: DC Super Heroes

LEGO Batman 2: DC Super Heroes

Year: 2012 Publisher/Developer: Warner Bros Interactive / Travellers Tales Formats: Nintendo 3DS, Nintendo DS, Nintendo Wii, Nintendo Wii U, PC (shown), PlayStation 3, PlayStation Vita, Xbox 360 Given the success of the first LEGO Batman, a sequel was inevitable. The formula is near identical to before, albeit with the addition of dozens of new heroes from the DC Universe. The still-enjoyable gameplay just about gives this one a pass, but theyd better not try it a third ti Hang on!!!

Page 38 of 43
Page 38 of 43
Batman: Arkham Origins

Batman: Arkham Origins

Year: 2013 Publisher/Developer: Warner Bros Montreal / In-house Formats: Nintendo Wii U, PlayStation 3, PC (shown), Xbox 360

YouTube YouTube
Watch On

With Rocksteady beavering away on Arkham Knight, Warner Bros Montreal took the third game in-house and created a prequel to Asylum and City. Origins is worth playing as its never less than entertaining, but theres a strong sense the game exists purely for financial gain rather than creative desire the changes made to the template laid down in City are either minimal or misguided. Thankfully it features some fantastic visual enhancements on PC: tech such as HBAO+ Occlusion brings ultra-realistic shadows to the entire world, while Batman's cape receives added detail and realism thanks to Nvidia-Enhanced DirectX 11 Tessellation. The folds and creases in the capes material that are self-shaded, self-shadowed, self-occluding, and dynamically affected by external lighting, PCSS, HBAO+, and the games simulated wind. Depth of field effects add cinematic focus effect to the experience, and best of all it's the first Arkham game that to support 4K monitors, providing you with an unprecedented level of detail providing you have the hardware to support it.

Page 39 of 43
Page 39 of 43
Batman: Arkham Origins Blackgate

Batman: Arkham Origins Blackgate

Year: 2013 Publisher/Developer: Warner Bros Interactive / Armature Studios Formats: Nintendo 3DS, PlayStation 3, PlayStation Vita, PC (shown), Xbox 360 Originally designed for handheld but later ported to console and PC, this takes some of the Arkham series mechanics like free-flowing combat and exploration and attempts to apply them to a side-scrolling pseudo-3D viewpoint. Its okay but its very much an amuse bouche compared to Arkham Origins main meal.

Page 40 of 43
Page 40 of 43
Batman

Batman

Year: 2013 Publisher/Developer: Raw Thrills / Specular Interactive Format: Arcade This recent coin-op takes the vehicular combat of Gotham City Racer but does it in a not-completely-rubbish way. Arguably its coolest feature is that it lets you race pretty much every incarnation of the Batmobile or Batwing youve ever seen in the comics, on TV or at the movies. And yes, they all come in black.

Page 41 of 43
Page 41 of 43
LEGO Batman 3: Beyond Gotham

LEGO Batman 3: Beyond Gotham

Year: 2014 Publisher/Developer: Warner Bros Interactive / Travellers Tales Format: Nintendo 3DS, Nintendo Wii U, PC (shown), PlayStation 3, PlayStation 4, PlayStation Vita, Xbox 360, Xbox One Its LEGO Batman. In space.

Page 42 of 43
Page 42 of 43
Batman: Arkham Knight

Batman: Arkham Knight

YouTube YouTube
Watch On

Pick up a GeForce GTX 980 or a 970 GPU right now

Page 43 of 43
Page 43 of 43
Sponsored
See more Games News
Read more
Batman Arkham
6 years before Batman: Arkham, Saints Row developer Volition kept working on a stealth Batman game even after its original idea got scrapped for being worse than GTA 3
Best Xbox 360 games: a screenshot of an Xbox 360 console next to a controller and a collection of games.
25 Best Xbox 360 games of all time
A crop of the box art for Indiana Jones and the Emperor's Tomb, showing Indiana Jones in front of the game's cast of characters mimicking the style of the movie posters - image sourced from Games Press
"Fate Of Atlantis felt like the movie we never got," says Indiana Jones and The Great Circle producer as devs reflect on the series' gaming legacy: "It really captured the spirit of the movies that came before it"
The cover of Edge Magazine showing Cronos: The New Dawn spread across all the way to the back cover
Edge 410 goes hands-on with Cronos: The New Dawn, the new survival horror from Silent Hill 2 studio Bloober Team
Saints Row 2 Cheats
Saints Row 2 "glitch" that sets your entire body on fire is actually an intentional human torch mechanic that was removed from the game
A header image for the GamesRadar+ Best Games of 2025 list, showing Mario Kart World, Blue Prince, The Alters, and Clair Obscur: Expedition 33
The best games to play in 2025, so far
Latest in Games
Phil Spencer
Phil Spencer reportedly had so much fun playing the Elder Scrolls Online dev's unannounced MMO that Xbox's Matt Booty had to take his controller from him — 4 months later it's canceled
Team Fortress 2 Sniper calls somebody on a payphone
A Steam Deck user with an extra thumb asked if anyone had an adapter that would fit their hand – the next day someone had 3D printed one, and then someone else 3D printed an extra thumb so we can all enjoy it
Palworld
"Save them Bucky": Fans hope for the best after Palworld and Pocketpair Publishing lead asks Romero Games about its defunded game – "Would love to hear more about this project if possible"
Super Mario Party Jamboree
The Mario Party developer's first new game on Switch 2 is already out: it's Welcome Tour, the weird and divisive tech demo
A young man scanning a reef while looking at an alien fish during the trailer for Subnautica 2.
"No subscriptions. No loot boxes. No battle pass": Subnautica 2 devs address concerns following major leadership changes, insist "it will remain a single-player first experience"
Mecha Break
Mecha Break's $47 skin packs and gameplay-boosting auction house drag user reviews down to "mixed" even as the shooter's concurrent player count hits 132k on Steam
Latest in News
Phil Spencer
Phil Spencer reportedly had so much fun playing the Elder Scrolls Online dev's unannounced MMO that Xbox's Matt Booty had to take his controller from him — 4 months later it's canceled
Tom Sturridge as Dream in The Sandman season 2.
The Sandman season 2 reviews are split right down the middle, with some critics praising it as an "undeniable visual feast" and others calling it a "pretentious emo drama" that "comes off like unimaginative cosplay"
Team Fortress 2 Sniper calls somebody on a payphone
A Steam Deck user with an extra thumb asked if anyone had an adapter that would fit their hand – the next day someone had 3D printed one, and then someone else 3D printed an extra thumb so we can all enjoy it
Eyes of Wakanda teaser still
Marvel's new Black Panther animated series Eyes of Wakanda gets a remarkably Disney-fied first teaser
Nicholas Hoult as Lex Luthor
Superman's Lex Luthor star wants to team up with The Joker in a future DCU movie
Palworld
"Save them Bucky": Fans hope for the best after Palworld and Pocketpair Publishing lead asks Romero Games about its defunded game – "Would love to hear more about this project if possible"
  1. Sam fires at the ghost mech squid boss in Death Stranding 2: On the Beach
    1
    Death Stranding 2: On the Beach review: "This tarpunk delivery epic is more Metal Gear Solid than ever, for better and worse"
  2. 2
    Rematch review: "As with Rocket League, the just-one-more-game pull is magnetic"
  3. 3
    Tron: Catalyst review: "Disc slinging is a thrill in this gorgeous rendition of the series, but I'm let down by a time-loop story that falls flat"
  4. 4
    FBC: Firebreak review: "A disappointingly bland multiplayer FPS that's missing far too much of what made Control special"
  5. 5
    Dune: Awakening review: "Both extremely compelling and extraordinarily boring, sometimes at the same time – yet still a true Dune love letter"
  1. A T-rex in Jurassic World Rebirth
    1
    Jurassic World Rebirth Review: "An unscary sequel that needed a little more time in amber"
  2. 2
    M3GAN 2.0 review: "A bold sequel with a slightly underwhelming conclusion"
  3. 3
    28 Years Later Review: "Enough terror, splatter and suspense to satisfy”
  4. 4
    Predator: Killer of Killers review: "Great characters, thrilling action, and gorgeous Arcane-esque animation"
  5. 5
    From the World of John Wick: Ballerina review: "Brilliant action, even if the plot gives you a sense of déjà vu"
  1. Lee Jung-jae as Gi-hun in Squid Game season 3
    1
    Squid Game season 3 review: "A staggeringly excellent final season wraps up one of the greatest Netflix shows ever"
  2. 2
    Ironheart review: "A relic of Marvel's content-at-all-costs era"
  3. 3
    Star Trek: Strange New Worlds season 3 review: "The show's most assured run of episodes to date"
  4. 4
    Doctor Who season 2, episode 8 spoiler review: 'The Reality War' is "a mix of the good, the bad, and the truly baffling"
  5. 5
    Doctor Who season 2, episode 7 spoiler review: 'Wish World' is "an exciting and ambitious" start to the season finale, with hints of WandaVision

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...