The Top 7... WTF?! Endings
When cursing and confusion are your only reward
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
BIOSHOCK (2007)
The ending.
Play nice and you save the Little Sisters. Hooray! But then you also - apparently - whisk them away to small town suburbia, put them through college, finance their weddings, play grandpa to their kids and die in their arms. Of course.
Play mean and you hurt the Little Sisters. Boo! Hiss! But then you also - apparently - decide to marshal an army of flying mutants to take over the world using a nuclear warhead you just happened to find floating around in the ocean. Come on, you must have seen that coming...
Huh?!
BioShock is not black and white, but a masterpiece of grey. Nothing is clear; nothing is simple; nothing is defined. Above all, your character and your morality are whatever you make them, slates left purposely blank and ready for interpretation.
Which is why these extreme endings feel like such betrayals. Just because we harvested a Little Sister or two - hey, Rapture's a dangerous place! - does not mean we deserve to be cast as crazy, megalomaniac Bond villains. And just because we rescued every Little Sister - for the Achievement, while killing all the poor Big Daddies in the process - does not mean we deserve to be cast in a tearful Lifetime Movie of the Week, either.
Weekly digests, tales from the communities you love, and more
GOOOOOD
BAAAD



