The 2008 PC Builder's Bible

For years, the soundcard looked as though it was headed to join the scrapheap along with the Ethernet card, USB 2.0 card, and Firewire card. Oddly, a recent renewed interest in soundcards indicates that this dog may still have a little hunt left in it. Creative Lab’s X-Fi has been the premier soundcard but entries from Asus, Auzentech, Razor, and others have recently been introduced for PC enthusiasts. Why run a soundcard instead of the “free” onboard stuff on your motherboard? The main reason is because it simply sound better. Onboard audio’s biggest weakness is sharing the same space as the other electrically noisy components on a motherboard. This leads to the snap, crackle, and humming that most people associate with bad audio. Onboard audio also has a weakness in that most motherboard companies’ strengths aren’t in making good audio; they just need to have it fulfill a checkbox on the packaging.

Today, gamers are faced with two choices: hardware audio-processing or host-based. There’s only one soundcard series with hardware support: Creative’s X-Fi (and Auzentech’s authorized copy). X-Fi cards will actually process the complex math for audio on the digital signal processor (DSP) on the card. Newcomers, such as Asus’ Xonar or Razor’s Barracuda AC-1 actually process the math on the CPU and use the soundcard as little more than a glorified I/O card to pass the audio signal out of the system to your speakers. The argument for the X-Fi cards is that they will put less of a load on the CPU and thus, theoretically, increase frame rates. For the most part, we’ve found this to be true. However, with quad-core computers becoming the norm, is the soundcard even really working that hard?

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