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Total War's new engine will power Medieval 3, put the series on console, and let mods thrive: "We're playing long-term"
By Andrew Brown published
Big Preview Big Preview | Core tech director Roberto Geroli and art tech director Ellie Koorlander explain how Warcore will benefit the average Total War player

Explore the history of the Fallout games with some of the devs who helped bring the iconic RPG franchise to life
By Ian Dransfield published
Interview On the Radar | Fallout has seen many changes, off-shoots, and failed projects in its time – who knew the end of the world could be so full of life?

"We've learned to love and trust the process": How Hades 2 built on Supergiant's Early Access legacy to deliver the best roguelike of 2025
By Jasmine Gould-Wilson published
Interview Year in Review 2025 | True dev-otion

"It felt like a great, natural fit, it was just a matter of tuning the gameplay": How Shogun: Total War marched into new territory and laid the foundations for a strategy game empire
By Adam Barnes published
Interview Every great military campaign has to start somewhere

Physint: Everything we know about Hideo Kojima's new game
By Emma-Jane Betts last updated
Guide Kojima's new game Physint will "blur the lines between film and video game" according to the creator himself

Silent Hill f turned my personal mental health journey into the most evil plot twist of 2025, and I’m not even angry
By Ashley Bardhan published
Opinion Opinion | Red capsules aren't Hinako's enemy – the world is

5 years after Cyberpunk 2077, CD Projekt Red reveals why Night City as the "main antagonist" created an irresistible RPG
By Heather Wald published
Interview Interview | "When you simplify it enough, it becomes a story about ourselves"

For the creators of Baby Steps, one of 2025's best and weirdest games, there's no room or reason to surrender creativity to AI: "The player is in communion with a human designer"
By Austin Wood published
Year in Review Year in Review 2025 | "It feels like a very pivotal time right now in terms of what games are gonna look like going forward"

Total War: Warhammer 3 devs sell you on their favorite faction and explain why Karl Franz is Immortal Empires' Doomguy
By Andrew Brown published
Big Preview Big Preview | Creative Assembly's massive Immortal Empires campaign can now be played in any Total War: Warhammer game. Who better to help pick your starting faction than their creators?
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