Street Fighter IV – arcade review

When the last %26lsquo;proper%26rsquo; Street Fighter came out, almost 10 years ago, it%26rsquo;s safe to say that the fighters had lost much of their appeal and the fanbase they enjoyed during their heyday of the early %26rsquo;90s. Street Fighter 3 3rd Strike didn%26rsquo;t exactly make much of an impact, with old favorites Ryu and Ken joining a bunch of weirdos and misfits many people couldn%26rsquo;t care less about. It was a beautiful, technical, stunningly animated fighter but it simply didn%26rsquo;t strike a chord with the masses. Had the fighting legend lost its way?

One example of this accessibility is the new focus attack. Rather than the tough and technical %26lsquo;Parry%26rsquo; move from 3rd Strike, holding down both medium attacks will charge up a powerful blow as well as give you the opportunity to absorb an attack. Unleashing it will temporarily stun an opponent, giving you the opportunity for a free hit. There%26rsquo;s now a great fight-leveler too, so anyone taking a beating has the chance to make a dramatic Spice Girls-like comeback. Lose enough health, and your %26lsquo;Ultra%26rsquo; is activated, which allows you to execute a last ditch super-powerful attack to get you back into the fight.