Star Ocean: The Last Hope – hands-on

For fans of the Star Ocean series, The Last Hope comes as a bittersweet entry, being supposedly the final entry in the line of Star Trek inspired RPG games. Although it’s the end, it certainly plans to go out in style with its hyper-lavish visuals. The opening cinematic, which shines in pre-rendered glory, outlines the roots of space exploration in the Star Ocean universe, showing the nuclear apocalypse devastating the Earth’s surface, and the subsequent treaty between the warring factions. Finally, we see that only through the mistake of war does mankind force itself to truly explore the stars, since Earth doesn’t support live as humans need it.

All of this beauty isn’t merely for show, but instead creates an intriguing emotional struggle for the human characters. Earth being a brown hunk of irradiated poo, humans discovering a vibrant, life-saturated planet has added meaning. The very first foray for our lead characters into space has them crash-landing on the planet they intended to explore. A veritable garden of Eden opens up before them, which would hold no particular significance if humans were just exploring space for the hell of it. Instead, it means so much more to them, with the green fields of Earth only a memory.

My new approach to play all games on Hard mode straight off the bat has proven satisfying. Sure there is some frustration, but I've decided it's the lesser of two evils when weighed against the boredom of easiness that Normal difficulty has become in the era of casual gaming.