Skate It - Hands on with Wii and DS

Grinding is where the Wiimote control works best. Once airborne, your board mirrors the position of the Wiimote, making it a simple but satisfying task to shape up that perfect grind. It's great to see the Wii version providing the same sort of joy in small triumphs that we loved in the original Skate - our hosts were particularly impressed with our seriously tweaked nose and tail slides, which came naturally once we'd got used to the flow of our approach toward a line of benches.

Mastering vert skating will be the biggest challenge, we reckon, since this is where all the elements of the game come together at high speed. It all works great, though. So great, in fact, that the DS version was a bit of a disappointment once we got started with the stylus.

Ben Richardson is a former Staff Writer for Official PlayStation 2 magazine and a former Content Editor of GamesRadar+. In the years since Ben left GR, he has worked as a columnist, communications officer, charity coach, and podcast host – but we still look back to his news stories from time to time, they are a window into a different era of video games.