Pokemon Ranger: Shadows of Almia review

A kiddie-focused title that’s just running circles around itself

GamesRadar+ Verdict

Pros

  • +

    Being back in the Poke-world

  • +

    Collecting pokemon

  • +

    even temporarily

  • +

    The Friendship meter

Cons

  • -

    Too simple and similar to last game

  • -

    Gets boring fast

  • -

    Lame plot and bonus pokemon

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We were willing to forgive the first Pokmeon Ranger for being overly simplistic. After all, there was still an adventure there, and even though we weren’t participating in deeper-than-you’d-guess turn-based pokemon battles, at least we were exploring the world and befriending one cuddly critter after another. The problem with Pokemon Ranger: Shadows of Almia is that two years later, the game is still the same half-baked, “where’s the rest of it?” offering we struggled through last time.

After you’ve made friends with a pokemon, it will be at your command, but only until you use it. Once you’ve called in its help – say, to get past a fallen log or put out a fire with a water attack, it will leave you. The only exception to this rule is your partner pokemon, who sticks around. You can choose your partner from around 17 different pokemon (there were only two choices last time) and swap it out as you move through the game.

More info

GenreAdventure
DescriptionA critter-circling adventure both cute and charming, but so utterly simplistic and similar to its predecessor that only the youngest or most forgiving fans will love it.
Franchise namePokemon
UK franchise namePokemon
Platform"DS"
US censor rating"Everyone"
UK censor rating"Rating Pending"
Alternative names"Pokemon Ranger 2"
Release date1 January 1970 (US), 1 January 1970 (UK)
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